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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file DNA_sequence_types.h
* \ingroup DNA
* \since mar-2001
* \author nzc
*/
#ifndef __DNA_SEQUENCE_TYPES_H__
#define __DNA_SEQUENCE_TYPES_H__
#include "DNA_defs.h"
#include "DNA_listBase.h"
#include "DNA_vec_types.h"
struct Ipo;
struct Scene;
struct bSound;
struct MovieClip;
/* strlens; 256= FILE_MAXFILE, 768= FILE_MAXDIR */
typedef struct StripElem {
char name[256];
int orig_width, orig_height;
} StripElem;
typedef struct StripCrop {
int top;
int bottom;
int left;
int right;
} StripCrop;
typedef struct StripTransform {
int xofs;
int yofs;
} StripTransform;
typedef struct StripColorBalance {
float lift[3];
float gamma[3];
float gain[3];
int flag;
int pad;
// float exposure;
// float saturation;
} StripColorBalance;
typedef struct StripProxy {
char dir[768]; // custom directory for index and proxy files
// (defaults to BL_proxy)
char file[256]; // custom file
struct anim *anim; // custom proxy anim file
short tc; // time code in use
short quality; // proxy build quality
short build_size_flags;// size flags (see below) of all proxies
// to build
short build_tc_flags; // time code flags (see below) of all tc indices
// to build
} StripProxy;
typedef struct Strip {
struct Strip *next, *prev;
int us, done;
int startstill, endstill;
StripElem *stripdata; /* only used as an array in IMAGE sequences(!),
* and as a 1-element array in MOVIE sequences,
* NULL for all other strip-types */
char dir[768];
StripProxy *proxy;
StripCrop *crop;
StripTransform *transform;
StripColorBalance *color_balance;
} Strip;
typedef struct PluginSeq {
char name[1024]; /* 1024 = FILE_MAX */
void *handle;
char *pname;
int vars, version;
void *varstr;
float *cfra;
float data[32];
void *instance_private_data;
void **current_private_data;
void (*doit)(void);
void (*callback)(void);
} PluginSeq;
/* The sequence structure is the basic struct used by any strip. each of the strips uses a different sequence structure.*/
/* WATCH IT: first part identical to ID (for use in ipo's) */
typedef struct Sequence {
struct Sequence *next, *prev;
void *tmp; /* tmp var for copying, and tagging for linked selection */
void *lib; /* needed (to be like ipo), else it will raise libdata warnings, this should never be used */
char name[64]; /* SEQ_NAME_MAXSTR - name, set by default and needs to be unique, for RNA paths */
int flag, type; /*flags bitmap (see below) and the type of sequence*/
int len; /* the length of the contense of this strip - before handles are applied */
int start, startofs, endofs;
int startstill, endstill;
int machine, depth; /*machine - the strip channel, depth - the depth in the sequence when dealing with metastrips */
int startdisp, enddisp; /*starting and ending points in the sequence*/
float sat;
float mul, handsize;
short anim_preseek;
short streamindex; /* streamindex for movie or sound files with several streams */
int multicam_source; /* for multicam source selection */
int clip_flag; /* MOVIECLIP render flags */
Strip *strip;
struct Ipo *ipo DNA_DEPRECATED; /* old animation system, deprecated for 2.5 */
struct Scene *scene;
struct Object *scene_camera; /* override scene camera */
struct anim *anim; /* for MOVIE strips */
struct MovieClip *clip; /* for MOVIECLIP strips */
float effect_fader;
float speed_fader;
PluginSeq *plugin;
/* pointers for effects: */
struct Sequence *seq1, *seq2, *seq3;
ListBase seqbase; /* list of strips for metastrips */
struct bSound *sound; /* the linked "bSound" object */
void *scene_sound;
float volume;
float pitch, pan; /* pitch (-0.1..10), pan -2..2 */
float strobe;
void *effectdata; /* Struct pointer for effect settings */
int anim_startofs; /* only use part of animation file */
int anim_endofs; /* is subtle different to startofs / endofs */
int blend_mode;
float blend_opacity;
/* is sfra needed anymore? - it looks like its only used in one place */
int sfra, pad; /* starting frame according to the timeline of the scene. */
} Sequence;
typedef struct MetaStack {
struct MetaStack *next, *prev;
ListBase *oldbasep;
Sequence *parseq;
} MetaStack;
typedef struct Editing {
ListBase *seqbasep; /* pointer to the current list of seq's being edited (can be within a meta strip) */
ListBase seqbase; /* pointer to the top-most seq's */
ListBase metastack;
/* Context vars, used to be static */
Sequence *act_seq;
char act_imagedir[1024]; /* 1024 = FILE_MAX */
char act_sounddir[1024]; /* 1024 = FILE_MAX */
int over_ofs, over_cfra;
int over_flag, pad;
rctf over_border;
} Editing;
/* ************* Effect Variable Structs ********* */
typedef struct WipeVars {
float edgeWidth,angle;
short forward, wipetype;
} WipeVars;
typedef struct GlowVars {
float fMini; /* Minimum intensity to trigger a glow */
float fClamp;
float fBoost; /* Amount to multiply glow intensity */
float dDist; /* Radius of glow blurring */
int dQuality;
int bNoComp; /* SHOW/HIDE glow buffer */
} GlowVars;
typedef struct TransformVars {
float ScalexIni;
float ScaleyIni;
float xIni;
float yIni;
float rotIni;
int percent;
int interpolation;
int uniform_scale; /* preserve aspect/ratio when scaling */
} TransformVars;
typedef struct SolidColorVars {
float col[3];
float pad;
} SolidColorVars;
typedef struct SpeedControlVars {
float * frameMap;
float globalSpeed;
int flags;
int length;
int lastValidFrame;
} SpeedControlVars;
#define MAXSEQ 32
#define SELECT 1
/* Editor->over_flag */
#define SEQ_EDIT_OVERLAY_SHOW 1
#define SEQ_EDIT_OVERLAY_ABS 2
#define SEQ_STRIP_OFSBOTTOM 0.2f
#define SEQ_STRIP_OFSTOP 0.8f
/* SpeedControlVars->flags */
#define SEQ_SPEED_INTEGRATE 1
#define SEQ_SPEED_BLEND 2
#define SEQ_SPEED_COMPRESS_IPO_Y 4
/* ***************** SEQUENCE ****************** */
#define SEQ_NAME_MAXSTR 64
/* seq->flag */
#define SEQ_LEFTSEL (1<<1)
#define SEQ_RIGHTSEL (1<<2)
#define SEQ_OVERLAP (1<<3)
#define SEQ_FILTERY (1<<4)
#define SEQ_MUTE (1<<5)
#define SEQ_MAKE_PREMUL (1<<6)
#define SEQ_REVERSE_FRAMES (1<<7)
#define SEQ_IPO_FRAME_LOCKED (1<<8)
#define SEQ_EFFECT_NOT_LOADED (1<<9)
#define SEQ_FLAG_DELETE (1<<10)
#define SEQ_FLIPX (1<<11)
#define SEQ_FLIPY (1<<12)
#define SEQ_MAKE_FLOAT (1<<13)
#define SEQ_LOCK (1<<14)
#define SEQ_USE_PROXY (1<<15)
#define SEQ_USE_TRANSFORM (1<<16)
#define SEQ_USE_CROP (1<<17)
#define SEQ_USE_COLOR_BALANCE (1<<18)
#define SEQ_USE_PROXY_CUSTOM_DIR (1<<19)
#define SEQ_USE_PROXY_CUSTOM_FILE (1<<21)
#define SEQ_USE_EFFECT_DEFAULT_FADE (1<<22)
// flags for whether those properties are animated or not
#define SEQ_AUDIO_VOLUME_ANIMATED (1<<24)
#define SEQ_AUDIO_PITCH_ANIMATED (1<<25)
#define SEQ_AUDIO_PAN_ANIMATED (1<<26)
#define SEQ_AUDIO_DRAW_WAVEFORM (1<<27)
#define SEQ_INVALID_EFFECT (1<<31)
/* convenience define for all selection flags */
#define SEQ_ALLSEL (SELECT+SEQ_LEFTSEL+SEQ_RIGHTSEL)
/* deprecated, don't use a flag anymore*/
/*#define SEQ_ACTIVE 1048576*/
#define SEQ_COLOR_BALANCE_INVERSE_GAIN 1
#define SEQ_COLOR_BALANCE_INVERSE_GAMMA 2
#define SEQ_COLOR_BALANCE_INVERSE_LIFT 4
/* !!! has to be same as IMB_imbuf.h IMB_PROXY_... and IMB_TC_... */
#define SEQ_PROXY_IMAGE_SIZE_25 1
#define SEQ_PROXY_IMAGE_SIZE_50 2
#define SEQ_PROXY_IMAGE_SIZE_75 4
#define SEQ_PROXY_IMAGE_SIZE_100 8
#define SEQ_PROXY_TC_NONE 0
#define SEQ_PROXY_TC_RECORD_RUN 1
#define SEQ_PROXY_TC_FREE_RUN 2
#define SEQ_PROXY_TC_INTERP_REC_DATE_FREE_RUN 4
#define SEQ_PROXY_TC_RECORD_RUN_NO_GAPS 8
#define SEQ_PROXY_TC_ALL 15
/* seq->type WATCH IT: SEQ_EFFECT BIT is used to determine if this is an effect strip!!! */
#define SEQ_IMAGE 0
#define SEQ_META 1
#define SEQ_SCENE 2
#define SEQ_MOVIE 3
#define SEQ_RAM_SOUND 4
#define SEQ_HD_SOUND 5
#define SEQ_SOUND 4
#define SEQ_MOVIECLIP 6
#define SEQ_EFFECT 8
#define SEQ_CROSS 8
#define SEQ_ADD 9
#define SEQ_SUB 10
#define SEQ_ALPHAOVER 11
#define SEQ_ALPHAUNDER 12
#define SEQ_GAMCROSS 13
#define SEQ_MUL 14
#define SEQ_OVERDROP 15
#define SEQ_PLUGIN 24
#define SEQ_WIPE 25
#define SEQ_GLOW 26
#define SEQ_TRANSFORM 27
#define SEQ_COLOR 28
#define SEQ_SPEED 29
#define SEQ_MULTICAM 30
#define SEQ_ADJUSTMENT 31
#define SEQ_EFFECT_MAX 31
#define STRIPELEM_FAILED 0
#define STRIPELEM_OK 1
#define STRIPELEM_PREVIEW_DONE 1
#define SEQ_MOVIECLIP_RENDER_UNDISTORTED (1<<0)
#define SEQ_MOVIECLIP_RENDER_STABILIZED (1<<1)
#define SEQ_BLEND_REPLACE 0
/* all other BLEND_MODEs are simple SEQ_EFFECT ids and therefore identical
* to the table above. (Only those effects that handle _exactly_ two inputs,
* otherwise, you can't really blend, right :) !)
*/
#define SEQ_HAS_PATH(_seq) (ELEM4((_seq)->type, SEQ_MOVIE, SEQ_IMAGE, SEQ_RAM_SOUND, SEQ_HD_SOUND))
#endif
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