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DNA_speaker_types.h « makesdna « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/* SPDX-License-Identifier: GPL-2.0-or-later */

/** \file
 * \ingroup DNA
 */

#pragma once

#include "DNA_ID.h"

#ifdef __cplusplus
extern "C" {
#endif

struct AnimData;
struct bSound;

typedef struct Speaker {
  ID id;
  /** Animation data (must be immediately after id for utilities to use it). */
  struct AnimData *adt;

  struct bSound *sound;

  /* not animatable properties */
  float volume_max;
  float volume_min;
  float distance_max;
  float distance_reference;
  float attenuation;
  float cone_angle_outer;
  float cone_angle_inner;
  float cone_volume_outer;

  /* animatable properties */
  float volume;
  float pitch;

  /* flag */
  short flag;
  char _pad1[6];
} Speaker;

/* **************** SPEAKER ********************* */

/* flag */
#define SPK_DS_EXPAND (1 << 0)
#define SPK_MUTED (1 << 1)
// #define SPK_RELATIVE    (1 << 2)  /* UNUSED */

#ifdef __cplusplus
}
#endif