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/**
 * blenlib/DNA_view2d_types.h (mar-2001 nzc)
 *	
 * $Id$ 
 *
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): Joshua Leung
 *
 * ***** END GPL LICENSE BLOCK *****
 */
#ifndef DNA_VIEW2D_TYPES_H
#define DNA_VIEW2D_TYPES_H

#include "DNA_vec_types.h"

/* ---------------------------------- */

/* View 2D data - stored per region */
typedef struct View2D {
	rctf tot, cur;					/* tot - area that data can be drawn in; cur - region of tot that is visible in viewport */
	rcti vert, hor;					/* vert - vertical scrollbar region; hor - horizontal scrollbar region */
	rcti mask;						/* mask - region (in screenspace) within which 'cur' can be viewed */
	
	float min[2], max[2];			/* min/max sizes of 'cur' rect (only when keepzoom not set) */
	float minzoom, maxzoom;			/* self explanatory. allowable zoom factor range (only when keepzoom set) */
	
	short scroll;					/* scroll - scrollbars to display (bitflag) */
	short scroll_ui;				/* scroll_ui - temp settings used for UI drawing of scrollers */
	
	short keeptot;					/* keeptot - 'cur' rect cannot move outside the 'tot' rect? */
	short keepzoom;					/* keepzoom - axes that zooming cannot occur on, and also clamp within zoom-limits */
	short keepofs;					/* keepofs - axes that translation is not allowed to occur on */
	
	short flag;						/* settings */
	short align;					/* alignment of content in totrect */
	
	short winx, winy;				/* storage of current winx/winy values, set in UI_view2d_size_update */
	short oldwinx, oldwiny;			/* storage of previous winx/winy values encountered by UI_view2d_curRect_validate(), for keepaspect */
	
	short around;					/* pivot point for transforms (rotate and scale) */
	float cursor[2]; 				/* only used in the UV view for now (for 2D-cursor) */
} View2D;

/* ---------------------------------- */

/* view zooming restrictions, per axis (v2d->keepzoom) */
	/* zoom is clamped to lie within limits set by minzoom and maxzoom */
#define V2D_KEEPZOOM		0x0001
	/* aspect ratio is maintained on view resize */
#define V2D_KEEPASPECT		0x0002
	/* zooming on x-axis is not allowed */
#define V2D_LOCKZOOM_X		0x0100
	/* zooming on y-axis is not allowed */
#define V2D_LOCKZOOM_Y		0x0200

/* view panning restrictions, per axis (v2d->keepofs) */
	/* panning on x-axis is not allowed */
#define V2D_LOCKOFS_X	(1<<1)
	/* panning on y-axis is not allowed */
#define V2D_LOCKOFS_Y	(1<<2)

/* view extent restrictions (v2d->keeptot) */
	/* 'cur' view can be out of extents of 'tot' */
#define V2D_KEEPTOT_FREE		0
	/* 'cur' rect is adjusted so that it satisfies the extents of 'tot', with some compromises */
#define V2D_KEEPTOT_BOUNDS		1
	/* 'cur' rect is moved so that the 'minimum' bounds of the 'tot' rect are always respected (particularly in x-axis) */
#define V2D_KEEPTOT_STRICT		2

/* general refresh settings (v2d->flag) */
	/* global view2d horizontal locking (for showing same time interval) */
#define V2D_VIEWSYNC_SCREEN_TIME	(1<<0)
	/* within area (i.e. between regions) view2d vertical locking */
#define V2D_VIEWSYNC_AREA_VERTICAL	(1<<1)
	/* apply pixel offsets on x-axis when setting view matrices */
#define V2D_PIXELOFS_X				(1<<2)
	/* apply pixel offsets on y-axis when setting view matrices */
#define V2D_PIXELOFS_Y				(1<<3)
	/* view settings need to be set still... */
#define V2D_IS_INITIALISED			(1<<10)

/* scroller flags for View2D (v2d->scroll) */
	/* left scrollbar */
#define V2D_SCROLL_LEFT 			(1<<0)		
#define V2D_SCROLL_RIGHT 			(1<<1)
#define V2D_SCROLL_VERTICAL 		(V2D_SCROLL_LEFT|V2D_SCROLL_RIGHT)
	/* horizontal scrollbar */
#define V2D_SCROLL_TOP 				(1<<2)
#define V2D_SCROLL_BOTTOM 			(1<<3)
	/* special hack for outliner hscroll - prevent hanging older versions of Blender */
#define V2D_SCROLL_BOTTOM_O   		(1<<4)
#define V2D_SCROLL_HORIZONTAL  		(V2D_SCROLL_TOP|V2D_SCROLL_BOTTOM|V2D_SCROLL_BOTTOM_O)
	/* scale markings - vertical */
#define V2D_SCROLL_SCALE_VERTICAL	(1<<5)
	/* scale markings - horizontal */	
#define V2D_SCROLL_SCALE_HORIZONTAL	(1<<6)

/* alignment flags for totrect, flags use 'shading-out' convention (v2d->align) */
	/* all quadrants free */
#define V2D_ALIGN_FREE			0
	/* horizontal restrictions */
#define V2D_ALIGN_NO_POS_X		(1<<0)
#define V2D_ALIGN_NO_NEG_X		(1<<1)
	/* vertical restrictions */
#define V2D_ALIGN_NO_POS_Y		(1<<2)
#define V2D_ALIGN_NO_NEG_Y		(1<<3)


#endif