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DNA_speaker_types.h « makesdna « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

/** \file
 * \ingroup DNA
 */

#pragma once

#include "DNA_ID.h"

struct AnimData;
struct bSound;

typedef struct Speaker {
  ID id;
  /** Animation data (must be immediately after id for utilities to use it). */
  struct AnimData *adt;

  struct bSound *sound;

  /* not animatable properties */
  float volume_max;
  float volume_min;
  float distance_max;
  float distance_reference;
  float attenuation;
  float cone_angle_outer;
  float cone_angle_inner;
  float cone_volume_outer;

  /* animatable properties */
  float volume;
  float pitch;

  /* flag */
  short flag;
  char _pad1[6];
} Speaker;

/* **************** SPEAKER ********************* */

/* flag */
#define SPK_DS_EXPAND (1 << 0)
#define SPK_MUTED (1 << 1)
// #define SPK_RELATIVE    (1 << 2)  /* UNUSED */