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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Blender Foundation (2008).
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "BLO_sys_types.h"
#ifndef RNA_TYPES_H
#define RNA_TYPES_H
#ifdef __cplusplus
extern "C" {
#endif
struct ParameterList;
struct FunctionRNA;
struct PropertyRNA;
struct StructRNA;
struct BlenderRNA;
struct IDProperty;
struct bContext;
struct ReportList;
/* Pointer
*
* RNA pointers are not a single C pointer but include the type,
* and a pointer to the ID struct that owns the struct, since
* in some cases this information is needed to correctly get/set
* the properties and validate them. */
typedef struct PointerRNA {
struct {
void *data;
} id;
struct StructRNA *type;
void *data;
} PointerRNA;
typedef struct PropertyPointerRNA {
PointerRNA ptr;
struct PropertyRNA *prop;
} PropertyPointerRNA;
/* Property */
typedef enum PropertyType {
PROP_BOOLEAN = 0,
PROP_INT = 1,
PROP_FLOAT = 2,
PROP_STRING = 3,
PROP_ENUM = 4,
PROP_POINTER = 5,
PROP_COLLECTION = 6
} PropertyType;
/* also update rna_property_subtype_unit when you change this */
typedef enum PropertyUnit {
PROP_UNIT_NONE = (0<<16),
PROP_UNIT_LENGTH = (1<<16), /* m */
PROP_UNIT_AREA = (2<<16), /* m^2 */
PROP_UNIT_VOLUME = (3<<16), /* m^3 */
PROP_UNIT_MASS = (4<<16), /* kg */
PROP_UNIT_ROTATION = (5<<16), /* radians */
PROP_UNIT_TIME = (6<<16), /* frame */
PROP_UNIT_VELOCITY = (7<<16), /* m/s */
PROP_UNIT_ACCELERATION = (8<<16) /* m/(s^2) */
} PropertyUnit;
#define RNA_SUBTYPE_UNIT(subtype) ((subtype) & 0x00FF0000)
#define RNA_SUBTYPE_VALUE(subtype) ((subtype) & ~0x00FF0000)
#define RNA_SUBTYPE_UNIT_VALUE(subtype) ((subtype)>>16)
#define RNA_ENUM_BITFLAG_SIZE 32
/* also update enums in bpy_props.c when adding items here */
typedef enum PropertySubType {
PROP_NONE = 0,
/* strings */
PROP_FILEPATH = 1,
PROP_DIRPATH = 2,
PROP_FILENAME = 3,
/* numbers */
PROP_UNSIGNED = 13,
PROP_PERCENTAGE = 14,
PROP_FACTOR = 15,
PROP_ANGLE = 16|PROP_UNIT_ROTATION,
PROP_TIME = 17|PROP_UNIT_TIME,
PROP_DISTANCE = 18|PROP_UNIT_LENGTH,
/* number arrays */
PROP_COLOR = 20,
PROP_TRANSLATION = 21|PROP_UNIT_LENGTH,
PROP_DIRECTION = 22,
PROP_VELOCITY = 23|PROP_UNIT_VELOCITY,
PROP_ACCELERATION = 24|PROP_UNIT_ACCELERATION,
PROP_MATRIX = 25,
PROP_EULER = 26|PROP_UNIT_ROTATION,
PROP_QUATERNION = 27,
PROP_AXISANGLE = 28,
PROP_XYZ = 29,
PROP_XYZ_LENGTH = 29|PROP_UNIT_LENGTH,
PROP_COLOR_GAMMA = 30,
/* booleans */
PROP_LAYER = 40,
PROP_LAYER_MEMBER = 41
} PropertySubType;
/* Make sure enums are updated with thses */
typedef enum PropertyFlag {
/* editable means the property is editable in the user
* interface, properties are editable by default except
* for pointers and collections. */
PROP_EDITABLE = 1<<0,
/* this property is editable even if it is lib linked,
* meaning it will get lost on reload, but it's useful
* for editing. */
PROP_LIB_EXCEPTION = 1<<16,
/* animateable means the property can be driven by some
* other input, be it animation curves, expressions, ..
* properties are animateable by default except for pointers
* and collections */
PROP_ANIMATABLE = 1<<1,
/* icon */
PROP_ICONS_CONSECUTIVE = 1<<12,
/* hidden in the user interface */
PROP_HIDDEN = 1<<19,
/* function paramater flags */
PROP_REQUIRED = 1<<2,
PROP_OUTPUT = 1<<3,
PROP_RNAPTR = 1<<11,
/* registering */
PROP_REGISTER = 1<<4,
PROP_REGISTER_OPTIONAL = (1<<4)|(1<<5),
/* pointers */
PROP_ID_REFCOUNT = 1<<6,
/* disallow assigning a variable to its self, eg an object tracking its self
* only apply this to types that are derived from an ID ()*/
PROP_ID_SELF_CHECK = 1<<20,
PROP_NEVER_NULL = 1<<18,
/* currently only used for UI, this is similar to PROP_NEVER_NULL
* except that the value may be NULL at times, used for ObData, where an Empty's will be NULL
* but setting NULL on a mesh object is not possible. So, if its not NULL, setting NULL cant be done! */
PROP_NEVER_UNLINK = 1<<25,
/* flag contains multiple enums.
* note: not to be confused with prop->enumbitflags
* this exposes the flag as multiple options in python and the UI.
*
* note: these can't be animated so use with care.
*/
PROP_ENUM_FLAG = 1<<21,
/* need context for update function */
PROP_CONTEXT_UPDATE = 1<<22,
/* Use for arrays or for any data that should not have a referene kept
* most common case is functions that return arrays where the array */
PROP_THICK_WRAP = 1<<23,
/* internal flags */
PROP_BUILTIN = 1<<7,
PROP_EXPORT = 1<<8,
PROP_RUNTIME = 1<<9,
PROP_IDPROPERTY = 1<<10,
PROP_RAW_ACCESS = 1<<13,
PROP_RAW_ARRAY = 1<<14,
PROP_FREE_POINTERS = 1<<15,
PROP_DYNAMIC = 1<<17, /* for dynamic arrays, and retvals of type string */
PROP_ENUM_NO_CONTEXT = 1<<24 /* for enum that shouldn't be contextual */
} PropertyFlag;
typedef struct CollectionPropertyIterator {
/* internal */
PointerRNA parent;
PointerRNA builtin_parent;
struct PropertyRNA *prop;
void *internal;
int idprop;
int level;
/* external */
int valid;
PointerRNA ptr;
} CollectionPropertyIterator;
typedef struct CollectionPointerLink {
struct CollectionPointerLink *next, *prev;
PointerRNA ptr;
} CollectionPointerLink;
typedef enum RawPropertyType {
PROP_RAW_UNSET=-1,
PROP_RAW_INT, // XXX - abused for types that are not set, eg. MFace.verts, needs fixing.
PROP_RAW_SHORT,
PROP_RAW_CHAR,
PROP_RAW_DOUBLE,
PROP_RAW_FLOAT
} RawPropertyType;
typedef struct RawArray {
void *array;
RawPropertyType type;
int len;
int stride;
} RawArray;
typedef struct EnumPropertyItem {
int value;
const char *identifier;
int icon;
const char *name;
const char *description;
} EnumPropertyItem;
typedef EnumPropertyItem *(*EnumPropertyItemFunc)(struct bContext *C, PointerRNA *ptr, int *free);
typedef struct PropertyRNA PropertyRNA;
/* Parameter List */
typedef struct ParameterList {
/* storage for parameters */
void *data;
/* store the parameter size */
int alloc_size;
int arg_count, ret_count;
/* function passed at creation time */
struct FunctionRNA *func;
} ParameterList;
typedef struct ParameterIterator {
struct ParameterList *parms;
PointerRNA funcptr;
void *data;
int size, offset;
PropertyRNA *parm;
int valid;
} ParameterIterator;
/* mainly to avoid confusing casts */
typedef struct ParameterDynAlloc {
intptr_t array_tot; /* important, this breaks when set to an int */
void *array;
} ParameterDynAlloc;
/* Function */
typedef enum FunctionFlag {
FUNC_NO_SELF = 1, /* for static functions */
FUNC_USE_CONTEXT = 2,
FUNC_USE_REPORTS = 4,
FUNC_USE_SELF_ID = 2048,
/* registering */
FUNC_REGISTER = 8,
FUNC_REGISTER_OPTIONAL = 8|16,
/* internal flags */
FUNC_BUILTIN = 128,
FUNC_EXPORT = 256,
FUNC_RUNTIME = 512,
FUNC_FREE_POINTERS = 1024
} FunctionFlag;
typedef void (*CallFunc)(struct bContext *C, struct ReportList *reports, PointerRNA *ptr, ParameterList *parms);
typedef struct FunctionRNA FunctionRNA;
/* Struct */
typedef enum StructFlag {
/* indicates that this struct is an ID struct, and to use refcounting */
STRUCT_ID = 1,
STRUCT_ID_REFCOUNT = 2,
/* internal flags */
STRUCT_RUNTIME = 4,
STRUCT_GENERATED = 8,
STRUCT_FREE_POINTERS = 16,
STRUCT_NO_IDPROPERTIES = 32 /* Menu's and Panels don't need properties */
} StructFlag;
typedef int (*StructValidateFunc)(struct PointerRNA *ptr, void *data, int *have_function);
typedef int (*StructCallbackFunc)(struct bContext *C, struct PointerRNA *ptr, struct FunctionRNA *func, ParameterList *list);
typedef void (*StructFreeFunc)(void *data);
typedef struct StructRNA *(*StructRegisterFunc)(struct bContext *C, struct ReportList *reports, void *data,
const char *identifier, StructValidateFunc validate, StructCallbackFunc call, StructFreeFunc free);
typedef void (*StructUnregisterFunc)(const struct bContext *C, struct StructRNA *type);
typedef struct StructRNA StructRNA;
/* Blender RNA
*
* Root RNA data structure that lists all struct types. */
typedef struct BlenderRNA BlenderRNA;
/* Extending
*
* This struct must be embedded in *Type structs in
* order to make then definable through RNA. */
typedef struct ExtensionRNA {
void *data;
StructRNA *srna;
StructCallbackFunc call;
StructFreeFunc free;
} ExtensionRNA;
/* fake struct definitions, needed otherwise collections end up owning the C
* structs like 'Object' when defined first */
#define MainActions Main
#define MainArmatures Main
#define MainBrushes Main
#define MainCameras Main
#define MainCurves Main
#define MainFonts Main
#define MainGreasePencils Main
#define MainGroups Main
#define MainImages Main
#define MainLamps Main
#define MainLattices Main
#define MainLibraries Main
#define MainLineStyles Main
#define MainMaterials Main
#define MainMeshes Main
#define MainMetaBalls Main
#define MainNodeTrees Main
#define MainObjects Main
#define MainParticles Main
#define MainScenes Main
#define MainScreens Main
#define MainSounds Main
#define MainTexts Main
#define MainTextures Main
#define MainWindowManagers Main
#define MainWorlds Main
#ifdef __cplusplus
}
#endif
#endif /* RNA_TYPES_H */
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