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|
/**
* blenlib/DNA_space_types.h (mar-2001 nzc)
*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_SPACE_TYPES_H
#define DNA_SPACE_TYPES_H
#include "DNA_listBase.h"
#include "DNA_vec_types.h"
#include "DNA_outliner_types.h" /* for TreeStoreElem */
#include "DNA_image_types.h" /* ImageUser */
/* Hum ... Not really nice... but needed for spacebuts. */
#include "DNA_view2d_types.h"
struct ID;
struct Text;
struct Script;
struct ImBuf;
struct Image;
struct SpaceIpo;
struct BlendHandle;
struct RenderInfo;
struct bNodeTree;
struct uiBlock;
struct FileList;
struct bGPdata;
struct bDopeSheet;
struct FileSelectParams;
struct FileLayout;
struct bScreen;
struct Scene;
struct wmOperator;
struct wmTimer;
/**
* The base structure all the other spaces
* are derived (implicitly) from. Would be
* good to make this explicit.
*/
typedef struct SpaceLink {
struct SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale; /* XXX depricate this */
short blockhandler[8]; /* XXX depricate this */
} SpaceLink;
typedef struct SpaceInfo {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale;
short blockhandler[8]; /* XXX depricate this */
struct bScreen *screen; /* browse screen */
struct Scene *scene; /* browse scene */
} SpaceInfo;
/* 'Graph' Editor (formerly known as the IPO Editor) */
typedef struct SpaceIpo {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale;
short blockhandler[8];
View2D v2d; /* deprecated, copied to region */
struct bDopeSheet *ads; /* settings for filtering animation data (NOTE: we use a pointer due to code-linking issues) */
ListBase ghostCurves; /* sampled snapshots of F-Curves used as in-session guides */
short mode; /* mode for the Graph editor (eGraphEdit_Mode) */
short autosnap; /* time-transform autosnapping settings for Graph editor (eAnimEdit_AutoSnap in DNA_action_types.h) */
int flag; /* settings for Graph editor */
float cursorVal; /* cursor value (y-value, x-value is current frame) */
int around; /* pivot point for transforms */
} SpaceIpo;
typedef struct SpaceButs {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale;
short blockhandler[8];
struct RenderInfo *ri;
View2D v2d; /* deprecated, copied to region */
short mainb, mainbo, mainbuser; /* context tabs */
short re_align, align; /* align for panels */
short preview; /* preview is signal to refresh */
char flag, pad[3];
void *path; /* runtime */
int pathflag, dataicon; /* runtime */
ID *pinid;
} SpaceButs;
typedef struct SpaceSeq {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale;
short blockhandler[8];
View2D v2d; /* deprecated, copied to region */
float xof, yof; /* offset for drawing the image preview */
short mainb; /* weird name for the sequencer subtype (seq, image, luma... etc) */
short render_size;
short chanshown;
short zebra;
int flag;
float zoom;
struct bGPdata *gpd; /* grease-pencil data */
} SpaceSeq;
typedef struct FileSelectParams {
char title[24]; /* title, also used for the text of the execute button */
char dir[240]; /* directory */
char file[80]; /* file */
char renamefile[80];
short type; /* XXXXX for now store type here, should be moved to the operator */
short flag; /* settings for filter, hiding dots files,... */
short sort; /* sort order */
short display; /* display mode flag */
short filter; /* filter when (flags & FILE_FILTER) is true */
/* XXX - temporary, better move to filelist */
short active_bookmark;
int active_file;
int selstate;
/* short */
/* XXX --- still unused -- */
short f_fp; /* show font preview */
short menu; /* currently selected option in pupmenu */
char fp_str[8]; /* string to use for font preview */
char *pupmenu; /* allows menu for save options - result stored in menup */
/* XXX --- end unused -- */
} FileSelectParams;
typedef struct SpaceFile {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
int pad;
struct FileSelectParams *params; /* config and input for file select */
struct FileList *files; /* holds the list of files to show */
ListBase *folders_prev; /* holds the list of previous directories to show */
ListBase *folders_next; /* holds the list of next directories (pushed from previous) to show */
/* operator that is invoking fileselect
op->exec() will be called on the 'Load' button.
if operator provides op->cancel(), then this will be invoked
on the cancel button.
*/
struct wmOperator *op;
struct wmTimer *loadimage_timer;
struct FileLayout *layout;
short recentnr, bookmarknr;
short systemnr, pad2;
} SpaceFile;
typedef struct SpaceOops {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale;
short blockhandler[8];
View2D v2d; /* deprecated, copied to region */
ListBase tree;
struct TreeStore *treestore;
/* search stuff */
char search_string[32];
struct TreeStoreElem search_tse;
int search_flags, do_;
short flag, outlinevis, storeflag, pad;
} SpaceOops;
typedef struct SpaceImage {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale;
short blockhandler[8];
struct Image *image;
struct ImageUser iuser;
struct CurveMapping *cumap;
short menunr, imanr, pad2;
short curtile; /* the currently active tile of the image when tile is enabled, is kept in sync with the active faces tile */
int flag;
short imtypenr, lock;
short pin, pad3;
char dt_uv; /* UV draw type */
char sticky; /* sticky selection type */
char dt_uvstretch;
char around;
float xof, yof; /* user defined offset, image is centered */
float zoom, pad4; /* user defined zoom level */
float centx, centy; /* storage for offset while render drawing */
struct bGPdata *gpd; /* grease pencil data */
} SpaceImage;
typedef struct SpaceNla {
struct SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale;
short blockhandler[8];
short autosnap; /* this uses the same settings as autosnap for Action Editor */
short flag;
int pad;
struct bDopeSheet *ads;
View2D v2d; /* deprecated, copied to region */
} SpaceNla;
typedef struct SpaceText {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale;
short blockhandler[8];
struct Text *text;
int top, viewlines;
short flags, menunr;
short lheight; /* user preference */
char cwidth, linenrs_tot; /* runtime computed, character width and the number of chars to use when showing line numbers */
int left;
int showlinenrs;
int tabnumber;
int showsyntax;
short overwrite;
short live_edit; /* run python while editing, evil */
float pix_per_line;
struct rcti txtscroll, txtbar;
int wordwrap, doplugins;
char findstr[256]; /* ST_MAX_FIND_STR */
char replacestr[256]; /* ST_MAX_FIND_STR */
} SpaceText;
typedef struct Script {
ID id;
void *py_draw;
void *py_event;
void *py_button;
void *py_browsercallback;
void *py_globaldict;
int flags, lastspace;
char scriptname[256]; /* store the script file here so we can re-run it on loading blender, if "Enable Scripts" is on */
char scriptarg[256];
} Script;
#define SCRIPT_SET_NULL(_script) _script->py_draw = _script->py_event = _script->py_button = _script->py_browsercallback = _script->py_globaldict = NULL; _script->flags = 0;
#define SCRIPT_RUNNING 0x01
#define SCRIPT_GUI 0x02
#define SCRIPT_FILESEL 0x04
typedef struct SpaceScript {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale;
struct Script *script;
short flags, menunr;
int pad1;
void *but_refs;
} SpaceScript;
typedef struct SpaceTime {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale;
View2D v2d; /* deprecated, copied to region */
int flag, redraws;
} SpaceTime;
typedef struct SpaceNode {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale;
short blockhandler[8];
View2D v2d; /* deprecated, copied to region */
struct ID *id, *from; /* context, no need to save in file? well... pinning... */
short flag, menunr; /* menunr: browse id block in header */
float aspect;
void *curfont;
float xof, yof; /* offset for drawing the backdrop */
float mx, my; /* mousepos for drawing socketless link */
struct bNodeTree *nodetree, *edittree;
int treetype; /* treetype: as same nodetree->type */
short texfrom, pad; /* texfrom object, world or brush */
struct bGPdata *gpd; /* grease-pencil data */
} SpaceNode;
/* snode->flag */
#define SNODE_BACKDRAW 2
#define SNODE_DISPGP 4
/* snode->texfrom */
#define SNODE_TEX_OBJECT 0
#define SNODE_TEX_WORLD 1
#define SNODE_TEX_BRUSH 2
typedef struct SpaceLogic {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale;
short blockhandler[8];
short flag, scaflag;
int pad;
struct bGPdata *gpd; /* grease-pencil data */
} SpaceLogic;
typedef struct SpaceImaSel {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale;
short blockhandler[8];
View2D v2d; /* deprecated, copied to region */
struct FileList *files;
/* specific stuff for drawing */
char title[24];
char dir[240];
char file[80];
short type, menu, flag, sort;
void *curfont;
int active_file;
int numtilesx;
int numtilesy;
int selstate;
struct rcti viewrect;
struct rcti bookmarkrect;
float scrollpos; /* current position of scrollhandle */
float scrollheight; /* height of the scrollhandle */
float scrollarea; /* scroll region, scrollpos is from 0 to scrollarea */
float aspect;
unsigned short retval; /* event */
short ipotype;
short filter;
short active_bookmark;
short pad, pad1;
/* view settings */
short prv_w;
short prv_h;
/* one day we'll add unions to dna */
void (*returnfunc)(char *);
void (*returnfunc_event)(unsigned short);
void (*returnfunc_args)(char *, void *, void *);
void *arg1, *arg2;
short *menup; /* pointer to menu result or ID browsing */
char *pupmenu; /* optional menu in header */
struct ImBuf *img;
} SpaceImaSel;
typedef struct ConsoleLine {
struct ConsoleLine *next, *prev;
/* keep these 3 vars so as to share free, realloc funcs */
int len_alloc; /* allocated length */
int len; /* real len - strlen() */
char *line;
int cursor;
int type; /* only for use when in the 'scrollback' listbase */
} ConsoleLine;
/* ConsoleLine.type */
enum {
CONSOLE_LINE_OUTPUT=0,
CONSOLE_LINE_INPUT,
CONSOLE_LINE_INFO, /* autocomp feedback */
CONSOLE_LINE_ERROR
};
/* SpaceConsole.rpt_mask */
enum {
CONSOLE_TYPE_PYTHON=0,
CONSOLE_TYPE_REPORT,
};
/* SpaceConsole.type see BKE_report.h */
enum {
CONSOLE_RPT_DEBUG = 1<<0,
CONSOLE_RPT_INFO = 1<<1,
CONSOLE_RPT_OP = 1<<2,
CONSOLE_RPT_WARN = 1<<3,
CONSOLE_RPT_ERR = 1<<4,
};
typedef struct SpaceConsole {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale; // XXX are these needed?
short blockhandler[8]; // XXX are these needed?
/* space vars */
int type; /* console/report/..? */
int rpt_mask; /* which reports to display */
int flag, lheight;
ListBase scrollback; /* ConsoleLine; output */
ListBase history; /* ConsoleLine; command history, current edited line is the first */
char prompt[256];
char language[32]; /* multiple consoles are possible, not just python */
} SpaceConsole;
typedef struct SpaceUserPref {
SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
int pad;
} SpaceUserPref;
/* view3d Now in DNA_view3d_types.h */
/* **************** SPACE DEFINES ********************* */
/* button defines (deprecated) */
/* warning: the values of these defines are used in sbuts->tabs[8] */
/* sbuts->mainb new */
#define CONTEXT_SCENE 0
#define CONTEXT_OBJECT 1
#define CONTEXT_TYPES 2
#define CONTEXT_SHADING 3
#define CONTEXT_EDITING 4
#define CONTEXT_SCRIPT 5
#define CONTEXT_LOGIC 6
/* sbuts->mainb old (deprecated) */
#define BUTS_VIEW 0
#define BUTS_LAMP 1
#define BUTS_MAT 2
#define BUTS_TEX 3
#define BUTS_ANIM 4
#define BUTS_WORLD 5
#define BUTS_RENDER 6
#define BUTS_EDIT 7
#define BUTS_GAME 8
#define BUTS_FPAINT 9
#define BUTS_RADIO 10
#define BUTS_SCRIPT 11
#define BUTS_SOUND 12
#define BUTS_CONSTRAINT 13
#define BUTS_EFFECTS 14
/* sbuts->tab new (deprecated) */
#define TAB_SHADING_MAT 0
#define TAB_SHADING_TEX 1
#define TAB_SHADING_RAD 2
#define TAB_SHADING_WORLD 3
#define TAB_SHADING_LAMP 4
#define TAB_OBJECT_OBJECT 0
#define TAB_OBJECT_PHYSICS 1
#define TAB_OBJECT_PARTICLE 2
#define TAB_SCENE_RENDER 0
#define TAB_SCENE_WORLD 1
#define TAB_SCENE_ANIM 2
#define TAB_SCENE_SOUND 3
#define TAB_SCENE_SEQUENCER 4
/* buts->mainb new */
#define BCONTEXT_RENDER 0
#define BCONTEXT_SCENE 1
#define BCONTEXT_WORLD 2
#define BCONTEXT_OBJECT 3
#define BCONTEXT_DATA 4
#define BCONTEXT_MATERIAL 5
#define BCONTEXT_TEXTURE 6
#define BCONTEXT_PARTICLE 7
#define BCONTEXT_PHYSICS 8
#define BCONTEXT_BONE 9
#define BCONTEXT_MODIFIER 10
#define BCONTEXT_CONSTRAINT 12
#define BCONTEXT_BONE_CONSTRAINT 13
#define BCONTEXT_TOT 14
/* sbuts->flag */
#define SB_PRV_OSA 1
#define SB_PIN_CONTEXT 2
#define SB_WORLD_TEX 4
#define SB_BRUSH_TEX 8
/* sbuts->align */
#define BUT_FREE 0
#define BUT_HORIZONTAL 1
#define BUT_VERTICAL 2
#define BUT_AUTO 3
/* sbuts->scaflag */
#define BUTS_SENS_SEL 1
#define BUTS_SENS_ACT 2
#define BUTS_SENS_LINK 4
#define BUTS_CONT_SEL 8
#define BUTS_CONT_ACT 16
#define BUTS_CONT_LINK 32
#define BUTS_ACT_SEL 64
#define BUTS_ACT_ACT 128
#define BUTS_ACT_LINK 256
#define BUTS_SENS_STATE 512
#define BUTS_ACT_STATE 1024
/* FileSelectParams.display */
enum FileDisplayTypeE {
FILE_SHORTDISPLAY = 1,
FILE_LONGDISPLAY,
FILE_IMGDISPLAY
};
/* FileSelectParams.sort */
enum FileSortTypeE {
FILE_SORT_NONE = 0,
FILE_SORT_ALPHA = 1,
FILE_SORT_EXTENSION,
FILE_SORT_TIME,
FILE_SORT_SIZE
};
/* these values need to be hardcoded in structs, dna does not recognize defines */
/* also defined in BKE */
#define FILE_MAXDIR 160
#define FILE_MAXFILE 80
#define FILE_MAX 240
/* filesel types */
#define FILE_UNIX 8
#define FILE_BLENDER 8 /* dont display relative paths */
#define FILE_SPECIAL 9
#define FILE_LOADLIB 1
#define FILE_MAIN 2
#define FILE_LOADFONT 3
/* sfile->flag and simasel->flag */
#define FILE_SHOWSHORT 1
#define FILE_STRINGCODE 2
#define FILE_LINK 4
#define FILE_HIDE_DOT 8
#define FILE_AUTOSELECT 16
#define FILE_ACTIVELAY 32
#define FILE_ATCURSOR 64
#define FILE_SYNCPOSE 128
#define FILE_FILTER 256
#define FILE_BOOKMARKS 512
/* files in filesel list: 2=ACTIVE */
#define EDITING 1
#define ACTIVE 2
#define BLENDERFILE 4
#define PSXFILE 8
#define IMAGEFILE 16
#define MOVIEFILE 32
#define PYSCRIPTFILE 64
#define FTFONTFILE 128
#define SOUNDFILE 256
#define TEXTFILE 512
#define MOVIEFILE_ICON 1024 /* movie file that preview can't load */
#define FOLDERFILE 2048 /* represents folders for filtering */
/* SpaceImage->dt_uv */
#define SI_UVDT_OUTLINE 0
#define SI_UVDT_DASH 1
#define SI_UVDT_BLACK 2
#define SI_UVDT_WHITE 3
/* SpaceImage->dt_uvstretch */
#define SI_UVDT_STRETCH_ANGLE 0
#define SI_UVDT_STRETCH_AREA 1
/* SpaceImage->sticky
* Note DISABLE should be 0, however would also need to re-arrange icon order,
* also, sticky loc is the default mode so this means we dont need to 'do_versons' */
#define SI_STICKY_LOC 0
#define SI_STICKY_DISABLE 1
#define SI_STICKY_VERTEX 2
/* SpaceImage->flag */
#define SI_BE_SQUARE 1<<0
#define SI_EDITTILE 1<<1
#define SI_CLIP_UV 1<<2
#define SI_DRAWTOOL 1<<3
#define SI_DEPRECATED1 1<<4 /* stick UVs to others in the same location */
#define SI_DRAWSHADOW 1<<5
#define SI_SELACTFACE 1<<6 /* deprecated */
#define SI_DEPRECATED2 1<<7
#define SI_DEPRECATED3 1<<8 /* stick UV selection to mesh vertex (UVs wont always be touching) */
#define SI_COORDFLOATS 1<<9
#define SI_PIXELSNAP 1<<10
#define SI_LIVE_UNWRAP 1<<11
#define SI_USE_ALPHA 1<<12
#define SI_SHOW_ALPHA 1<<13
#define SI_SHOW_ZBUF 1<<14
/* next two for render window dislay */
#define SI_PREVSPACE 1<<15
#define SI_FULLWINDOW 1<<16
#define SI_DEPRECATED4 1<<17
#define SI_DEPRECATED5 1<<18
/* this means that the image is drawn until it reaches the view edge,
* in the image view, its unrelated to the 'tile' mode for texface */
#define SI_DRAW_TILE 1<<19
#define SI_SMOOTH_UV 1<<20
#define SI_DRAW_STRETCH 1<<21
#define SI_DISPGP 1<<22
#define SI_DRAW_OTHER 1<<23
#define SI_COLOR_CORRECTION 1<<24
/* SpaceIpo->flag (Graph Editor Settings) */
#define SIPO_LOCK_VIEW (1<<0)
#define SIPO_NOTRANSKEYCULL (1<<1)
#define SIPO_NOHANDLES (1<<2)
#define SIPO_NODRAWCFRANUM (1<<3)
#define SIPO_DRAWTIME (1<<4)
#define SIPO_SELCUVERTSONLY (1<<5)
#define SIPO_DRAWNAMES (1<<6)
#define SIPO_SLIDERS (1<<7)
#define SIPO_NODRAWCURSOR (1<<8)
/* SpaceIpo->mode (Graph Editor Mode) */
enum {
/* all animation curves (from all over Blender) */
SIPO_MODE_ANIMATION = 0,
/* drivers only */
SIPO_MODE_DRIVERS,
} eGraphEdit_Mode;
/* SpaceText flags (moved from DNA_text_types.h) */
#define ST_SCROLL_SELECT 0x0001 // scrollable
#define ST_CLEAR_NAMESPACE 0x0010 // clear namespace after script
// execution (see BPY_main.c)
#define ST_FIND_WRAP 0x0020
#define ST_FIND_ALL 0x0040
/* stext->findstr/replacestr */
#define ST_MAX_FIND_STR 256
/* SpaceOops->flag */
#define SO_TESTBLOCKS 1
#define SO_NEWSELECTED 2
#define SO_HIDE_RESTRICTCOLS 4
#define SO_HIDE_KEYINGSETINFO 8
/* SpaceOops->outlinevis */
#define SO_ALL_SCENES 0
#define SO_CUR_SCENE 1
#define SO_VISIBLE 2
#define SO_SELECTED 3
#define SO_ACTIVE 4
#define SO_SAME_TYPE 5
#define SO_GROUPS 6
#define SO_LIBRARIES 7
#define SO_VERSE_SESSION 8
#define SO_VERSE_MS 9
#define SO_SEQUENCE 10
#define SO_DATABLOCKS 11
#define SO_USERDEF 12
#define SO_KEYMAP 13
/* SpaceOops->storeflag */
#define SO_TREESTORE_CLEANUP 1
/* if set, it allows redraws. gets set for some allqueue events */
#define SO_TREESTORE_REDRAW 2
/* headerbuttons: 450-499 */
#define B_IMASELHOME 451
#define B_IMASELREMOVEBIP 452
#define C_BACK 0xBAAAAA
#define C_DARK 0x665656
#define C_DERK 0x766666
#define C_HI 0xCBBBBB
#define C_LO 0x544444
/* queue settings */
#define IMS_KNOW_WIN 1
#define IMS_KNOW_BIP 2
#define IMS_KNOW_DIR 4
#define IMS_DOTHE_INF 8
#define IMS_KNOW_INF 16
#define IMS_DOTHE_IMA 32
#define IMS_KNOW_IMA 64
#define IMS_FOUND_BIP 128
#define IMS_DOTHE_BIP 256
#define IMS_WRITE_NO_BIP 512
/* imasel->mode */
#define IMS_NOIMA 0
#define IMS_IMA 1
#define IMS_ANIM 2
#define IMS_DIR 4
#define IMS_FILE 8
#define IMS_STRINGCODE 16
#define IMS_INDIR 1
#define IMS_INDIRSLI 2
#define IMS_INFILE 3
#define IMS_INFILESLI 4
/* nla->flag */
// depreceated
#define SNLA_ALLKEYED (1<<0)
// depreceated
#define SNLA_ACTIVELAYERS (1<<1)
#define SNLA_DRAWTIME (1<<2)
#define SNLA_NOTRANSKEYCULL (1<<3)
#define SNLA_NODRAWCFRANUM (1<<4)
#define SNLA_NOSTRIPCURVES (1<<5)
/* time->flag */
/* show timing in frames instead of in seconds */
#define TIME_DRAWFRAMES 1
/* temporary flag set when scrubbing time */
#define TIME_CFRA_NUM 2
/* only keyframes from active/selected channels get shown */
#define TIME_ONLYACTSEL 4
/* time->redraws */
#define TIME_REGION 1
#define TIME_ALL_3D_WIN 2
#define TIME_ALL_ANIM_WIN 4
#define TIME_ALL_BUTS_WIN 8
#define TIME_WITH_SEQ_AUDIO 16 // deprecated
#define TIME_SEQ 32
#define TIME_ALL_IMAGE_WIN 64
#define TIME_CONTINUE_PHYSICS 128
#define TIME_NODES 256
/* sseq->mainb */
#define SEQ_DRAW_SEQUENCE 0
#define SEQ_DRAW_IMG_IMBUF 1
#define SEQ_DRAW_IMG_WAVEFORM 2
#define SEQ_DRAW_IMG_VECTORSCOPE 3
#define SEQ_DRAW_IMG_HISTOGRAM 4
/* sseq->flag */
#define SEQ_DRAWFRAMES 1
#define SEQ_MARKER_TRANS 2
#define SEQ_DRAW_COLOR_SEPERATED 4
#define SEQ_DRAW_SAFE_MARGINS 8
#define SEQ_DRAW_GPENCIL 16
#define SEQ_NO_DRAW_CFRANUM 32
/* space types, moved from DNA_screen_types.h */
enum {
SPACE_EMPTY,
SPACE_VIEW3D,
SPACE_IPO,
SPACE_OUTLINER,
SPACE_BUTS,
SPACE_FILE,
SPACE_IMAGE,
SPACE_INFO,
SPACE_SEQ,
SPACE_TEXT,
SPACE_IMASEL,
SPACE_SOUND,
SPACE_ACTION,
SPACE_NLA,
SPACE_SCRIPT,
SPACE_TIME,
SPACE_NODE,
SPACE_LOGIC,
SPACE_CONSOLE,
SPACE_USERPREF,
SPACEICONMAX = SPACE_USERPREF
};
#endif
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