Welcome to mirror list, hosted at ThFree Co, Russian Federation.

DNA_volume_types.h « makesdna « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: d6a3cdf04bfe22e9c66a48d91299eab92dff699b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

/** \file
 * \ingroup DNA
 */

#pragma once

#include "DNA_ID.h"

struct PackedFile;
struct VolumeGridVector;

typedef struct Volume_Runtime {
  /* OpenVDB Grids */
  struct VolumeGridVector *grids;

  /* Current frame in sequence for evaluated volume */
  int frame;

  /* Default simplify level for volume grids loaded from files. */
  int default_simplify_level;
} Volume_Runtime;

typedef struct VolumeDisplay {
  float density;
  int wireframe_type;
  int wireframe_detail;
  int interpolation_method;
  int axis_slice_method;
  int slice_axis;
  float slice_depth;
  int _pad[1];
} VolumeDisplay;

typedef struct VolumeRender {
  int precision;
  int space;
  float step_size;
  float clipping;
} VolumeRender;

typedef struct Volume {
  ID id;
  struct AnimData *adt; /* animation data (must be immediately after id) */

  /* File */
  char filepath[1024]; /* FILE_MAX */
  struct PackedFile *packedfile;

  /* Sequence */
  char is_sequence;
  char sequence_mode;
  char _pad1[2];
  int frame_start;
  int frame_duration;
  int frame_offset;

  /* Flag */
  int flag;

  /* Grids */
  int active_grid;

  /* Material */
  struct Material **mat;
  short totcol;
  short _pad2[3];

  /* Render & Display Settings */
  VolumeRender render;
  VolumeDisplay display;

  /* Draw Cache */
  void *batch_cache;

  /* Runtime Data */
  Volume_Runtime runtime;
} Volume;

/* Volume.flag */
enum {
  VO_DS_EXPAND = (1 << 0),
};

/* Volume.sequence_mode */
typedef enum VolumeSequenceMode {
  VOLUME_SEQUENCE_CLIP = 0,
  VOLUME_SEQUENCE_EXTEND = 1,
  VOLUME_SEQUENCE_REPEAT = 2,
  VOLUME_SEQUENCE_PING_PONG = 3,
} VolumeSequenceMode;

/* VolumeDisplay.wireframe_type */
typedef enum VolumeWireframeType {
  VOLUME_WIREFRAME_NONE = 0,
  VOLUME_WIREFRAME_BOUNDS = 1,
  VOLUME_WIREFRAME_BOXES = 2,
  VOLUME_WIREFRAME_POINTS = 3,
} VolumeWireframeType;

/* VolumeDisplay.wireframe_detail */
typedef enum VolumeWireframeDetail {
  VOLUME_WIREFRAME_COARSE = 0,
  VOLUME_WIREFRAME_FINE = 1,
} VolumeWireframeDetail;

/* VolumeRender.space */
typedef enum VolumeRenderSpace {
  VOLUME_SPACE_OBJECT = 0,
  VOLUME_SPACE_WORLD = 1,
} VolumeRenderSpace;

/* VolumeDisplay.interpolation_method */
typedef enum VolumeDisplayInterpMethod {
  VOLUME_DISPLAY_INTERP_LINEAR = 0,
  VOLUME_DISPLAY_INTERP_CUBIC = 1,
  VOLUME_DISPLAY_INTERP_CLOSEST = 2,
} VolumeDisplayInterpMethod;

/* VolumeDisplay.axis_slice_method */
typedef enum AxisAlignedSlicingMethod {
  VOLUME_AXIS_SLICE_FULL = 0,
  VOLUME_AXIS_SLICE_SINGLE = 1,
} AxisAlignedSlicingMethod;

/* VolumeDisplay.slice_axis */
typedef enum SliceAxis {
  VOLUME_SLICE_AXIS_AUTO = 0,
  VOLUME_SLICE_AXIS_X = 1,
  VOLUME_SLICE_AXIS_Y = 2,
  VOLUME_SLICE_AXIS_Z = 3,
} SliceAxis;

/* Only one material supported currently. */
#define VOLUME_MATERIAL_NR 1