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/**
* blenlib/DNA_screen_types.h (mar-2001 nzc)
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef DNA_SCREEN_TYPES_H
#define DNA_SCREEN_TYPES_H
#include "DNA_listBase.h"
#include "DNA_vec_types.h"
#include "DNA_ID.h"
#include "DNA_scriptlink_types.h"
struct Scene;
typedef struct bScreen {
ID id;
ListBase vertbase, edgebase, areabase;
struct Scene *scene;
short startx, endx, starty, endy; /* framebuffer coords */
short sizex, sizey;
short scenenr, screennr; /* only for pupmenu */
short full, pad;
short mainwin, winakt;
short handler[8]; /* similar to space handler now */
} bScreen;
typedef struct ScrVert {
struct ScrVert *next, *prev, *newv;
vec2s vec;
int flag;
} ScrVert;
typedef struct ScrEdge {
struct ScrEdge *next, *prev;
ScrVert *v1, *v2;
short border; /* 1 when at edge of screen */
short flag;
int pad;
} ScrEdge;
#ifndef DNA_USHORT_FIX
#define DNA_USHORT_FIX
/**
* @deprecated This typedef serves to avoid badly typed functions when
* @deprecated compiling while delivering a proper dna.c. Do not use
* @deprecated it in any case.
*/
typedef unsigned short dna_ushort_fix;
#endif
typedef struct Panel { /* the part from uiBlock that needs saved in file */
struct Panel *next, *prev;
char panelname[64], tabname[64]; /* defined as UI_MAX_NAME_STR */
char drawname[64]; /* panelname is identifier for restoring location */
short ofsx, ofsy, sizex, sizey;
short flag, active; /* active= used currently by a uiBlock */
short control;
short snap;
short old_ofsx, old_ofsy; /* for stow */
int sortcounter; /* when sorting panels, it uses this to put new ones in right place */
struct Panel *paneltab; /* this panel is tabbed in *paneltab */
} Panel;
typedef struct ScrArea {
struct ScrArea *next, *prev;
ScrVert *v1, *v2, *v3, *v4;
bScreen *full; /* if area==full, this is the parent */
float winmat[4][4];
rcti totrct, headrct, winrct;
short headwin, win;
short headertype; /* 0=no header, 1= down, 2= up */
char spacetype, butspacetype; /* SPACE_... */
short winx, winy; /* size */
char head_swap, head_equal;
char win_swap, win_equal;
short headbutlen, headbutofs;
short cursor, flag;
ScriptLink scriptlink;
ListBase spacedata;
ListBase uiblocks;
ListBase panels;
} ScrArea;
#define MAXWIN 128
/* area->flag */
#define HEADER_NO_PULLDOWN 1
/* If you change EDGEWIDTH, also do the global arrat edcol[] */
#define EDGEWIDTH 1
#define EDGEWIDTH2 0
#define AREAGRID 4
#define AREAMINX 32
#define HEADERY 26
#define AREAMINY (HEADERY+EDGEWIDTH)
#define HEADERDOWN 1
#define HEADERTOP 2
#define SCREENNORMAL 0
#define SCREENFULL 1
#define SCREENAUTOPLAY 2
/* sa->win_swap */
#define WIN_FRONT_OK 1
#define WIN_BACK_OK 2
#define WIN_EQUAL 3
#define L_SCROLL 1 /* left scrollbar */
#define R_SCROLL 2
#define VERT_SCROLL 3
#define T_SCROLL 4
#define B_SCROLL 8
#define HOR_SCROLL 12
/* Panel->snap - for snapping to screen edges */
#define PNL_SNAP_NONE 0
#define PNL_SNAP_TOP 1
#define PNL_SNAP_RIGHT 2
#define PNL_SNAP_BOTTOM 4
#define PNL_SNAP_LEFT 8
#define PNL_SNAP_DIST 9.0
/* screen handlers */
#define SCREEN_MAXHANDLER 8
#define SCREEN_HANDLER_ANIM 1
#define SCREEN_HANDLER_PYTHON 2
#define SCREEN_HANDLER_VERSE 3
#endif
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