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/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef DNA_MESHDATA_TYPES_H
#define DNA_MESHDATA_TYPES_H
struct Bone;
typedef struct MFace {
unsigned int v1, v2, v3, v4;
char puno, mat_nr;
char edcode, flag;
} MFace;
typedef struct MEdge {
unsigned int v1, v2;
char crease, pad;
short flag;
} MEdge;
typedef struct MDeformWeight {
int def_nr;
float weight;
struct Bone *data; /* Runtime: Does not need to be valid in file */
} MDeformWeight;
typedef struct MDeformVert {
struct MDeformWeight *dw;
int totweight;
int reserved1;
} MDeformVert;
typedef struct MVert {
float co[3];
short no[3];
char flag, mat_nr;
} MVert;
typedef struct MCol {
char a, r, g, b;
} MCol;
typedef struct MSticky {
float co[2];
} MSticky;
/* mvert->flag (1=SELECT) */
#define ME_SPHERETEST 2
#define ME_SPHERETEMP 4
#define ME_HIDE 16
/* medge->flag (1=SELECT)*/
#define ME_EDGEDRAW 2
#define ME_SEAM 4
#define ME_FGON 8
// reserve 16 for ME_HIDE
/* puno = vertexnormal (mface) */
#define ME_FLIPV1 1
#define ME_FLIPV2 2
#define ME_FLIPV3 4
#define ME_FLIPV4 8
#define ME_PROJXY 16
#define ME_PROJXZ 32
#define ME_PROJYZ 64
/* edcode (mface) */
#define ME_V1V2 1
#define ME_V2V3 2
#define ME_V3V1 4
#define ME_V3V4 4
#define ME_V4V1 8
/* flag (mface) */
#define ME_SMOOTH 1
#define ME_FACE_SEL 2
/* flag ME_HIDE is used here too */
#endif
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