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DNA_outliner_types.h « makesdna « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 */

/** \file
 * \ingroup DNA
 */

#pragma once

#include "DNA_defs.h"

struct ID;

typedef struct TreeStoreElem {
  short type, nr, flag, used;

  /* XXX We actually also store non-ID data in this pointer for identifying
   * the TreeStoreElem for a TreeElement when rebuilding the tree. Ugly! */
  struct ID *id;
} TreeStoreElem;

/* used only to store data in in blend files */
typedef struct TreeStore {
  /** Was previously used for memory preallocation. */
  int totelem DNA_DEPRECATED;
  /** Number of elements in data array. */
  int usedelem;
  /**
   * Elements to be packed from mempool in writefile.c
   * or extracted to mempool in readfile.c
   */
  TreeStoreElem *data;
} TreeStore;

/* TreeStoreElem->flag */
enum {
  TSE_CLOSED = (1 << 0),
  TSE_SELECTED = (1 << 1),
  TSE_TEXTBUT = (1 << 2),
  TSE_CHILDSEARCH = (1 << 3),
  TSE_SEARCHMATCH = (1 << 4),
  TSE_HIGHLIGHTED = (1 << 5),
  TSE_DRAG_INTO = (1 << 6),
  TSE_DRAG_BEFORE = (1 << 7),
  TSE_DRAG_AFTER = (1 << 8),
  /* Needed because outliner-only elements can be active */
  TSE_ACTIVE = (1 << 9),
  /* TSE_ACTIVE_WALK = (1 << 10), */ /* Unused */
  TSE_DRAG_ANY = (TSE_DRAG_INTO | TSE_DRAG_BEFORE | TSE_DRAG_AFTER),
};

/* TreeStoreElem->types */
#define TSE_NLA 1 /* NO ID */
#define TSE_NLA_ACTION 2
#define TSE_DEFGROUP_BASE 3
#define TSE_DEFGROUP 4
#define TSE_BONE 5
#define TSE_EBONE 6
#define TSE_CONSTRAINT_BASE 7
#define TSE_CONSTRAINT 8
#define TSE_MODIFIER_BASE 9
#define TSE_MODIFIER 10
#define TSE_LINKED_OB 11
/* #define TSE_SCRIPT_BASE     12 */ /* UNUSED */
#define TSE_POSE_BASE 13
#define TSE_POSE_CHANNEL 14
#define TSE_ANIM_DATA 15
#define TSE_DRIVER_BASE 16           /* NO ID */
/* #define TSE_DRIVER          17 */ /* UNUSED */

#define TSE_PROXY 18
#define TSE_R_LAYER_BASE 19
#define TSE_R_LAYER 20
/* #define TSE_R_PASS          21 */ /* UNUSED */
#define TSE_LINKED_MAT 22
/* NOTE, is used for light group */
#define TSE_LINKED_LAMP 23
#define TSE_POSEGRP_BASE 24
#define TSE_POSEGRP 25
#define TSE_SEQUENCE 26     /* NO ID */
#define TSE_SEQ_STRIP 27    /* NO ID */
#define TSE_SEQUENCE_DUP 28 /* NO ID */
#define TSE_LINKED_PSYS 29
#define TSE_RNA_STRUCT 30     /* NO ID */
#define TSE_RNA_PROPERTY 31   /* NO ID */
#define TSE_RNA_ARRAY_ELEM 32 /* NO ID */
#define TSE_NLA_TRACK 33      /* NO ID */
#define TSE_KEYMAP 34         /* NO ID */
#define TSE_KEYMAP_ITEM 35    /* NO ID */
#define TSE_ID_BASE 36        /* NO ID */
#define TSE_GP_LAYER 37       /* NO ID */
#define TSE_LAYER_COLLECTION 38
#define TSE_SCENE_COLLECTION_BASE 39
#define TSE_VIEW_COLLECTION_BASE 40
#define TSE_SCENE_OBJECTS_BASE 41

/* Check whether given TreeStoreElem should have a real ID in its ->id member. */
#define TSE_IS_REAL_ID(_tse) \
  (!ELEM((_tse)->type, \
         TSE_NLA, \
         TSE_NLA_TRACK, \
         TSE_DRIVER_BASE, \
         TSE_SEQUENCE, \
         TSE_SEQ_STRIP, \
         TSE_SEQUENCE_DUP, \
         TSE_RNA_STRUCT, \
         TSE_RNA_PROPERTY, \
         TSE_RNA_ARRAY_ELEM, \
         TSE_KEYMAP, \
         TSE_KEYMAP_ITEM, \
         TSE_ID_BASE, \
         TSE_GP_LAYER))