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|
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file DNA_userdef_types.h
* \ingroup DNA
* \since mar-2001
* \author nzc
*/
#ifndef __DNA_USERDEF_TYPES_H__
#define __DNA_USERDEF_TYPES_H__
#include "DNA_listBase.h"
#include "DNA_texture_types.h" /* ColorBand */
#ifdef __cplusplus
extern "C" {
#endif
/* themes; defines in BIF_resource.h */
struct ColorBand;
/* ************************ style definitions ******************** */
#define MAX_STYLE_NAME 64
/* default offered by Blender.
* uiFont.uifont_id */
typedef enum eUIFont_ID {
UIFONT_DEFAULT = 0,
/* UIFONT_BITMAP = 1 */ /* UNUSED */
/* free slots */
UIFONT_CUSTOM1 = 2,
UIFONT_CUSTOM2 = 3
} eUIFont_ID;
/* default fonts to load/initalize */
/* first font is the default (index 0), others optional */
typedef struct uiFont {
struct uiFont *next, *prev;
char filename[1024];/* 1024 = FILE_MAX */
short blf_id; /* from blfont lib */
short uifont_id; /* own id (eUIFont_ID) */
short r_to_l; /* fonts that read from left to right */
short hinting;
} uiFont;
/* this state defines appearance of text */
typedef struct uiFontStyle {
short uifont_id; /* saved in file, 0 is default */
short points; /* actual size depends on 'global' dpi */
short kerning; /* unfitted or default kerning value. */
char word_wrap; /* enable word-wrap when drawing */
char pad[5];
short italic, bold; /* style hint */
short shadow; /* value is amount of pixels blur */
short shadx, shady; /* shadow offset in pixels */
short align; /* text align hint */
float shadowalpha; /* total alpha */
float shadowcolor; /* 1 value, typically white or black anyway */
} uiFontStyle;
/* uiFontStyle.align */
typedef enum eFontStyle_Align {
UI_STYLE_TEXT_LEFT = 0,
UI_STYLE_TEXT_CENTER = 1,
UI_STYLE_TEXT_RIGHT = 2
} eFontStyle_Align;
/* this is fed to the layout engine and widget code */
typedef struct uiStyle {
struct uiStyle *next, *prev;
char name[64]; /* MAX_STYLE_NAME */
uiFontStyle paneltitle;
uiFontStyle grouplabel;
uiFontStyle widgetlabel;
uiFontStyle widget;
float panelzoom;
short minlabelchars; /* in characters */
short minwidgetchars; /* in characters */
short columnspace;
short templatespace;
short boxspace;
short buttonspacex;
short buttonspacey;
short panelspace;
short panelouter;
short pad;
} uiStyle;
typedef struct uiWidgetColors {
char outline[4];
char inner[4];
char inner_sel[4];
char item[4];
char text[4];
char text_sel[4];
short shaded;
short shadetop, shadedown;
short alpha_check;
} uiWidgetColors;
typedef struct uiWidgetStateColors {
char inner_anim[4];
char inner_anim_sel[4];
char inner_key[4];
char inner_key_sel[4];
char inner_driven[4];
char inner_driven_sel[4];
float blend, pad;
} uiWidgetStateColors;
typedef struct uiPanelColors {
char header[4];
char back[4];
short show_header;
short show_back;
int pad;
} uiPanelColors;
typedef struct uiGradientColors {
char gradient[4];
char high_gradient[4];
int show_grad;
int pad2;
} uiGradientColors;
typedef struct ThemeUI {
/* Interface Elements (buttons, menus, icons) */
uiWidgetColors wcol_regular, wcol_tool, wcol_text;
uiWidgetColors wcol_radio, wcol_option, wcol_toggle;
uiWidgetColors wcol_num, wcol_numslider;
uiWidgetColors wcol_menu, wcol_pulldown, wcol_menu_back, wcol_menu_item, wcol_tooltip;
uiWidgetColors wcol_box, wcol_scroll, wcol_progress, wcol_list_item, wcol_pie_menu;
uiWidgetStateColors wcol_state;
uiPanelColors panel; /* depricated, but we keep it for do_versions (2.66.1) */
char widget_emboss[4];
/* fac: 0 - 1 for blend factor, width in pixels */
float menu_shadow_fac;
short menu_shadow_width;
short pad[3];
char iconfile[256]; // FILE_MAXFILE length
float icon_alpha;
/* Axis Colors */
char xaxis[4], yaxis[4], zaxis[4];
} ThemeUI;
/* try to put them all in one, if needed a special struct can be created as well
* for example later on, when we introduce wire colors for ob types or so...
*/
typedef struct ThemeSpace {
/* main window colors */
char back[4];
char title[4]; /* panel title */
char text[4];
char text_hi[4];
/* header colors */
char header[4]; /* region background */
char header_title[4]; /* unused */
char header_text[4];
char header_text_hi[4];
/* region tabs */
char tab_active[4];
char tab_inactive[4];
char tab_back[4];
char tab_outline[4];
/* button/tool regions */
char button[4]; /* region background */
char button_title[4]; /* panel title */
char button_text[4];
char button_text_hi[4];
/* listview regions */
char list[4]; /* region background */
char list_title[4]; /* panel title */
char list_text[4];
char list_text_hi[4];
/* float panel */
/* char panel[4]; unused */
/* char panel_title[4]; unused */
/* char panel_text[4]; unused */
/* char panel_text_hi[4]; unused */
/* note, cannot use name 'panel' because of DNA mapping old files */
uiPanelColors panelcolors;
uiGradientColors gradients;
char shade1[4];
char shade2[4];
char hilite[4];
char grid[4];
char view_overlay[4];
char wire[4], wire_edit[4], select[4];
char lamp[4], speaker[4], empty[4], camera[4];
char active[4], group[4], group_active[4], transform[4];
char vertex[4], vertex_select[4], vertex_bevel[4], vertex_unreferenced[4];
char edge[4], edge_select[4];
char edge_seam[4], edge_sharp[4], edge_facesel[4], edge_crease[4], edge_bevel[4];
char face[4], face_select[4]; /* solid faces */
char face_dot[4]; /* selected color */
char extra_edge_len[4], extra_edge_angle[4], extra_face_angle[4], extra_face_area[4];
char normal[4];
char vertex_normal[4];
char loop_normal[4];
char bone_solid[4], bone_pose[4], bone_pose_active[4];
char strip[4], strip_select[4];
char cframe[4];
char time_keyframe[4], time_gp_keyframe[4];
char freestyle_edge_mark[4], freestyle_face_mark[4];
char nurb_uline[4], nurb_vline[4];
char act_spline[4], nurb_sel_uline[4], nurb_sel_vline[4], lastsel_point[4];
char handle_free[4], handle_auto[4], handle_vect[4], handle_align[4], handle_auto_clamped[4];
char handle_sel_free[4], handle_sel_auto[4], handle_sel_vect[4], handle_sel_align[4], handle_sel_auto_clamped[4];
char ds_channel[4], ds_subchannel[4]; /* dopesheet */
char keytype_keyframe[4], keytype_extreme[4], keytype_breakdown[4], keytype_jitter[4]; /* keytypes */
char keytype_keyframe_select[4], keytype_extreme_select[4], keytype_breakdown_select[4], keytype_jitter_select[4]; /* keytypes */
char keyborder[4], keyborder_select[4];
char console_output[4], console_input[4], console_info[4], console_error[4];
char console_cursor[4], console_select[4];
char vertex_size, outline_width, facedot_size;
char noodle_curving;
/* syntax for textwindow and nodes */
char syntaxl[4], syntaxs[4]; // in nodespace used for backdrop matte
char syntaxb[4], syntaxn[4]; // in nodespace used for color input
char syntaxv[4], syntaxc[4]; // in nodespace used for converter group
char syntaxd[4], syntaxr[4]; // in nodespace used for distort
char nodeclass_output[4], nodeclass_filter[4];
char nodeclass_vector[4], nodeclass_texture[4];
char nodeclass_shader[4], nodeclass_script[4];
char nodeclass_pattern[4], nodeclass_layout[4];
char movie[4], movieclip[4], mask[4], image[4], scene[4], audio[4]; /* for sequence editor */
char effect[4], transition[4], meta[4], text_strip[4];
float keyframe_scale_fac; /* for dopesheet - scale factor for size of keyframes (i.e. height of channels) */
char editmesh_active[4];
char handle_vertex[4];
char handle_vertex_select[4];
char handle_vertex_size;
char clipping_border_3d[4];
char marker_outline[4], marker[4], act_marker[4], sel_marker[4], dis_marker[4], lock_marker[4];
char bundle_solid[4];
char path_before[4], path_after[4];
char camera_path[4];
char hpad[2];
char gp_vertex_size;
char gp_vertex[4], gp_vertex_select[4];
char preview_back[4];
char preview_stitch_face[4];
char preview_stitch_edge[4];
char preview_stitch_vert[4];
char preview_stitch_stitchable[4];
char preview_stitch_unstitchable[4];
char preview_stitch_active[4];
char uv_shadow[4]; /* two uses, for uvs with modifier applied on mesh and uvs during painting */
char uv_others[4]; /* uvs of other objects */
char match[4]; /* outliner - filter match */
char selected_highlight[4]; /* outliner - selected item */
char skin_root[4]; /* Skin modifier root color */
/* NLA */
char anim_active[4]; /* Active Action + Summary Channel */
char anim_non_active[4]; /* Active Action = NULL */
char nla_tweaking[4]; /* NLA 'Tweaking' action/strip */
char nla_tweakdupli[4]; /* NLA - warning color for duplicate instances of tweaking strip */
char nla_transition[4], nla_transition_sel[4]; /* NLA "Transition" strips */
char nla_meta[4], nla_meta_sel[4]; /* NLA "Meta" strips */
char nla_sound[4], nla_sound_sel[4]; /* NLA "Sound" strips */
/* info */
char info_selected[4], info_selected_text[4];
char info_error[4], info_error_text[4];
char info_warning[4], info_warning_text[4];
char info_info[4], info_info_text[4];
char info_debug[4], info_debug_text[4];
char paint_curve_pivot[4];
char paint_curve_handle[4];
char metadatabg[4];
char metadatatext[4];
} ThemeSpace;
/* set of colors for use as a custom color set for Objects/Bones wire drawing */
typedef struct ThemeWireColor {
char solid[4];
char select[4];
char active[4];
short flag; /* eWireColor_Flags */
short pad;
} ThemeWireColor;
/* ThemeWireColor.flag */
typedef enum eWireColor_Flags {
TH_WIRECOLOR_CONSTCOLS = (1 << 0),
TH_WIRECOLOR_TEXTCOLS = (1 << 1),
} eWireColor_Flags;
/* A theme */
typedef struct bTheme {
struct bTheme *next, *prev;
char name[32];
ThemeUI tui;
/* Individual Spacetypes */
/* note: ensure UI_THEMESPACE_END is updated when adding */
ThemeSpace tbuts;
ThemeSpace tv3d;
ThemeSpace tfile;
ThemeSpace tipo;
ThemeSpace tinfo;
ThemeSpace tact;
ThemeSpace tnla;
ThemeSpace tseq;
ThemeSpace tima;
ThemeSpace text;
ThemeSpace toops;
ThemeSpace ttime;
ThemeSpace tnode;
ThemeSpace tlogic;
ThemeSpace tuserpref;
ThemeSpace tconsole;
ThemeSpace tclip;
/* 20 sets of bone colors for this theme */
ThemeWireColor tarm[20];
/*ThemeWireColor tobj[20];*/
int active_theme_area, pad;
} bTheme;
#define UI_THEMESPACE_START(btheme) (CHECK_TYPE_INLINE(btheme, bTheme *), &((btheme)->tbuts))
#define UI_THEMESPACE_END(btheme) (CHECK_TYPE_INLINE(btheme, bTheme *), (&((btheme)->tclip) + 1))
/* for the moment only the name. may want to store options with this later */
typedef struct bAddon {
struct bAddon *next, *prev;
char module[64];
IDProperty *prop; /* User-Defined Properties on this Addon (for storing preferences) */
} bAddon;
typedef struct bPathCompare {
struct bPathCompare *next, *prev;
char path[768]; /* FILE_MAXDIR */
char flag, pad[7];
} bPathCompare;
typedef struct SolidLight {
int flag, pad;
float col[4], spec[4], vec[4];
} SolidLight;
typedef struct WalkNavigation {
float mouse_speed; /* speed factor for look around */
float walk_speed;
float walk_speed_factor;
float view_height;
float jump_height;
float teleport_time; /* duration to use for teleporting */
short flag;
short pad[3];
} WalkNavigation;
typedef struct UserDef {
/* UserDef has separate do-version handling, and can be read from other files */
int versionfile, subversionfile;
int flag; /* eUserPref_Flag */
int dupflag; /* eDupli_ID_Flags */
int savetime;
char tempdir[768]; /* FILE_MAXDIR length */
char fontdir[768];
char renderdir[1024]; /* FILE_MAX length */
/* EXR cache path */
char render_cachedir[768]; /* 768 = FILE_MAXDIR */
char textudir[768];
char pythondir[768];
char sounddir[768];
char i18ndir[768];
char image_editor[1024]; /* 1024 = FILE_MAX */
char anim_player[1024]; /* 1024 = FILE_MAX */
int anim_player_preset;
short v2d_min_gridsize; /* minimum spacing between gridlines in View2D grids */
short timecode_style; /* eTimecodeStyles, style of timecode display */
short versions;
short dbl_click_time;
short gameflags;
short wheellinescroll;
int uiflag; /* eUserpref_UI_Flag */
int uiflag2; /* eUserpref_UI_Flag2 */
int language;
short userpref, viewzoom;
int mixbufsize;
int audiodevice;
int audiorate;
int audioformat;
int audiochannels;
int scrollback; /* console scrollback limit */
int dpi; /* range 48-128? */
float ui_scale; /* interface scale */
int ui_line_width; /* interface line width */
char node_margin; /* node insert offset (aka auto-offset) margin, but might be useful for later stuff as well */
char pad2;
short transopts; /* eUserpref_Translation_Flags */
short menuthreshold1, menuthreshold2;
/* startup template */
char app_template[64];
struct ListBase themes;
struct ListBase uifonts;
struct ListBase uistyles;
struct ListBase keymaps DNA_DEPRECATED; /* deprecated in favor of user_keymaps */
struct ListBase user_keymaps;
struct ListBase addons;
struct ListBase autoexec_paths;
char keyconfigstr[64];
short undosteps;
short pad1;
int undomemory;
int pad3;
short gp_manhattendist, gp_euclideandist, gp_eraser;
short gp_settings; /* eGP_UserdefSettings */
short tb_leftmouse, tb_rightmouse;
struct SolidLight light[3];
short tw_hotspot, tw_flag, tw_handlesize, tw_size;
short textimeout, texcollectrate;
short wmdrawmethod; /* eWM_DrawMethod */
short dragthreshold;
int memcachelimit;
int prefetchframes;
float pad_rot_angle; /* control the rotation step of the view when PAD2, PAD4, PAD6&PAD8 is use */
short frameserverport;
short obcenter_dia;
short rvisize; /* rotating view icon size */
short rvibright; /* rotating view icon brightness */
short recent_files; /* maximum number of recently used files to remember */
short smooth_viewtx; /* miliseconds to spend spinning the view */
short glreslimit;
short curssize;
short color_picker_type; /* eColorPicker_Types */
char ipo_new; /* interpolation mode for newly added F-Curves */
char keyhandles_new; /* handle types for newly added keyframes */
char gpu_select_method;
char gpu_select_pick_deph;
char pad4;
char view_frame_type; /* eZoomFrame_Mode */
int view_frame_keyframes; /* number of keyframes to zoom around current frame */
float view_frame_seconds; /* seconds to zoom around current frame */
short scrcastfps; /* frame rate for screencast to be played back */
short scrcastwait; /* milliseconds between screencast snapshots */
short widget_unit; /* private, defaults to 20 for 72 DPI setting */
short anisotropic_filter;
short use_16bit_textures, use_gpu_mipmap;
float ndof_sensitivity; /* overall sensitivity of 3D mouse */
float ndof_orbit_sensitivity;
float ndof_deadzone; /* deadzone of 3D mouse */
int ndof_flag; /* eNdof_Flag, flags for 3D mouse */
short ogl_multisamples; /* eMultiSample_Type, amount of samples for OpenGL FSA, if zero no FSA */
/* eImageDrawMethod, Method to be used to draw the images (AUTO, GLSL, Textures or DrawPixels) */
short image_draw_method;
float glalphaclip;
short autokey_mode; /* eAutokey_Mode, autokeying mode */
short autokey_flag; /* flags for autokeying */
short text_render, pad9; /* options for text rendering */
struct ColorBand coba_weight; /* from texture.h */
float sculpt_paint_overlay_col[3];
float gpencil_new_layer_col[4]; /* default color for newly created Grease Pencil layers */
short tweak_threshold;
char navigation_mode, pad;
char author[80]; /* author name for file formats supporting it */
char font_path_ui[1024];
char font_path_ui_mono[1024];
int compute_device_type;
int compute_device_id;
float fcu_inactive_alpha; /* opacity of inactive F-Curves in F-Curve Editor */
float pixelsize; /* private, set by GHOST, to multiply DPI with */
int virtual_pixel; /* virtual pixelsize mode */
short pie_interaction_type; /* if keeping a pie menu spawn button pressed after this time, it turns into
* a drag/release pie menu */
short pie_initial_timeout; /* direction in the pie menu will always be calculated from the initial position
* within this time limit */
short pie_animation_timeout;
short pie_menu_confirm;
short pie_menu_radius; /* pie menu radius */
short pie_menu_threshold; /* pie menu distance from center before a direction is set */
struct WalkNavigation walk_navigation;
short opensubdiv_compute_type;
char pad5[6];
} UserDef;
extern UserDef U; /* from blenkernel blender.c */
/* ***************** USERDEF ****************** */
/* UserDef.userpref (UI active_section) */
typedef enum eUserPref_Section {
USER_SECTION_INTERFACE = 0,
USER_SECTION_EDIT = 1,
USER_SECTION_FILE = 2,
USER_SECTION_SYSTEM = 3,
USER_SECTION_THEME = 4,
USER_SECTION_INPUT = 5,
USER_SECTION_ADDONS = 6,
} eUserPref_Section;
/* UserDef.flag */
typedef enum eUserPref_Flag {
USER_AUTOSAVE = (1 << 0),
USER_FLAG_DEPRECATED_1 = (1 << 1), /* cleared */
USER_FLAG_DEPRECATED_2 = (1 << 2), /* cleared */
USER_FLAG_DEPRECATED_3 = (1 << 3), /* cleared */
USER_SCENEGLOBAL = (1 << 4),
USER_TRACKBALL = (1 << 5),
USER_FLAG_DEPRECATED_6 = (1 << 6), /* cleared */
USER_FLAG_DEPRECATED_7 = (1 << 7), /* cleared */
USER_MAT_ON_OB = (1 << 8),
USER_FLAG_DEPRECATED_9 = (1 << 9), /* cleared */
USER_FLAG_DEPRECATED_10 = (1 << 10), /* cleared */
USER_TOOLTIPS = (1 << 11),
USER_TWOBUTTONMOUSE = (1 << 12),
USER_NONUMPAD = (1 << 13),
USER_LMOUSESELECT = (1 << 14),
USER_FILECOMPRESS = (1 << 15),
USER_SAVE_PREVIEWS = (1 << 16),
USER_CUSTOM_RANGE = (1 << 17),
USER_ADD_EDITMODE = (1 << 18),
USER_ADD_VIEWALIGNED = (1 << 19),
USER_RELPATHS = (1 << 20),
USER_RELEASECONFIRM = (1 << 21),
USER_SCRIPT_AUTOEXEC_DISABLE = (1 << 22),
USER_FILENOUI = (1 << 23),
USER_NONEGFRAMES = (1 << 24),
USER_TXT_TABSTOSPACES_DISABLE = (1 << 25),
USER_TOOLTIPS_PYTHON = (1 << 26),
} eUserPref_Flag;
/* bPathCompare.flag */
typedef enum ePathCompare_Flag {
USER_PATHCMP_GLOB = (1 << 0),
} ePathCompare_Flag;
/* helper macro for checking frame clamping */
#define FRAMENUMBER_MIN_CLAMP(cfra) { \
if ((U.flag & USER_NONEGFRAMES) && (cfra < 0)) \
cfra = 0; \
} (void)0
/* UserDef.viewzoom */
typedef enum eViewZoom_Style {
USER_ZOOM_CONT = 0,
USER_ZOOM_SCALE = 1,
USER_ZOOM_DOLLY = 2
} eViewZoom_Style;
/* UserDef.navigation_mode */
typedef enum eViewNavigation_Method {
VIEW_NAVIGATION_WALK = 0,
VIEW_NAVIGATION_FLY = 1,
} eViewNavigation_Method;
/* UserDef.flag */
typedef enum eWalkNavigation_Flag {
USER_WALK_GRAVITY = (1 << 0),
USER_WALK_MOUSE_REVERSE = (1 << 1),
} eWalkNavigation_Flag;
/* UserDef.uiflag */
typedef enum eUserpref_UI_Flag {
/* flags 0 and 1 were old flags (for autokeying) that aren't used anymore */
USER_WHEELZOOMDIR = (1 << 2),
USER_FILTERFILEEXTS = (1 << 3),
USER_DRAWVIEWINFO = (1 << 4),
USER_PLAINMENUS = (1 << 5),
USER_LOCK_CURSOR_ADJUST = (1 << 6),
USER_UIFLAG_DEPRECATED_7 = (1 << 7), /* cleared */
USER_ALLWINCODECS = (1 << 8),
USER_MENUOPENAUTO = (1 << 9),
USER_ZBUF_CURSOR = (1 << 10),
USER_AUTOPERSP = (1 << 11),
USER_LOCKAROUND = (1 << 12),
USER_GLOBALUNDO = (1 << 13),
USER_ORBIT_SELECTION = (1 << 14),
USER_ZBUF_ORBIT = (1 << 15),
USER_HIDE_DOT = (1 << 16),
USER_SHOW_ROTVIEWICON = (1 << 17),
USER_SHOW_VIEWPORTNAME = (1 << 18),
USER_CAM_LOCK_NO_PARENT = (1 << 19),
USER_ZOOM_TO_MOUSEPOS = (1 << 20),
USER_SHOW_FPS = (1 << 21),
USER_MMB_PASTE = (1 << 22),
USER_MENUFIXEDORDER = (1 << 23),
USER_CONTINUOUS_MOUSE = (1 << 24),
USER_ZOOM_INVERT = (1 << 25),
USER_ZOOM_HORIZ = (1 << 26), /* for CONTINUE and DOLLY zoom */
USER_SPLASH_DISABLE = (1 << 27),
USER_HIDE_RECENT = (1 << 28),
USER_SHOW_THUMBNAILS = (1 << 29),
USER_QUIT_PROMPT = (1 << 30),
USER_HIDE_SYSTEM_BOOKMARKS = (1u << 31)
} eUserpref_UI_Flag;
/* UserDef.uiflag2 */
typedef enum eUserpref_UI_Flag2 {
USER_KEEP_SESSION = (1 << 0),
USER_REGION_OVERLAP = (1 << 1),
USER_TRACKPAD_NATURAL = (1 << 2),
} eUserpref_UI_Flag2;
/* Auto-Keying mode.
* UserDef.autokey_mode */
typedef enum eAutokey_Mode {
/* AUTOKEY_ON is a bitflag */
AUTOKEY_ON = 1,
/* AUTOKEY_ON + 2**n... (i.e. AUTOKEY_MODE_NORMAL = AUTOKEY_ON + 2) to preserve setting, even when autokey turned off */
AUTOKEY_MODE_NORMAL = 3,
AUTOKEY_MODE_EDITKEYS = 5
} eAutokey_Mode;
/* Zoom to frame mode.
* UserDef.view_frame_type */
typedef enum eZoomFrame_Mode {
ZOOM_FRAME_MODE_KEEP_RANGE = 0,
ZOOM_FRAME_MODE_SECONDS = 1,
ZOOM_FRAME_MODE_KEYFRAMES = 2
} eZoomFrame_Mode;
/* Auto-Keying flag
* U.autokey_flag (not strictly used when autokeying only - is also used when keyframing these days)
* note: AUTOKEY_FLAG_* is used with a macro, search for lines like IS_AUTOKEY_FLAG(INSERTAVAIL)
*/
typedef enum eAutokey_Flag {
AUTOKEY_FLAG_INSERTAVAIL = (1 << 0),
AUTOKEY_FLAG_INSERTNEEDED = (1 << 1),
AUTOKEY_FLAG_AUTOMATKEY = (1 << 2),
AUTOKEY_FLAG_XYZ2RGB = (1 << 3),
/* toolsettings->autokey_flag */
AUTOKEY_FLAG_ONLYKEYINGSET = (1 << 6),
AUTOKEY_FLAG_NOWARNING = (1 << 7),
ANIMRECORD_FLAG_WITHNLA = (1 << 10),
} eAutokey_Flag;
/* UserDef.transopts */
typedef enum eUserpref_Translation_Flags {
USER_TR_TOOLTIPS = (1 << 0),
USER_TR_IFACE = (1 << 1),
USER_TR_DEPRECATED_2 = (1 << 2), /* cleared */
USER_TR_DEPRECATED_3 = (1 << 3), /* cleared */
USER_TR_DEPRECATED_4 = (1 << 4), /* cleared */
USER_DOTRANSLATE = (1 << 5),
USER_TR_DEPRECATED_6 = (1 << 6), /* cleared */
USER_TR_DEPRECATED_7 = (1 << 7), /* cleared */
USER_TR_NEWDATANAME = (1 << 8),
} eUserpref_Translation_Flags;
/* UserDef.dupflag */
typedef enum eDupli_ID_Flags {
USER_DUP_MESH = (1 << 0),
USER_DUP_CURVE = (1 << 1),
USER_DUP_SURF = (1 << 2),
USER_DUP_FONT = (1 << 3),
USER_DUP_MBALL = (1 << 4),
USER_DUP_LAMP = (1 << 5),
USER_DUP_IPO = (1 << 6),
USER_DUP_MAT = (1 << 7),
USER_DUP_TEX = (1 << 8),
USER_DUP_ARM = (1 << 9),
USER_DUP_ACT = (1 << 10),
USER_DUP_PSYS = (1 << 11)
} eDupli_ID_Flags;
/* UserDef.gameflags */
typedef enum eOpenGL_RenderingOptions {
USER_GL_RENDER_DEPRECATED_0 = (1 << 0),
USER_GL_RENDER_DEPRECATED_1 = (1 << 1),
USER_DISABLE_MIPMAP = (1 << 2),
USER_GL_RENDER_DEPRECATED_3 = (1 << 3),
USER_GL_RENDER_DEPRECATED_4 = (1 << 4),
} eOpenGL_RenderingOptions;
/* selection method for opengl gpu_select_method */
typedef enum eOpenGL_SelectOptions {
USER_SELECT_AUTO = 0,
USER_SELECT_USE_OCCLUSION_QUERY = 1,
USER_SELECT_USE_SELECT_RENDERMODE = 2
} eOpenGL_SelectOptions;
/* wm draw method.
* UserDef.wmdrawmethod */
typedef enum eWM_DrawMethod {
USER_DRAW_TRIPLE = 0,
USER_DRAW_OVERLAP = 1,
USER_DRAW_FULL = 2,
USER_DRAW_AUTOMATIC = 3,
USER_DRAW_OVERLAP_FLIP = 4,
} eWM_DrawMethod;
/* text draw options
* UserDef.text_render */
typedef enum eText_Draw_Options {
USER_TEXT_DISABLE_AA = (1 << 0),
} eText_Draw_Options;
/* tw_flag (transform widget) */
/* Grease Pencil Settings.
* UserDef.gp_settings */
typedef enum eGP_UserdefSettings {
GP_PAINT_DOSMOOTH = (1 << 0),
GP_PAINT_DOSIMPLIFY = (1 << 1),
} eGP_UserdefSettings;
/* Color Picker Types.
* UserDef.color_picker_type */
typedef enum eColorPicker_Types {
USER_CP_CIRCLE_HSV = 0,
USER_CP_SQUARE_SV = 1,
USER_CP_SQUARE_HS = 2,
USER_CP_SQUARE_HV = 3,
USER_CP_CIRCLE_HSL = 4,
} eColorPicker_Types;
/* timecode display styles
* UserDef.timecode_style */
typedef enum eTimecodeStyles {
/* as little info as is necessary to show relevant info
* with '+' to denote the frames
* i.e. HH:MM:SS+FF, MM:SS+FF, SS+FF, or MM:SS
*/
USER_TIMECODE_MINIMAL = 0,
/* reduced SMPTE - (HH:)MM:SS:FF */
USER_TIMECODE_SMPTE_MSF = 1,
/* full SMPTE - HH:MM:SS:FF */
USER_TIMECODE_SMPTE_FULL = 2,
/* milliseconds for sub-frames - HH:MM:SS.sss */
USER_TIMECODE_MILLISECONDS = 3,
/* seconds only */
USER_TIMECODE_SECONDS_ONLY = 4,
/* Private (not exposed as generic choices) options. */
/* milliseconds for sub-frames , SubRip format- HH:MM:SS,sss */
USER_TIMECODE_SUBRIP = 100,
} eTimecodeStyles;
/* theme drawtypes */
/* XXX: These are probably only for the old UI engine? */
typedef enum eTheme_DrawTypes {
TH_MINIMAL = 0,
TH_ROUNDSHADED = 1,
TH_ROUNDED = 2,
TH_OLDSKOOL = 3,
TH_SHADED = 4
} eTheme_DrawTypes;
/* UserDef.ndof_flag (3D mouse options) */
typedef enum eNdof_Flag {
NDOF_SHOW_GUIDE = (1 << 0),
NDOF_FLY_HELICOPTER = (1 << 1),
NDOF_LOCK_HORIZON = (1 << 2),
/* the following might not need to be saved between sessions,
* but they do need to live somewhere accessible... */
NDOF_SHOULD_PAN = (1 << 3),
NDOF_SHOULD_ZOOM = (1 << 4),
NDOF_SHOULD_ROTATE = (1 << 5),
/* orbit navigation modes */
/* exposed as Orbit|Explore in the UI */
NDOF_MODE_ORBIT = (1 << 6),
/* actually... users probably don't care about what the mode
* is called, just that it feels right */
/* zoom is up/down if this flag is set (otherwise forward/backward) */
NDOF_PAN_YZ_SWAP_AXIS = (1 << 7),
NDOF_ZOOM_INVERT = (1 << 8),
NDOF_ROTX_INVERT_AXIS = (1 << 9),
NDOF_ROTY_INVERT_AXIS = (1 << 10),
NDOF_ROTZ_INVERT_AXIS = (1 << 11),
NDOF_PANX_INVERT_AXIS = (1 << 12),
NDOF_PANY_INVERT_AXIS = (1 << 13),
NDOF_PANZ_INVERT_AXIS = (1 << 14),
NDOF_TURNTABLE = (1 << 15),
} eNdof_Flag;
#define NDOF_PIXELS_PER_SECOND 600.0f
/* UserDef.ogl_multisamples */
typedef enum eMultiSample_Type {
USER_MULTISAMPLE_NONE = 0,
USER_MULTISAMPLE_2 = 2,
USER_MULTISAMPLE_4 = 4,
USER_MULTISAMPLE_8 = 8,
USER_MULTISAMPLE_16 = 16,
} eMultiSample_Type;
/* UserDef.image_draw_method */
typedef enum eImageDrawMethod {
/* IMAGE_DRAW_METHOD_AUTO = 0, */ /* Currently unused */
IMAGE_DRAW_METHOD_GLSL = 1,
IMAGE_DRAW_METHOD_2DTEXTURE = 2,
IMAGE_DRAW_METHOD_DRAWPIXELS = 3,
} eImageDrawMethod;
/* UserDef.virtual_pixel */
typedef enum eUserpref_VirtualPixel {
VIRTUAL_PIXEL_NATIVE = 0,
VIRTUAL_PIXEL_DOUBLE = 1,
} eUserpref_VirtualPixel;
typedef enum eOpensubdiv_Computee_Type {
USER_OPENSUBDIV_COMPUTE_NONE = 0,
USER_OPENSUBDIV_COMPUTE_CPU = 1,
USER_OPENSUBDIV_COMPUTE_OPENMP = 2,
USER_OPENSUBDIV_COMPUTE_OPENCL = 3,
USER_OPENSUBDIV_COMPUTE_CUDA = 4,
USER_OPENSUBDIV_COMPUTE_GLSL_TRANSFORM_FEEDBACK = 5,
USER_OPENSUBDIV_COMPUTE_GLSL_COMPUTE = 6,
} eOpensubdiv_Computee_Type;
#ifdef __cplusplus
}
#endif
#endif
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