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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file DNA_nla_types.h
* \ingroup DNA
*/
#ifndef __DNA_NLA_TYPES_H__
#define __DNA_NLA_TYPES_H__
#include "DNA_listBase.h"
struct Ipo;
struct Object;
struct bAction;
/* simple uniform modifier structure, assumed it can hold all type info */
typedef struct bActionModifier {
struct bActionModifier *next, *prev;
short type, flag;
char channel[32];
/* noise modifier */
float noisesize, turbul;
short channels;
/* path deform modifier */
short no_rot_axis;
struct Object *ob;
} bActionModifier;
/* NLA-Modifier Types (UNUSED) */
// #define ACTSTRIP_MOD_DEFORM 0
// #define ACTSTRIP_MOD_NOISE 1
typedef struct bActionStrip {
struct bActionStrip *next, *prev;
short flag, mode;
short stride_axis; /* axis 0=x, 1=y, 2=z */
short curmod; /* current modifier for buttons */
struct Ipo *ipo; /* Blending ipo - was used for some old NAN era experiments. Non-functional currently. */
struct bAction *act; /* The action referenced by this strip */
struct Object *object; /* For groups, the actual object being nla'ed */
float start, end; /* The range of frames covered by this strip */
float actstart, actend; /* The range of frames taken from the action */
float actoffs; /* Offset within action, for cycles and striding */
float stridelen; /* The stridelength (considered when flag & ACT_USESTRIDE) */
float repeat; /* The number of times to repeat the action range */
float scale; /* The amount the action range is scaled by */
float blendin, blendout; /* The number of frames on either end of the strip's length to fade in/out */
char stridechannel[32]; /* Instead of stridelen, it uses an action channel */
char offs_bone[32]; /* if repeat, use this bone/channel for defining offset */
ListBase modifiers; /* modifier stack */
} bActionStrip;
/* strip->mode (these defines aren't really used, but are here for reference) */
#define ACTSTRIPMODE_BLEND 0
#define ACTSTRIPMODE_ADD 1
/* strip->flag */
typedef enum eActStrip_Flag {
ACTSTRIP_SELECT = (1<<0),
ACTSTRIP_USESTRIDE = (1<<1),
ACTSTRIP_BLENDTONEXT = (1<<2), /* Not implemented. Is not used anywhere */
ACTSTRIP_HOLDLASTFRAME = (1<<3),
ACTSTRIP_ACTIVE = (1<<4),
ACTSTRIP_LOCK_ACTION = (1<<5),
ACTSTRIP_MUTE = (1<<6),
ACTSTRIP_REVERSE = (1<<7), /* This has yet to be implemented. To indicate that a strip should be played backwards */
ACTSTRIP_CYCLIC_USEX = (1<<8),
ACTSTRIP_CYCLIC_USEY = (1<<9),
ACTSTRIP_CYCLIC_USEZ = (1<<10),
ACTSTRIP_AUTO_BLENDS = (1<<11),
} eActStrip_Flag;
#endif
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