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/**
* blenkernel/DNA_userdef_types.h (mar-2001 nzc)
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef DNA_USERDEF_TYPES_H
#define DNA_USERDEF_TYPES_H
typedef struct UserDef {
short flag, dupflag;
int savetime;
char tempdir[64];
char fontdir[64];
char renderdir[64];
char textudir[64];
char plugtexdir[64];
char plugseqdir[64];
char pythondir[64];
char sounddir[64];
short versions, vrmlflag; // tmp for export, will be replaced by strubi
int gameflags;
int dummy_1;
} UserDef;
extern UserDef U; /* from usiblender.c !!!! */
/* ***************** USERDEF ****************** */
/* flag */
#define AUTOSAVE 1
#define AUTOGRABGRID 2
#define AUTOROTGRID 4
#define AUTOSIZEGRID 8
#define SCENEGLOBAL 16
#define TRACKBALL 32
#define DUPLILINK 64
#define FSCOLLUM 128
#define MAT_ON_OB 256
#define NO_CAPSLOCK 512
#define VIEWMOVE 1024
#define TOOLTIPS 2048
#define TWOBUTTONMOUSE 4096
#define NONUMPAD 8192
/* dupflag */
#define DUPMESH 1
#define DUPCURVE 2
#define DUPSURF 4
#define DUPFONT 8
#define DUPMBALL 16
#define DUPLAMP 32
#define DUPIPO 64
#define DUPMAT 128
#define DUPTEX 256
#define DUPARM 512
#define DUPACT 1024
/* gameflags */
#define USERDEF_VERTEX_ARRAYS_BIT 0
#define USERDEF_DISABLE_SOUND_BIT 1
#define USERDEF_DISABLE_MIPMAP_BIT 2
#define USERDEF_VERTEX_ARRAYS (1 << USERDEF_VERTEX_ARRAYS_BIT)
#define USERDEF_DISABLE_SOUND (1 << USERDEF_DISABLE_SOUND_BIT)
#define USERDEF_DISABLE_MIPMAP (1 << USERDEF_DISABLE_MIPMAP_BIT)
/* vrml flag */
#define USERDEF_VRML_LAYERS 1
#define USERDEF_VRML_AUTOSCALE 2
#define USERDEF_VRML_TWOSIDED 4
#endif
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