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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* Contributor(s): Blender Foundation (2008), Nathan Letwory
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include "RNA_define.h"
#include "RNA_types.h"
#include "rna_internal.h"
#include "DNA_node_types.h"
#include "BKE_node.h"
#ifdef RNA_RUNTIME
StructRNA *rna_Node_refine(struct PointerRNA *ptr)
{
bNode *node= (bNode*)ptr->data;
switch(node->type) {
case SH_NODE_OUTPUT:
return &RNA_ShaderNodeOutput;
case SH_NODE_MATERIAL:
return &RNA_ShaderNodeMaterial;
/* XXX complete here */
default:
return &RNA_Node;
}
}
#else
static void rna_def_shader_node_output(BlenderRNA *brna)
{
StructRNA *srna;
srna= RNA_def_struct(brna, "ShaderNodeOutput", "ShaderNode");
RNA_def_struct_ui_text(srna, "Shader Node Output", "");
RNA_def_struct_sdna(srna, "bNode");
}
static void rna_def_shader_node_material(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna= RNA_def_struct(brna, "ShaderNodeMaterial", "ShaderNode");
RNA_def_struct_ui_text(srna, "Shader Node Material", "");
RNA_def_struct_sdna(srna, "bNode");
prop= RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "id");
RNA_def_property_struct_type(prop, "Material");
RNA_def_property_ui_text(prop, "Material", "");
prop= RNA_def_property(srna, "diffuse", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", SH_NODE_MAT_DIFF);
RNA_def_property_ui_text(prop, "Diffuse", "Material Node outputs Diffuse");
/* XXX add specular, negate normal */
}
static void rna_def_shader_node(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem node_type_items[] ={
{SH_NODE_OUTPUT, "OUTPUT", "Output", ""},
{SH_NODE_MATERIAL, "MATERIAL", "Material", ""},
{SH_NODE_RGB, "RGB", "RGB", ""},
{SH_NODE_VALUE, "VALUE", "Value", ""},
{SH_NODE_MIX_RGB, "MIX_RGB", "Mix RGB", ""},
{SH_NODE_VALTORGB, "VALUE_TO_RGB", "Value to RGB", ""},
{SH_NODE_RGBTOBW, "RGB_TO_BW", "RGB to BW", ""},
{SH_NODE_TEXTURE, "TEXTURE", "Texture", ""},
{SH_NODE_NORMAL, "NORMAL", "Normal", ""},
{SH_NODE_GEOMETRY, "GEOMETRY", "Geometry", ""},
{SH_NODE_MAPPING, "MAPPING", "Mapping", ""},
{SH_NODE_CURVE_VEC, "VECTOR_CURVES", "Vector Curves", ""},
{SH_NODE_CURVE_RGB, "RGB_CURVES", "RGB Curves", ""},
{SH_NODE_CAMERA, "CAMERA", "Camera", ""},
{SH_NODE_MATH, "MATH", "Math", ""},
{SH_NODE_VECT_MATH, "VECTOR_MATH", "Vector Math", ""},
{SH_NODE_SQUEEZE, "SQUEEZE", "Squeeze", ""},
{SH_NODE_MATERIAL_EXT, "MATERIAL_EXTENDED", "Material Extended", ""},
{SH_NODE_INVERT, "INVERT", "Invert", ""},
{SH_NODE_SEPRGB, "SEPARATE_RGB", "Seperate RGB", ""},
{SH_NODE_COMBRGB, "COMBINE_RGB", "Combine RGB", ""},
{SH_NODE_HUE_SAT, "HUE_SATURATION", "Hue/Saturation", ""},
{NODE_DYNAMIC, "SCRIPT", "Script", ""},
{0, NULL, NULL, NULL}};
srna= RNA_def_struct(brna, "ShaderNode", "Node");
RNA_def_struct_ui_text(srna, "Shader Node", "Material shader node.");
RNA_def_struct_sdna(srna, "bNode");
prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
RNA_def_property_enum_items(prop, node_type_items);
RNA_def_property_ui_text(prop, "Type", "");
/* specific types */
rna_def_shader_node_output(brna);
rna_def_shader_node_material(brna);
}
static void rna_def_node(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna= RNA_def_struct(brna, "Node", NULL);
RNA_def_struct_ui_text(srna, "Node", "Node in a node tree.");
RNA_def_struct_sdna(srna, "bNode");
RNA_def_struct_refine_func(srna, "rna_Node_refine");
prop= RNA_def_property(srna, "location", PROP_FLOAT, PROP_VECTOR);
RNA_def_property_float_sdna(prop, NULL, "locx");
RNA_def_property_array(prop, 2);
RNA_def_property_range(prop, -10000.0f, 10000.0f);
RNA_def_property_ui_text(prop, "Location", "");
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_ui_text(prop, "Name", "Node name.");
RNA_def_struct_name_property(srna, prop);
}
static void rna_def_nodetree(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna= RNA_def_struct(brna, "NodeTree", "ID");
RNA_def_struct_ui_text(srna, "Node Tree", "Node tree consisting of linked nodes used for materials, textures and compositing.");
RNA_def_struct_sdna(srna, "bNodeTree");
prop= RNA_def_property(srna, "nodes", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "nodes", NULL);
RNA_def_property_struct_type(prop, "Node");
RNA_def_property_ui_text(prop, "Nodes", "");
}
void RNA_def_nodetree(BlenderRNA *brna)
{
rna_def_nodetree(brna);
rna_def_node(brna);
rna_def_shader_node(brna);
}
#endif
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