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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup DNA
*/
#pragma once
#include "DNA_ID.h"
#include "DNA_customdata_types.h"
typedef struct HairCurve {
/* Index of first point of hair curve. */
int firstpoint;
/* Number of points in hair curve, must be 2 or higher. */
int numpoints;
} HairCurve;
/* Hair attachment to a mesh.
* TODO: attach to tessellated triangles or polygons?
* TODO: what type of interpolation to use for uv? */
typedef struct HairMapping {
float uv[2];
int poly;
} HairMapping;
typedef struct Hair {
ID id;
struct AnimData *adt; /* animation data (must be immediately after id) */
int flag;
int _pad1[1];
/* Geometry */
float (*co)[3];
float *radius;
struct HairCurve *curves;
struct HairMaping *mapping;
int totpoint;
int totcurve;
/* Custom Data */
struct CustomData pdata;
struct CustomData cdata;
int attributes_active_index;
int _pad3;
/* Material */
struct Material **mat;
short totcol;
short _pad2[3];
/* Draw Cache */
void *batch_cache;
} Hair;
/* Hair.flag */
enum {
HA_DS_EXPAND = (1 << 0),
};
/* Only one material supported currently. */
#define HAIR_MATERIAL_NR 1
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