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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup DNA
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
/** Settings for offscreen rendering */
typedef enum eV3DOffscreenDrawFlag {
V3D_OFSDRAW_NONE = (0),
V3D_OFSDRAW_SHOW_ANNOTATION = (1 << 0),
V3D_OFSDRAW_OVERRIDE_SCENE_SETTINGS = (1 << 1),
V3D_OFSDRAW_SHOW_GRIDFLOOR = (1 << 2),
} eV3DOffscreenDrawFlag;
/** #View3DShading.light */
typedef enum eV3DShadingLightingMode {
V3D_LIGHTING_FLAT = 0,
V3D_LIGHTING_STUDIO = 1,
V3D_LIGHTING_MATCAP = 2,
} eV3DShadingLightingMode;
/** #View3DShading.color_type, #View3DShading.wire_color_type */
typedef enum eV3DShadingColorType {
V3D_SHADING_MATERIAL_COLOR = 0,
V3D_SHADING_RANDOM_COLOR = 1,
V3D_SHADING_SINGLE_COLOR = 2,
V3D_SHADING_TEXTURE_COLOR = 3,
V3D_SHADING_OBJECT_COLOR = 4,
V3D_SHADING_VERTEX_COLOR = 5,
} eV3DShadingColorType;
/** #View3DShading.background_type */
typedef enum eV3DShadingBackgroundType {
V3D_SHADING_BACKGROUND_THEME = 0,
V3D_SHADING_BACKGROUND_WORLD = 1,
V3D_SHADING_BACKGROUND_VIEWPORT = 2,
} eV3DShadingBackgroundType;
#ifdef __cplusplus
}
#endif
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