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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file DNA_outliner_types.h
* \ingroup DNA
*/
#ifndef __DNA_OUTLINER_TYPES_H__
#define __DNA_OUTLINER_TYPES_H__
#include "DNA_defs.h"
struct ID;
typedef struct TreeStoreElem {
short type, nr, flag, used;
/* XXX We actually also store non-ID data in this pointer for identifying
* the TreeStoreElem for a TreeElement when rebuilding the tree. Ugly! */
struct ID *id;
} TreeStoreElem;
/* used only to store data in in blend files */
typedef struct TreeStore {
/** Was previously used for memory preallocation. */
int totelem DNA_DEPRECATED;
/** Number of elements in data array. */
int usedelem;
/**
* Elements to be packed from mempool in writefile.c
* or extracted to mempool in readfile.c
*/
TreeStoreElem *data;
} TreeStore;
/* TreeStoreElem->flag */
enum {
TSE_CLOSED = (1 << 0),
TSE_SELECTED = (1 << 1),
TSE_TEXTBUT = (1 << 2),
TSE_CHILDSEARCH = (1 << 3),
TSE_SEARCHMATCH = (1 << 4),
TSE_HIGHLIGHTED = (1 << 5),
TSE_DRAG_INTO = (1 << 6),
TSE_DRAG_BEFORE = (1 << 7),
TSE_DRAG_AFTER = (1 << 8),
TSE_DRAG_ANY = (TSE_DRAG_INTO | TSE_DRAG_BEFORE | TSE_DRAG_AFTER),
};
/* TreeStoreElem->types */
#define TSE_NLA 1 /* NO ID */
#define TSE_NLA_ACTION 2
#define TSE_DEFGROUP_BASE 3
#define TSE_DEFGROUP 4
#define TSE_BONE 5
#define TSE_EBONE 6
#define TSE_CONSTRAINT_BASE 7
#define TSE_CONSTRAINT 8
#define TSE_MODIFIER_BASE 9
#define TSE_MODIFIER 10
#define TSE_LINKED_OB 11
/* #define TSE_SCRIPT_BASE 12 */ /* UNUSED */
#define TSE_POSE_BASE 13
#define TSE_POSE_CHANNEL 14
#define TSE_ANIM_DATA 15
#define TSE_DRIVER_BASE 16 /* NO ID */
/* #define TSE_DRIVER 17 */ /* UNUSED */
#define TSE_PROXY 18
#define TSE_R_LAYER_BASE 19
#define TSE_R_LAYER 20
/* #define TSE_R_PASS 21 */ /* UNUSED */
#define TSE_LINKED_MAT 22
/* NOTE, is used for light group */
#define TSE_LINKED_LAMP 23
#define TSE_POSEGRP_BASE 24
#define TSE_POSEGRP 25
#define TSE_SEQUENCE 26 /* NO ID */
#define TSE_SEQ_STRIP 27 /* NO ID */
#define TSE_SEQUENCE_DUP 28 /* NO ID */
#define TSE_LINKED_PSYS 29
#define TSE_RNA_STRUCT 30 /* NO ID */
#define TSE_RNA_PROPERTY 31 /* NO ID */
#define TSE_RNA_ARRAY_ELEM 32 /* NO ID */
#define TSE_NLA_TRACK 33 /* NO ID */
#define TSE_KEYMAP 34 /* NO ID */
#define TSE_KEYMAP_ITEM 35 /* NO ID */
#define TSE_ID_BASE 36 /* NO ID */
#define TSE_GP_LAYER 37 /* NO ID */
#define TSE_LAYER_COLLECTION 38
#define TSE_SCENE_COLLECTION_BASE 39
#define TSE_VIEW_COLLECTION_BASE 40
#define TSE_SCENE_OBJECTS_BASE 41
/* Check whether given TreeStoreElem should have a real ID in its ->id member. */
#define TSE_IS_REAL_ID(_tse) \
(!ELEM((_tse)->type, TSE_NLA, TSE_NLA_TRACK, TSE_DRIVER_BASE, \
TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP, \
TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM, \
TSE_KEYMAP, TSE_KEYMAP_ITEM, TSE_ID_BASE, TSE_GP_LAYER))
#endif
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