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/**
* $Id$
*/
#ifndef DNA_MODIFIER_TYPES_H
#define DNA_MODIFIER_TYPES_H
#define MODSTACK_DEBUG 1
/* WARNING ALERT! TYPEDEF VALUES ARE WRITTEN IN FILES! SO DO NOT CHANGE! */
typedef enum ModifierType {
eModifierType_None = 0,
eModifierType_Subsurf,
eModifierType_Lattice,
eModifierType_Curve,
eModifierType_Build,
eModifierType_Mirror,
eModifierType_Decimate,
eModifierType_Wave,
eModifierType_Armature,
eModifierType_Hook,
eModifierType_Softbody,
eModifierType_Boolean,
eModifierType_Array,
eModifierType_EdgeSplit,
eModifierType_Displace,
eModifierType_UVProject,
eModifierType_Smooth,
eModifierType_Cast,
eModifierType_MeshDeform,
eModifierType_ParticleSystem,
eModifierType_ParticleInstance,
eModifierType_Explode,
eModifierType_Cloth,
eModifierType_Collision,
eModifierType_Bevel,
eModifierType_Sph,
NUM_MODIFIER_TYPES
} ModifierType;
typedef enum ModifierMode {
eModifierMode_Realtime = (1<<0),
eModifierMode_Render = (1<<1),
eModifierMode_Editmode = (1<<2),
eModifierMode_OnCage = (1<<3),
eModifierMode_Expanded = (1<<4),
eModifierMode_Virtual = (1<<5),
eModifierMode_DisableTemporary = (1 << 31)
} ModifierMode;
typedef struct ModifierData {
struct ModifierData *next, *prev;
int type, mode;
char name[32];
char *error;
} ModifierData;
typedef enum {
eSubsurfModifierFlag_Incremental = (1<<0),
eSubsurfModifierFlag_DebugIncr = (1<<1),
eSubsurfModifierFlag_ControlEdges = (1<<2),
eSubsurfModifierFlag_SubsurfUv = (1<<3)
} SubsurfModifierFlag;
typedef struct SubsurfModifierData {
ModifierData modifier;
short subdivType, levels, renderLevels, flags;
void *emCache, *mCache;
} SubsurfModifierData;
typedef struct LatticeModifierData {
ModifierData modifier;
struct Object *object;
char name[32]; /* optional vertexgroup name */
} LatticeModifierData;
typedef struct CurveModifierData {
ModifierData modifier;
struct Object *object;
char name[32]; /* optional vertexgroup name */
short defaxis; /* axis along which curve deforms */
char pad[6];
} CurveModifierData;
/* CurveModifierData->defaxis */
#define MOD_CURVE_POSX 1
#define MOD_CURVE_POSY 2
#define MOD_CURVE_POSZ 3
#define MOD_CURVE_NEGX 4
#define MOD_CURVE_NEGY 5
#define MOD_CURVE_NEGZ 6
typedef struct BuildModifierData {
ModifierData modifier;
float start, length;
int randomize, seed;
} BuildModifierData;
typedef struct ArrayModifierData {
ModifierData modifier;
/* the object with which to cap the start of the array */
struct Object *start_cap;
/* the object with which to cap the end of the array */
struct Object *end_cap;
/* the curve object to use for MOD_ARR_FITCURVE */
struct Object *curve_ob;
/* the object to use for object offset */
struct Object *offset_ob;
/* a constant duplicate offset;
1 means the duplicates are 1 unit apart
*/
float offset[3];
/* a scaled factor for duplicate offsets;
1 means the duplicates are 1 object-width apart
*/
float scale[3];
/* the length over which to distribute the duplicates */
float length;
/* the limit below which to merge vertices in adjacent duplicates */
float merge_dist;
/* determines how duplicate count is calculated; one of:
MOD_ARR_FIXEDCOUNT -> fixed
MOD_ARR_FITLENGTH -> calculated to fit a set length
MOD_ARR_FITCURVE -> calculated to fit the length of a Curve object
*/
int fit_type;
/* flags specifying how total offset is calculated; binary OR of:
MOD_ARR_OFF_CONST -> total offset += offset
MOD_ARR_OFF_RELATIVE -> total offset += relative * object width
MOD_ARR_OFF_OBJ -> total offset += offset_ob's matrix
total offset is the sum of the individual enabled offsets
*/
int offset_type;
/* general flags:
MOD_ARR_MERGE -> merge vertices in adjacent duplicates
*/
int flags;
/* the number of duplicates to generate for MOD_ARR_FIXEDCOUNT */
int count;
} ArrayModifierData;
/* ArrayModifierData->fit_type */
#define MOD_ARR_FIXEDCOUNT 0
#define MOD_ARR_FITLENGTH 1
#define MOD_ARR_FITCURVE 2
/* ArrayModifierData->offset_type */
#define MOD_ARR_OFF_CONST 1<<0
#define MOD_ARR_OFF_RELATIVE 1<<1
#define MOD_ARR_OFF_OBJ 1<<2
/* ArrayModifierData->flags */
#define MOD_ARR_MERGE 1<<0
#define MOD_ARR_MERGEFINAL 1<<1
typedef struct MirrorModifierData {
ModifierData modifier;
short axis, flag;
float tolerance;
struct Object *mirror_ob;
} MirrorModifierData;
/* MirrorModifierData->flag */
#define MOD_MIR_CLIPPING 1<<0
#define MOD_MIR_MIRROR_U 1<<1
#define MOD_MIR_MIRROR_V 1<<2
#define MOD_MIR_AXIS_X 1<<3
#define MOD_MIR_AXIS_Y 1<<4
#define MOD_MIR_AXIS_Z 1<<5
typedef struct EdgeSplitModifierData {
ModifierData modifier;
float split_angle; /* angle above which edges should be split */
int flags;
} EdgeSplitModifierData;
/* EdgeSplitModifierData->flags */
#define MOD_EDGESPLIT_FROMANGLE 1<<1
#define MOD_EDGESPLIT_FROMFLAG 1<<2
typedef struct BevelModifierData {
ModifierData modifier;
float value; /* the "raw" bevel value (distance/amount to bevel) */
int res; /* the resolution (as originally coded, it is the number of recursive bevels) */
int pad;
short flags; /* general option flags */
short val_flags; /* flags used to interpret the bevel value */
short lim_flags; /* flags to tell the tool how to limit the bevel */
short e_flags; /* flags to direct how edge weights are applied to verts */
float bevel_angle; /* if the BME_BEVEL_ANGLE is set, this will be how "sharp" an edge must be before it gets beveled */
char defgrp_name[32]; /* if the BME_BEVEL_VWEIGHT option is set, this will be the name of the vert group */
} BevelModifierData;
typedef struct BMeshModifierData {
ModifierData modifier;
float pad;
int type;
} BMeshModifierData;
typedef struct DisplaceModifierData {
ModifierData modifier;
struct Tex *texture;
float strength;
int direction;
char defgrp_name[32];
float midlevel;
int texmapping;
struct Object *map_object;
char uvlayer_name[32];
int uvlayer_tmp, pad;
} DisplaceModifierData;
/* DisplaceModifierData->direction */
enum {
MOD_DISP_DIR_X,
MOD_DISP_DIR_Y,
MOD_DISP_DIR_Z,
MOD_DISP_DIR_NOR,
MOD_DISP_DIR_RGB_XYZ,
};
/* DisplaceModifierData->texmapping */
enum {
MOD_DISP_MAP_LOCAL,
MOD_DISP_MAP_GLOBAL,
MOD_DISP_MAP_OBJECT,
MOD_DISP_MAP_UV,
};
typedef struct UVProjectModifierData {
ModifierData modifier;
/* the objects which do the projecting */
struct Object *projectors[10];
struct Image *image; /* the image to project */
int flags;
int num_projectors;
float aspectx, aspecty;
char uvlayer_name[32];
int uvlayer_tmp, pad;
} UVProjectModifierData;
#define MOD_UVPROJECT_MAXPROJECTORS 10
/* UVProjectModifierData->flags */
#define MOD_UVPROJECT_OVERRIDEIMAGE 1<<0
typedef struct DecimateModifierData {
ModifierData modifier;
float percent;
int faceCount;
} DecimateModifierData;
/* Smooth modifier flags */
#define MOD_SMOOTH_X (1<<1)
#define MOD_SMOOTH_Y (1<<2)
#define MOD_SMOOTH_Z (1<<3)
typedef struct SmoothModifierData {
ModifierData modifier;
float fac;
char defgrp_name[32];
short flag, repeat;
} SmoothModifierData;
/* Cast modifier flags */
#define MOD_CAST_X (1<<1)
#define MOD_CAST_Y (1<<2)
#define MOD_CAST_Z (1<<3)
#define MOD_CAST_USE_OB_TRANSFORM (1<<4)
#define MOD_CAST_SIZE_FROM_RADIUS (1<<5)
/* Cast modifier projection types */
#define MOD_CAST_TYPE_SPHERE 0
#define MOD_CAST_TYPE_CYLINDER 1
#define MOD_CAST_TYPE_CUBOID 2
typedef struct CastModifierData {
ModifierData modifier;
struct Object *object;
float fac;
float radius;
float size;
char defgrp_name[32];
short flag, type;
} CastModifierData;
enum {
MOD_WAV_MAP_LOCAL,
MOD_WAV_MAP_GLOBAL,
MOD_WAV_MAP_OBJECT,
MOD_WAV_MAP_UV,
};
/* WaveModifierData.flag */
#define MOD_WAVE_X 1<<1
#define MOD_WAVE_Y 1<<2
#define MOD_WAVE_CYCL 1<<3
#define MOD_WAVE_NORM 1<<4
#define MOD_WAVE_NORM_X 1<<5
#define MOD_WAVE_NORM_Y 1<<6
#define MOD_WAVE_NORM_Z 1<<7
typedef struct WaveModifierData {
ModifierData modifier;
struct Object *objectcenter;
char defgrp_name[32];
struct Tex *texture;
struct Object *map_object;
short flag, pad;
float startx, starty, height, width;
float narrow, speed, damp;
int texmapping, uvlayer_tmp;
char uvlayer_name[32];
float timeoffs, lifetime;
} WaveModifierData;
typedef struct ArmatureModifierData {
ModifierData modifier;
short deformflag, multi; /* deformflag replaces armature->deformflag */
int pad2;
struct Object *object;
float *prevCos; /* stored input of previous modifier, for vertexgroup blending */
char defgrp_name[32];
} ArmatureModifierData;
typedef struct HookModifierData {
ModifierData modifier;
struct Object *object;
float parentinv[4][4]; /* matrix making current transform unmodified */
float cent[3]; /* visualization of hook */
float falloff; /* if not zero, falloff is distance where influence zero */
int *indexar; /* if NULL, it's using vertexgroup */
int totindex;
float force;
char name[32]; /* optional vertexgroup name */
} HookModifierData;
typedef struct SoftbodyModifierData {
ModifierData modifier;
} SoftbodyModifierData;
typedef struct ClothModifierData {
ModifierData modifier;
struct Cloth *clothObject; /* The internal data structure for cloth. */
struct ClothSimSettings *sim_parms; /* definition is in DNA_cloth_types.h */
struct ClothCollSettings *coll_parms; /* definition is in DNA_cloth_types.h */
struct PointCache *point_cache; /* definition is in DNA_object_force.h */
} ClothModifierData;
typedef struct SphModifierData {
ModifierData modifier;
struct SPH *sph; /* pointer to cpp sph sim */
struct SphSimSettings *sim_parms; /* definition is in DNA_sph_types.h */
struct SphCollSettings *coll_parms; /* definition is in DNA_sph_types.h */
} SphModifierData;
typedef struct CollisionModifierData {
ModifierData modifier;
struct MVert *x; /* position at the beginning of the frame */
struct MVert *xnew; /* position at the end of the frame */
struct MVert *xold; /* unsued atm, but was discussed during sprint */
struct MVert *current_xnew; /* new position at the actual inter-frame step */
struct MVert *current_x; /* position at the actual inter-frame step */
struct MVert *current_v; /* (xnew - x) at the actual inter-frame step */
struct MFace *mfaces; /* object face data */
unsigned int numverts;
unsigned int numfaces;
int pad;
float time; /* cfra time of modifier */
struct BVHTree *bvhtree; /* bounding volume hierarchy for this cloth object */
} CollisionModifierData;
typedef enum {
eBooleanModifierOp_Intersect,
eBooleanModifierOp_Union,
eBooleanModifierOp_Difference,
} BooleanModifierOp;
typedef struct BooleanModifierData {
ModifierData modifier;
struct Object *object;
int operation, pad;
} BooleanModifierData;
#define MOD_MDEF_INVERT_VGROUP (1<<0)
#define MOD_MDEF_DYNAMIC_BIND (1<<1)
typedef struct MDefInfluence {
int vertex;
float weight;
} MDefInfluence;
typedef struct MDefCell {
int offset;
int totinfluence;
} MDefCell;
typedef struct MeshDeformModifierData {
ModifierData modifier;
struct Object *object; /* mesh object */
char defgrp_name[32]; /* optional vertexgroup name */
short gridsize, needbind;
short flag, pad;
/* variables filled in when bound */
float *bindweights, *bindcos; /* computed binding weights */
int totvert, totcagevert; /* total vertices in mesh and cage */
MDefCell *dyngrid; /* grid with dynamic binding cell points */
MDefInfluence *dyninfluences; /* dynamic binding vertex influences */
int *dynverts, *pad2; /* is this vertex bound or not? */
int dyngridsize; /* size of the dynamic bind grid */
int totinfluence; /* total number of vertex influences */
float dyncellmin[3]; /* offset of the dynamic bind grid */
float dyncellwidth; /* width of dynamic bind cell */
float bindmat[4][4]; /* matrix of cage at binding time */
} MeshDeformModifierData;
typedef enum {
eParticleSystemFlag_Loaded = (1<<0),
eParticleSystemFlag_Pars = (1<<1),
eParticleSystemFlag_FromCurve = (1<<2),
eParticleSystemFlag_DM_changed = (1<<3),
eParticleSystemFlag_Disabled = (1<<4),
eParticleSystemFlag_psys_updated = (1<<5),
} ParticleSystemModifierFlag;
typedef struct ParticleSystemModifierData {
ModifierData modifier;
struct ParticleSystem *psys;
struct DerivedMesh *dm;
int totdmvert, totdmedge, totdmface;
short flag, rt;
} ParticleSystemModifierData;
typedef enum {
eParticleInstanceFlag_Parents = (1<<0),
eParticleInstanceFlag_Children = (1<<1),
eParticleInstanceFlag_Path = (1<<2),
eParticleInstanceFlag_Unborn = (1<<3),
eParticleInstanceFlag_Alive = (1<<4),
eParticleInstanceFlag_Dead = (1<<5),
} ParticleInstanceModifierFlag;
typedef struct ParticleInstanceModifierData {
ModifierData modifier;
struct Object *ob;
short psys, flag, rt[2];
} ParticleInstanceModifierData;
typedef enum {
eExplodeFlag_CalcFaces = (1<<0),
//eExplodeFlag_PaSize = (1<<1),
eExplodeFlag_EdgeSplit = (1<<2),
eExplodeFlag_Unborn = (1<<3),
eExplodeFlag_Alive = (1<<4),
eExplodeFlag_Dead = (1<<5),
} ExplodeModifierFlag;
typedef struct ExplodeModifierData {
ModifierData modifier;
int *facepa;
short flag, vgroup;
float protect;
} ExplodeModifierData;
#endif
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