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rna_scene.c « intern « makesrna « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/**
 * $Id$
 *
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * Contributor(s): Blender Foundation (2008).
 *
 * ***** END GPL LICENSE BLOCK *****
 */

#include <stdlib.h>

#include "RNA_define.h"
#include "RNA_enum_types.h"

#include "rna_internal.h"

#include "DNA_group_types.h"
#include "DNA_modifier_types.h"
#include "DNA_scene_types.h"
#include "DNA_userdef_types.h"

/* Include for Bake Options */
#include "RE_pipeline.h"

#ifdef WITH_QUICKTIME
#include "quicktime_export.h"
#endif

#ifdef WITH_FFMPEG
#include "BKE_writeffmpeg.h"
#include <libavcodec/avcodec.h> 
#include <libavformat/avformat.h>
#endif

#include "WM_types.h"

#include "BLI_threads.h"

EnumPropertyItem snap_target_items[] = {
	{SCE_SNAP_TARGET_CLOSEST, "CLOSEST", 0, "Closest", "Snap closest point onto target"},
	{SCE_SNAP_TARGET_CENTER, "CENTER", 0, "Center", "Snap center onto target"},
	{SCE_SNAP_TARGET_MEDIAN, "MEDIAN", 0, "Median", "Snap median onto target"},
	{SCE_SNAP_TARGET_ACTIVE, "ACTIVE", 0, "Active", "Snap active onto target"},
	{0, NULL, 0, NULL, NULL}};
	
EnumPropertyItem proportional_falloff_items[] ={
	{PROP_SMOOTH, "SMOOTH", ICON_SMOOTHCURVE, "Smooth", ""},
	{PROP_SPHERE, "SPHERE", ICON_SPHERECURVE, "Sphere", ""},
	{PROP_ROOT, "ROOT", ICON_ROOTCURVE, "Root", ""},
	{PROP_SHARP, "SHARP", ICON_SHARPCURVE, "Sharp", ""},
	{PROP_LIN, "LINEAR", ICON_LINCURVE, "Linear", ""},
	{PROP_CONST, "CONSTANT", ICON_NOCURVE, "Constant", ""},
	{PROP_RANDOM, "RANDOM", ICON_RNDCURVE, "Random", ""},
	{0, NULL, 0, NULL, NULL}};


EnumPropertyItem proportional_editing_items[] = {
	{PROP_EDIT_OFF, "DISABLED", ICON_PROP_OFF, "Disable", ""},
	{PROP_EDIT_ON, "ENABLED", ICON_PROP_ON, "Enable", ""},
	{PROP_EDIT_CONNECTED, "CONNECTED", ICON_PROP_CON, "Connected", ""},
	{0, NULL, 0, NULL, NULL}};

/* keep for operators, not used here */
EnumPropertyItem mesh_select_mode_items[] = {
	{SCE_SELECT_VERTEX, "VERTEX", ICON_VERTEXSEL, "Vertex", "Vertex selection mode"},
	{SCE_SELECT_EDGE, "EDGE", ICON_EDGESEL, "Edge", "Edge selection mode"},
	{SCE_SELECT_FACE, "FACE", ICON_FACESEL, "Face", "Face selection mode"},
	{0, NULL, 0, NULL, NULL}};

EnumPropertyItem snap_element_items[] = {
	{SCE_SNAP_MODE_INCREMENT, "INCREMENT", ICON_SNAP_INCREMENT, "Increment", "Snap to increments of grid"},
	{SCE_SNAP_MODE_VERTEX, "VERTEX", ICON_SNAP_VERTEX, "Vertex", "Snap to vertices"},
	{SCE_SNAP_MODE_EDGE, "EDGE", ICON_SNAP_EDGE, "Edge", "Snap to edges"},
	{SCE_SNAP_MODE_FACE, "FACE", ICON_SNAP_FACE, "Face", "Snap to faces"},
	{SCE_SNAP_MODE_VOLUME, "VOLUME", ICON_SNAP_VOLUME, "Volume", "Snap to volume"},
	{0, NULL, 0, NULL, NULL}};

EnumPropertyItem image_type_items[] = {
	{0, "", 0, "Image", NULL},
	{R_PNG, "PNG", ICON_FILE_IMAGE, "PNG", ""},
	{R_JPEG90, "JPEG", ICON_FILE_IMAGE, "JPEG", ""},
#ifdef WITH_OPENJPEG
	{R_JP2, "JPEG2000", ICON_FILE_IMAGE, "JPEG 2000", ""},
#endif
	{R_BMP, "BMP", ICON_FILE_IMAGE, "BMP", ""},
	{R_TARGA, "TARGA", ICON_FILE_IMAGE, "Targa", ""},
	{R_RAWTGA, "TARGA_RAW", ICON_FILE_IMAGE, "Targa Raw", ""},
	//{R_DDS, "DDS", ICON_FILE_IMAGE, "DDS", ""}, // XXX not yet implemented
	//{R_HAMX, "HAMX", ICON_FILE_IMAGE, "HamX", ""}, // should remove this format, 8bits are so 80's
	{R_IRIS, "IRIS", ICON_FILE_IMAGE, "Iris", ""},
	{0, "", 0, " ", NULL},
#ifdef WITH_OPENEXR
	{R_OPENEXR, "OPEN_EXR", ICON_FILE_IMAGE, "OpenEXR", ""},
	{R_MULTILAYER, "MULTILAYER", ICON_FILE_IMAGE, "MultiLayer", ""},
#endif
	{R_TIFF, "TIFF", ICON_FILE_IMAGE, "TIFF", ""},	// XXX only with G.have_libtiff
	{R_RADHDR, "HDR", ICON_FILE_IMAGE, "Radiance HDR", ""},
	{R_CINEON, "CINEON", ICON_FILE_IMAGE, "Cineon", ""},
	{R_DPX, "DPX", ICON_FILE_IMAGE, "DPX", ""},
	{0, "", 0, "Movie", NULL},
	{R_AVIRAW, "AVI_RAW", ICON_FILE_MOVIE, "AVI Raw", ""},
	{R_AVIJPEG, "AVI_JPEG", ICON_FILE_MOVIE, "AVI JPEG", ""},
#ifdef _WIN32
	{R_AVICODEC, "AVICODEC", ICON_FILE_MOVIE, "AVI Codec", ""},
#endif
#ifdef WITH_QUICKTIME
#	ifdef USE_QTKIT
	{R_QUICKTIME, "QUICKTIME_QTKIT", ICON_FILE_MOVIE, "QuickTime", ""},
#	else
	{R_QUICKTIME, "QUICKTIME_CARBON", ICON_FILE_MOVIE, "QuickTime", ""},
#	endif
#endif
#ifdef __sgi
	{R_MOVIE, "MOVIE", ICON_FILE_MOVIE, "Movie", ""},
#endif
#ifdef WITH_FFMPEG
	{R_H264, "H264", ICON_FILE_MOVIE, "H.264", ""},
	{R_XVID, "XVID", ICON_FILE_MOVIE, "Xvid", ""},
	{R_THEORA, "THEORA", ICON_FILE_MOVIE, "Ogg Theora", ""},
	{R_FFMPEG, "FFMPEG", ICON_FILE_MOVIE, "MPEG", ""},
#endif
	{R_FRAMESERVER, "FRAMESERVER", ICON_FILE_SCRIPT, "Frame Server", ""},
	{0, NULL, 0, NULL, NULL}};

#ifdef RNA_RUNTIME

#include "DNA_anim_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_mesh_types.h"

#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_depsgraph.h"
#include "BKE_image.h"
#include "BKE_mesh.h"
#include "BKE_sound.h"

#include "BLI_threads.h"
#include "BLI_editVert.h"

#include "WM_api.h"

#include "ED_info.h"
#include "ED_node.h"
#include "ED_view3d.h"
#include "ED_object.h"
#include "ED_mesh.h"
#include "ED_keyframing.h"

#include "RE_pipeline.h"

static PointerRNA rna_Scene_objects_get(CollectionPropertyIterator *iter)
{
	ListBaseIterator *internal= iter->internal;

	/* we are actually iterating a Base list, so override get */
	return rna_pointer_inherit_refine(&iter->parent, &RNA_Object, ((Base*)internal->link)->object);
}

static Base *rna_Scene_object_link(Scene *scene, ReportList *reports, Object *ob)
{
	Base *base;

	if (ob->type != OB_EMPTY && ob->data==NULL) {
		BKE_reportf(reports, RPT_ERROR, "Object \"%s\" is not an Empty type and has no Object Data set.", ob->id.name+2);
		return NULL;
	}

	if (object_in_scene(ob, scene)) {
		BKE_reportf(reports, RPT_ERROR, "Object \"%s\" is already in scene \"%s\".", ob->id.name+2, scene->id.name+2);
		return NULL;
	}

	base= scene_add_base(scene, ob);
	ob->id.us++;

	/* this is similar to what object_add_type and add_object do */
	ob->lay= base->lay= scene->lay;
	ob->recalc |= OB_RECALC;

	DAG_scene_sort(scene);

	return base;
}

static void rna_Scene_object_unlink(Scene *scene, bContext *C, ReportList *reports, Object *ob)
{
	Base *base= object_in_scene(ob, scene);
	if (!base) {
		BKE_report(reports, RPT_ERROR, "Object is not in this scene.");
		return;
	}
	if (base==scene->basact && ob->mode != OB_MODE_OBJECT) {
		BKE_report(reports, RPT_ERROR, "Object must be in 'Object Mode' to unlink.");
		return;
	}

	/* as long as ED_base_object_free_and_unlink calls free_libblock_us, we don't have to decrement ob->id.us */
	ED_base_object_free_and_unlink(scene, base);

	/* needed otherwise the depgraph will contain free'd objects which can crash, see [#20958] */
	DAG_scene_sort(scene);
	DAG_ids_flush_update(0);

	WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
}

static void rna_Scene_skgen_etch_template_set(PointerRNA *ptr, PointerRNA value)
{
	ToolSettings *ts = (ToolSettings*)ptr->data;
	if(value.data && ((Object*)value.data)->type == OB_ARMATURE)
		ts->skgen_template = value.data;
	else
		ts->skgen_template = NULL;
}

static PointerRNA rna_Scene_active_object_get(PointerRNA *ptr)
{
	Scene *scene= (Scene*)ptr->data;
	return rna_pointer_inherit_refine(ptr, &RNA_Object, scene->basact ? scene->basact->object : NULL);
}

static void rna_Scene_active_object_set(PointerRNA *ptr, PointerRNA value)
{
	Scene *scene= (Scene*)ptr->data;
	if(value.data)
		scene->basact= object_in_scene((Object*)value.data, scene);
	else
		scene->basact= NULL;
}

static void rna_Scene_set_set(PointerRNA *ptr, PointerRNA value)
{
	Scene *scene= (Scene*)ptr->data;
	Scene *set= (Scene*)value.data;
	Scene *nested_set;

	for(nested_set= set; nested_set; nested_set= nested_set->set) {
		if(nested_set==scene)
			return;
	}

	scene->set= set;
}

static void rna_Scene_layer_set(PointerRNA *ptr, const int *values)
{
	Scene *scene= (Scene*)ptr->data;

	scene->lay= ED_view3d_scene_layer_set(scene->lay, values);
}

static void rna_Scene_layer_update(Main *bmain, Scene *unused, PointerRNA *ptr)
{
	Scene *scene= (Scene*)ptr->data;

	ED_view3d_scene_layers_update(bmain, scene);
}

static void rna_Scene_current_frame_set(PointerRNA *ptr, int value)
{
	Scene *data= (Scene*)ptr->data;
	
	/* if negative frames aren't allowed, then we can't use them */
	FRAMENUMBER_MIN_CLAMP(value);
	data->r.cfra= value;
}

static void rna_Scene_start_frame_set(PointerRNA *ptr, int value)
{
	Scene *data= (Scene*)ptr->data;
	/* MINFRAME not MINAFRAME, since some output formats can't taken negative frames */
	CLAMP(value, MINFRAME, data->r.efra); 
	data->r.sfra= value;
}

static void rna_Scene_end_frame_set(PointerRNA *ptr, int value)
{
	Scene *data= (Scene*)ptr->data;
	CLAMP(value, data->r.sfra, MAXFRAME);
	data->r.efra= value;
}

static void rna_Scene_use_preview_range_set(PointerRNA *ptr, int value)
{
	Scene *data= (Scene*)ptr->data;
	
	if (value) {
		/* copy range from scene if not set before */
		if ((data->r.psfra == data->r.pefra) && (data->r.psfra == 0)) {
			data->r.psfra= data->r.sfra;
			data->r.pefra= data->r.efra;
		}
		
		data->r.flag |= SCER_PRV_RANGE;
	}
	else
		data->r.flag &= ~SCER_PRV_RANGE;
}


static void rna_Scene_preview_range_start_frame_set(PointerRNA *ptr, int value)
{
	Scene *data= (Scene*)ptr->data;
	
	/* check if enabled already */
	if ((data->r.flag & SCER_PRV_RANGE) == 0) {
		/* set end of preview range to end frame, then clamp as per normal */
		// TODO: or just refuse to set instead?
		data->r.pefra= data->r.efra;
	}
	
	/* now set normally */
	CLAMP(value, MINAFRAME, data->r.pefra);
	data->r.psfra= value;
}

static void rna_Scene_preview_range_end_frame_set(PointerRNA *ptr, int value)
{
	Scene *data= (Scene*)ptr->data;
	
	/* check if enabled already */
	if ((data->r.flag & SCER_PRV_RANGE) == 0) {
		/* set start of preview range to start frame, then clamp as per normal */
		// TODO: or just refuse to set instead?
		data->r.psfra= data->r.sfra; 
	}
	
	/* now set normally */
	CLAMP(value, data->r.psfra, MAXFRAME);
	data->r.pefra= value;
}

static void rna_Scene_frame_update(bContext *C, PointerRNA *ptr)
{
	//Scene *scene= ptr->id.data;
	//ED_update_for_newframe(C);
	sound_seek_scene(C);
}

static PointerRNA rna_Scene_active_keying_set_get(PointerRNA *ptr)
{
	Scene *scene= (Scene *)ptr->data;
	return rna_pointer_inherit_refine(ptr, &RNA_KeyingSet, ANIM_scene_get_active_keyingset(scene));
}

static void rna_Scene_active_keying_set_set(PointerRNA *ptr, PointerRNA value)
{
	Scene *scene= (Scene *)ptr->data;
	KeyingSet *ks= (KeyingSet*)value.data;
	
	scene->active_keyingset= ANIM_scene_get_keyingset_index(scene, ks);
}

#if 0 // XXX: these need to be fixed up first...
static void rna_Scene_active_keying_set_index_range(PointerRNA *ptr, int *min, int *max)
{
	Scene *scene= (Scene *)ptr->data;
	
	// FIXME: would need access to builtin keyingsets list to count min...
	*min= 0;
	*max= 0;
}
#endif

// XXX: evil... builtin_keyingsets is defined in keyingsets.c!
// TODO: make API function to retrieve this...
extern ListBase builtin_keyingsets;

static void rna_Scene_all_keyingsets_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
	Scene *scene= (Scene*)ptr->data;
	
	/* start going over the scene KeyingSets first, while we still have pointer to it 
	 * but only if we have any Keying Sets to use...
	 */
	if (scene->keyingsets.first)
		rna_iterator_listbase_begin(iter, &scene->keyingsets, NULL);
	else
		rna_iterator_listbase_begin(iter, &builtin_keyingsets, NULL);
}

static void rna_Scene_all_keyingsets_next(CollectionPropertyIterator *iter)
{
	ListBaseIterator *internal= iter->internal;
	KeyingSet *ks= (KeyingSet*)internal->link;
	
	/* if we've run out of links in Scene list, jump over to the builtins list unless we're there already */
	if ((ks->next == NULL) && (ks != builtin_keyingsets.last))
		internal->link= (Link*)builtin_keyingsets.first;
	else
		internal->link= (Link*)ks->next;
		
	iter->valid= (internal->link != NULL);
}


static char *rna_RenderSettings_path(PointerRNA *ptr)
{
	return BLI_sprintfN("render");
}

static int rna_RenderSettings_threads_get(PointerRNA *ptr)
{
	RenderData *rd= (RenderData*)ptr->data;

	if(rd->mode & R_FIXED_THREADS)
		return rd->threads;
	else
		return BLI_system_thread_count();
}

static int rna_RenderSettings_is_movie_fomat_get(PointerRNA *ptr)
{
	RenderData *rd= (RenderData*)ptr->data;
	return BKE_imtype_is_movie(rd->imtype);
}

static int rna_RenderSettings_save_buffers_get(PointerRNA *ptr)
{
	RenderData *rd= (RenderData*)ptr->data;
	if(rd->mode & R_BORDER)
		return 0;
	else
		return (rd->scemode & (R_EXR_TILE_FILE|R_FULL_SAMPLE)) != 0;
}

static int rna_RenderSettings_full_sample_get(PointerRNA *ptr)
{
	RenderData *rd= (RenderData*)ptr->data;

	return (rd->scemode & R_FULL_SAMPLE) && !(rd->mode & R_BORDER);
}

static void rna_RenderSettings_file_format_set(PointerRNA *ptr, int value)
{
	RenderData *rd= (RenderData*)ptr->data;

	rd->imtype= value;
#ifdef WITH_FFMPEG
	ffmpeg_verify_image_type(rd);
#endif
#ifdef WITH_QUICKTIME
	quicktime_verify_image_type(rd);
#endif
}

static int rna_SceneRender_file_ext_length(PointerRNA *ptr)
{
	RenderData *rd= (RenderData*)ptr->data;
	char ext[8];
	ext[0]= '\0';
	BKE_add_image_extension(ext, rd->imtype);
	return strlen(ext);
}

static void rna_SceneRender_file_ext_get(PointerRNA *ptr, char *str)
{
	RenderData *rd= (RenderData*)ptr->data;
	BKE_add_image_extension(str, rd->imtype);
}

void rna_RenderSettings_jpeg2k_preset_update(RenderData *rd)
{
	rd->subimtype &= ~(R_JPEG2K_12BIT|R_JPEG2K_16BIT | R_JPEG2K_CINE_PRESET|R_JPEG2K_CINE_48FPS);
	
	switch(rd->jp2_depth) {
	case 8:		break;
	case 12:	rd->subimtype |= R_JPEG2K_12BIT; break;
	case 16:	rd->subimtype |= R_JPEG2K_16BIT; break;
	}
	
	switch(rd->jp2_preset) {
	case 1: rd->subimtype |= R_JPEG2K_CINE_PRESET;						break;
	case 2: rd->subimtype |= R_JPEG2K_CINE_PRESET|R_JPEG2K_CINE_48FPS;	break;
	case 3: rd->subimtype |= R_JPEG2K_CINE_PRESET;						break;
	case 4: rd->subimtype |= R_JPEG2K_CINE_PRESET;						break;
	case 5: rd->subimtype |= R_JPEG2K_CINE_PRESET|R_JPEG2K_CINE_48FPS;	break;
	case 6: rd->subimtype |= R_JPEG2K_CINE_PRESET;						break;
	case 7: rd->subimtype |= R_JPEG2K_CINE_PRESET|R_JPEG2K_CINE_48FPS;	break;
	}
}

#ifdef WITH_OPENJPEG
static void rna_RenderSettings_jpeg2k_preset_set(PointerRNA *ptr, int value)
{
	RenderData *rd= (RenderData*)ptr->data;
	rd->jp2_preset= value;
	rna_RenderSettings_jpeg2k_preset_update(rd);
}

static void rna_RenderSettings_jpeg2k_depth_set(PointerRNA *ptr, int value)
{
	RenderData *rd= (RenderData*)ptr->data;
	rd->jp2_depth= value;
	rna_RenderSettings_jpeg2k_preset_update(rd);
}
#endif

#ifdef WITH_QUICKTIME
static int rna_RenderSettings_qtcodecsettings_codecType_get(PointerRNA *ptr)
{
	RenderData *rd= (RenderData*)ptr->data;
	
	return quicktime_rnatmpvalue_from_codectype(rd->qtcodecsettings.codecType);
}

static void rna_RenderSettings_qtcodecsettings_codecType_set(PointerRNA *ptr, int value)
{
	RenderData *rd= (RenderData*)ptr->data;

	rd->qtcodecsettings.codecType = quicktime_codecType_from_rnatmpvalue(value);
}

static EnumPropertyItem *rna_RenderSettings_qtcodecsettings_codecType_itemf(bContext *C, PointerRNA *ptr, int *free)
{
	EnumPropertyItem *item= NULL;
	EnumPropertyItem tmp = {0, "", 0, "", ""};
	QuicktimeCodecTypeDesc *codecTypeDesc;
	int i=1, totitem= 0;
	char id[5];
	
	for(i=0;i<quicktime_get_num_codecs();i++) {
		codecTypeDesc = quicktime_get_codecType_desc(i);
		if (!codecTypeDesc) break;
		
		tmp.value= codecTypeDesc->rnatmpvalue;
		*((int*)id) = codecTypeDesc->codecType;
		id[4] = 0;
		tmp.identifier= id; 
		tmp.name= codecTypeDesc->codecName;
		RNA_enum_item_add(&item, &totitem, &tmp);
	}
	
	RNA_enum_item_end(&item, &totitem);
	*free= 1;
	
	return item;	
}	
#endif

static int rna_RenderSettings_active_layer_index_get(PointerRNA *ptr)
{
	RenderData *rd= (RenderData*)ptr->data;
	return rd->actlay;
}

static void rna_RenderSettings_active_layer_index_set(PointerRNA *ptr, int value)
{
	RenderData *rd= (RenderData*)ptr->data;
	rd->actlay= value;
}

static void rna_RenderSettings_active_layer_index_range(PointerRNA *ptr, int *min, int *max)
{
	RenderData *rd= (RenderData*)ptr->data;

	*min= 0;
	*max= BLI_countlist(&rd->layers)-1;
	*max= MAX2(0, *max);
}

static void rna_RenderSettings_engine_set(PointerRNA *ptr, int value)
{
	RenderData *rd= (RenderData*)ptr->data;
	RenderEngineType *type= BLI_findlink(&R_engines, value);

	if(type)
		BLI_strncpy(rd->engine, type->idname, sizeof(rd->engine));
}

static EnumPropertyItem *rna_RenderSettings_engine_itemf(bContext *C, PointerRNA *ptr, int *free)
{
	RenderEngineType *type;
	EnumPropertyItem *item= NULL;
	EnumPropertyItem tmp = {0, "", 0, "", ""};
	int a=0, totitem= 0;

	for(type=R_engines.first; type; type=type->next, a++) {
		tmp.value= a;
		tmp.identifier= type->idname;
		tmp.name= type->name;
		RNA_enum_item_add(&item, &totitem, &tmp);
	}
	
	RNA_enum_item_end(&item, &totitem);
	*free= 1;

	return item;
}

static int rna_RenderSettings_engine_get(PointerRNA *ptr)
{
	RenderData *rd= (RenderData*)ptr->data;
	RenderEngineType *type;
	int a= 0;

	for(type=R_engines.first; type; type=type->next, a++)
		if(strcmp(type->idname, rd->engine) == 0)
			return a;
	
	return 0;
}

static void rna_RenderSettings_color_management_update(Main *bmain, Scene *unused, PointerRNA *ptr)
{
	/* reset image nodes */
	Scene *scene= (Scene*)ptr->id.data;
	bNodeTree *ntree=scene->nodetree;
	bNode *node;
	
	if(ntree && scene->use_nodes) {
		for (node=ntree->nodes.first; node; node=node->next) {
			if (ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_IMAGE)) {
				ED_node_changed_update(&scene->id, node);
				WM_main_add_notifier(NC_NODE|NA_EDITED, node);
				
				if (node->type == CMP_NODE_IMAGE)
					BKE_image_signal((Image *)node->id, NULL, IMA_SIGNAL_RELOAD);
			}
		}
	}
}

static void rna_SceneRenderLayer_name_set(PointerRNA *ptr, const char *value)
{
	Scene *scene= (Scene*)ptr->id.data;
	SceneRenderLayer *rl= (SceneRenderLayer*)ptr->data;

	BLI_strncpy(rl->name, value, sizeof(rl->name));

	if(scene->nodetree) {
		bNode *node;
		int index= BLI_findindex(&scene->r.layers, rl);

		for(node= scene->nodetree->nodes.first; node; node= node->next) {
			if(node->type==CMP_NODE_R_LAYERS && node->id==NULL) {
				if(node->custom1==index)
					BLI_strncpy(node->name, rl->name, NODE_MAXSTR);
			}
		}
	}
}

static int rna_RenderSettings_multiple_engines_get(PointerRNA *ptr)
{
	return (BLI_countlist(&R_engines) > 1);
}

static int rna_RenderSettings_use_game_engine_get(PointerRNA *ptr)
{
	RenderData *rd= (RenderData*)ptr->data;
	RenderEngineType *type;

	for(type=R_engines.first; type; type=type->next)
		if(strcmp(type->idname, rd->engine) == 0)
			return (type->flag & RE_GAME);
	
	return 0;
}

static void rna_SceneRenderLayer_layer_set(PointerRNA *ptr, const int *values)
{
	SceneRenderLayer *rl= (SceneRenderLayer*)ptr->data;
	rl->lay= ED_view3d_scene_layer_set(rl->lay, values);
}

static void rna_SceneRenderLayer_pass_update(Main *bmain, Scene *unused, PointerRNA *ptr)
{
	Scene *scene= (Scene*)ptr->id.data;

	if(scene->nodetree)
		ntreeCompositForceHidden(scene->nodetree, scene);
}

static void rna_Scene_use_nodes_set(PointerRNA *ptr, int value)
{
	Scene *scene= (Scene*)ptr->data;

	scene->use_nodes= value;
	if(scene->use_nodes && scene->nodetree==NULL)
		ED_node_composit_default(scene);
}

static void rna_Physics_update(Main *bmain, Scene *unused, PointerRNA *ptr)
{
	Scene *scene= (Scene*)ptr->id.data;
	Base *base;

	for(base = scene->base.first; base; base=base->next)
		BKE_ptcache_object_reset(scene, base->object, PTCACHE_RESET_DEPSGRAPH);
}

static void rna_Scene_editmesh_select_mode_set(PointerRNA *ptr, const int *value)
{
	Scene *scene= (Scene*)ptr->id.data;
	ToolSettings *ts = (ToolSettings*)ptr->data;
	int flag = (value[0] ? SCE_SELECT_VERTEX:0) | (value[1] ? SCE_SELECT_EDGE:0) | (value[2] ? SCE_SELECT_FACE:0);

	if(flag) {
		ts->selectmode = flag;

		if(scene->basact) {
			Mesh *me= get_mesh(scene->basact->object);
			if(me && me->edit_mesh && me->edit_mesh->selectmode != flag) {
				me->edit_mesh->selectmode= flag;
				EM_selectmode_set(me->edit_mesh);
			}
		}
	}
}

static void rna_Scene_editmesh_select_mode_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
	Mesh *me= NULL;

	if(scene->basact) {
		me= get_mesh(scene->basact->object);
		if(me && me->edit_mesh==NULL)
			me= NULL;
	}

	WM_main_add_notifier(NC_GEOM|ND_SELECT, me);
	WM_main_add_notifier(NC_SCENE|ND_TOOLSETTINGS, NULL);
}

static void object_simplify_update(Object *ob)
{
	ModifierData *md;

	for(md=ob->modifiers.first; md; md=md->next)
		if(ELEM3(md->type, eModifierType_Subsurf, eModifierType_Multires, eModifierType_ParticleSystem))
			ob->recalc |= OB_RECALC_DATA;
	
	if(ob->dup_group) {
		GroupObject *gob;

		for(gob=ob->dup_group->gobject.first; gob; gob=gob->next)
			object_simplify_update(gob->ob);
	}
}

static void rna_Scene_simplify_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
	Base *base;

	for(base= scene->base.first; base; base= base->next)
		object_simplify_update(base->object);
	
	DAG_ids_flush_update(0);
	WM_main_add_notifier(NC_GEOM|ND_DATA, NULL);
}

static int rna_Scene_sync_mode_get(PointerRNA *ptr)
{
	Scene *scene= (Scene*)ptr->data;
	if(scene->audio.flag & AUDIO_SYNC)
		return AUDIO_SYNC;
	return scene->flag & SCE_FRAME_DROP;
}

static void rna_Scene_sync_mode_set(PointerRNA *ptr, int value)
{
	Scene *scene= (Scene*)ptr->data;

	if(value == AUDIO_SYNC)
		scene->audio.flag |= AUDIO_SYNC;
	else if(value == SCE_FRAME_DROP)
	{
		scene->audio.flag &= ~AUDIO_SYNC;
		scene->flag |= SCE_FRAME_DROP;
	}
	else
	{
		scene->audio.flag &= ~AUDIO_SYNC;
		scene->flag &= ~SCE_FRAME_DROP;
	}
}

static int rna_GameSettings_auto_start_get(PointerRNA *ptr)
{
	if (G.fileflags & G_FILE_AUTOPLAY)
		return 1;

	return 0;
}

static void rna_GameSettings_auto_start_set(PointerRNA *ptr, int value)
{
	if(value)
		G.fileflags |= G_FILE_AUTOPLAY;
	else
		G.fileflags &= ~G_FILE_AUTOPLAY;
}


static TimeMarker *rna_TimeLine_add(Scene *scene, char name[])
{
	TimeMarker *marker = MEM_callocN(sizeof(TimeMarker), "TimeMarker");
	marker->flag= SELECT;
	marker->frame= 1;
	BLI_strncpy(marker->name, name, sizeof(marker->name));
	BLI_addtail(&scene->markers, marker);
	return marker;
}

static void rna_TimeLine_remove(Scene *scene, ReportList *reports, TimeMarker *marker)
{
	/* try to remove the F-Curve from the action */
	if (!BLI_remlink_safe(&scene->markers, marker)) {
		BKE_reportf(reports, RPT_ERROR, "TimelineMarker '%s' not found in action '%s'", marker->name, scene->id.name+2);
		return;
	}

	/* XXX, invalidates PyObject */
	MEM_freeN(marker);
}

#else

static void rna_def_transform_orientation(BlenderRNA *brna)
{
	StructRNA *srna;
	PropertyRNA *prop;

	int matrix_dimsize[]= {3, 3};
	
	srna= RNA_def_struct(brna, "TransformOrientation", NULL);
	
	prop= RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX);
	RNA_def_property_float_sdna(prop, NULL, "mat");
	RNA_def_property_multi_array(prop, 2, matrix_dimsize);
	RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
	
	prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
	RNA_def_property_string_sdna(prop, NULL, "name");
	RNA_def_struct_name_property(srna, prop);
	RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
}

static void rna_def_tool_settings(BlenderRNA  *brna)
{
	StructRNA *srna;
	PropertyRNA *prop;

	static EnumPropertyItem uv_select_mode_items[] = {
		{UV_SELECT_VERTEX, "VERTEX", ICON_UV_VERTEXSEL, "Vertex", "Vertex selection mode"},
		{UV_SELECT_EDGE, "EDGE", ICON_UV_EDGESEL, "Edge", "Edge selection mode"},
		{UV_SELECT_FACE, "FACE", ICON_UV_FACESEL, "Face", "Face selection mode"},
		{UV_SELECT_ISLAND, "ISLAND", ICON_UV_ISLANDSEL, "Island", "Island selection mode"},
		{0, NULL, 0, NULL, NULL}};

	static EnumPropertyItem auto_key_items[] = {
		{AUTOKEY_MODE_NORMAL, "ADD_REPLACE_KEYS", 0, "Add & Replace", ""},
		{AUTOKEY_MODE_EDITKEYS, "REPLACE_KEYS", 0, "Replace", ""},
		{0, NULL, 0, NULL, NULL}};

	static EnumPropertyItem retarget_roll_items[] = {
		{SK_RETARGET_ROLL_NONE, "NONE", 0, "None", "Don't adjust roll"},
		{SK_RETARGET_ROLL_VIEW, "VIEW", 0, "View", "Roll bones to face the view"},
		{SK_RETARGET_ROLL_JOINT, "JOINT", 0, "Joint", "Roll bone to original joint plane offset"},
		{0, NULL, 0, NULL, NULL}};
	
	static EnumPropertyItem sketch_convert_items[] = {
		{SK_CONVERT_CUT_FIXED, "FIXED", 0, "Fixed", "Subdivide stroke in fixed number of bones"},
		{SK_CONVERT_CUT_LENGTH, "LENGTH", 0, "Length", "Subdivide stroke in bones of specific length"},
		{SK_CONVERT_CUT_ADAPTATIVE, "ADAPTIVE", 0, "Adaptive", "Subdivide stroke adaptively, with more subdivision in curvier parts"},
		{SK_CONVERT_RETARGET, "RETARGET", 0, "Retarget", "Retarget template bone chain to stroke"},
		{0, NULL, 0, NULL, NULL}};

	static EnumPropertyItem edge_tag_items[] = {
		{EDGE_MODE_SELECT, "SELECT", 0, "Select", ""},
		{EDGE_MODE_TAG_SEAM, "SEAM", 0, "Tag Seam", ""},
		{EDGE_MODE_TAG_SHARP, "SHARP", 0, "Tag Sharp", ""},
		{EDGE_MODE_TAG_CREASE, "CREASE", 0, "Tag Crease", ""},
		{EDGE_MODE_TAG_BEVEL, "BEVEL", 0, "Tag Bevel", ""},
		{0, NULL, 0, NULL, NULL}};

	srna= RNA_def_struct(brna, "ToolSettings", NULL);
	RNA_def_struct_ui_text(srna, "Tool Settings", "");
	
	prop= RNA_def_property(srna, "sculpt", PROP_POINTER, PROP_NONE);
	RNA_def_property_struct_type(prop, "Sculpt");
	RNA_def_property_ui_text(prop, "Sculpt", "");
	
	prop = RNA_def_property(srna, "auto_normalize", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "auto_normalize", 1);
	RNA_def_property_ui_text(prop, "WPaint Auto-Normalize", 
		"Ensure all bone-deforming vertex groups add up to 1.0 while "
		 "weight painting");

	prop= RNA_def_property(srna, "vertex_paint", PROP_POINTER, PROP_NONE);
	RNA_def_property_pointer_sdna(prop, NULL, "vpaint");
	RNA_def_property_ui_text(prop, "Vertex Paint", "");

	prop= RNA_def_property(srna, "weight_paint", PROP_POINTER, PROP_NONE);
	RNA_def_property_pointer_sdna(prop, NULL, "wpaint");
	RNA_def_property_ui_text(prop, "Weight Paint", "");

	prop= RNA_def_property(srna, "image_paint", PROP_POINTER, PROP_NONE);
	RNA_def_property_pointer_sdna(prop, NULL, "imapaint");
	RNA_def_property_ui_text(prop, "Image Paint", "");

	prop= RNA_def_property(srna, "particle_edit", PROP_POINTER, PROP_NONE);
	RNA_def_property_pointer_sdna(prop, NULL, "particle");
	RNA_def_property_ui_text(prop, "Particle Edit", "");

	/* Transform */
	prop= RNA_def_property(srna, "proportional_editing", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "proportional");
	RNA_def_property_enum_items(prop, proportional_editing_items);
	RNA_def_property_ui_text(prop, "Proportional Editing", "Proportional editing mode");
	RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */

	prop= RNA_def_property(srna, "proportional_editing_falloff", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "prop_mode");
	RNA_def_property_enum_items(prop, proportional_falloff_items);
	RNA_def_property_ui_text(prop, "Proportional Editing Falloff", "Falloff type for proportional editing mode");
	RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */

	prop= RNA_def_property(srna, "normal_size", PROP_FLOAT, PROP_DISTANCE);
	RNA_def_property_float_sdna(prop, NULL, "normalsize");
	RNA_def_property_ui_text(prop, "Normal Size", "Display size for normals in the 3D view");
	RNA_def_property_range(prop, 0.00001, 1000.0);
	RNA_def_property_ui_range(prop, 0.01, 10.0, 10.0, 2);
	RNA_def_property_update(prop, NC_GEOM|ND_DATA, NULL);

	prop= RNA_def_property(srna, "automerge_editing", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "automerge", 0);
	RNA_def_property_ui_text(prop, "AutoMerge Editing", "Automatically merge vertices moved to the same location");

	prop= RNA_def_property(srna, "snap", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP);
	RNA_def_property_ui_text(prop, "Snap", "Snap during transform");
	RNA_def_property_ui_icon(prop, ICON_SNAP_OFF, 1);
	RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */

	prop= RNA_def_property(srna, "snap_align_rotation", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_ROTATE);
	RNA_def_property_ui_text(prop, "Snap Align Rotation", "Align rotation with the snapping target");
	RNA_def_property_ui_icon(prop, ICON_SNAP_NORMAL, 0);
	RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */

	prop= RNA_def_property(srna, "snap_element", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "snap_mode");
	RNA_def_property_enum_items(prop, snap_element_items);
	RNA_def_property_ui_text(prop, "Snap Element", "Type of element to snap to");
	RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */

	prop= RNA_def_property(srna, "snap_target", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "snap_target");
	RNA_def_property_enum_items(prop, snap_target_items);
	RNA_def_property_ui_text(prop, "Snap Target", "Which part to snap onto the target");
	RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */

	prop= RNA_def_property(srna, "snap_peel_object", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_PEEL_OBJECT);
	RNA_def_property_ui_text(prop, "Snap Peel Object", "Consider objects as whole when finding volume center");
	RNA_def_property_ui_icon(prop, ICON_SNAP_PEEL_OBJECT, 0);
	RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
	
	prop= RNA_def_property(srna, "snap_project", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_PROJECT);
	RNA_def_property_ui_text(prop, "Project Individual Elements", "Project vertices on the surface of other objects");
	RNA_def_property_ui_icon(prop, ICON_RETOPO, 0);
	RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */

	/* Auto Keying */
	prop= RNA_def_property(srna, "use_auto_keying", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "autokey_mode", AUTOKEY_ON);
	RNA_def_property_ui_text(prop, "Auto Keying", "Automatic keyframe insertion for Objects and Bones");
	
	prop= RNA_def_property(srna, "autokey_mode", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "autokey_mode");
	RNA_def_property_enum_items(prop, auto_key_items);
	RNA_def_property_ui_text(prop, "Auto-Keying Mode", "Mode of automatic keyframe insertion for Objects and Bones");
	
	prop= RNA_def_property(srna, "record_with_nla", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "autokey_flag", ANIMRECORD_FLAG_WITHNLA);
	RNA_def_property_ui_text(prop, "Layered", "Add a new NLA Track + Strip for every loop/pass made over the animation to allow non-destructive tweaking");

	/* UV */
	prop= RNA_def_property(srna, "uv_selection_mode", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "uv_selectmode");
	RNA_def_property_enum_items(prop, uv_select_mode_items);
	RNA_def_property_ui_text(prop, "UV Selection Mode", "UV selection and display mode");
	RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL);

	prop= RNA_def_property(srna, "uv_sync_selection", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "uv_flag", UV_SYNC_SELECTION);
	RNA_def_property_ui_text(prop, "UV Sync Selection", "Keep UV and edit mode mesh selection in sync");
	RNA_def_property_ui_icon(prop, ICON_EDIT, 0);
	RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL);

	prop= RNA_def_property(srna, "uv_local_view", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "uv_flag", UV_SHOW_SAME_IMAGE);
	RNA_def_property_ui_text(prop, "UV Local View", "Draw only faces with the currently displayed image assigned");
	RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL);

	/* Mesh */
	prop= RNA_def_property(srna, "mesh_selection_mode", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "selectmode", 1);
	RNA_def_property_array(prop, 3);
	RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_editmesh_select_mode_set");
	RNA_def_property_ui_text(prop, "Mesh Selection Mode", "Which mesh elements selection works on");
	RNA_def_property_update(prop, 0, "rna_Scene_editmesh_select_mode_update");

	prop= RNA_def_property(srna, "vertex_group_weight", PROP_FLOAT, PROP_FACTOR);
	RNA_def_property_float_sdna(prop, NULL, "vgroup_weight");
	RNA_def_property_ui_text(prop, "Vertex Group Weight", "Weight to assign in vertex groups");

	/* use with MESH_OT_select_shortest_path */
	prop= RNA_def_property(srna, "edge_path_mode", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "edge_mode");
	RNA_def_property_enum_items(prop, edge_tag_items);
	RNA_def_property_ui_text(prop, "Edge Tag Mode", "The edge flag to tag when selecting the shortest path");

	/* etch-a-ton */
	prop= RNA_def_property(srna, "bone_sketching", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "bone_sketching", BONE_SKETCHING);
	RNA_def_property_ui_text(prop, "Use Bone Sketching", "DOC BROKEN");
//	RNA_def_property_ui_icon(prop, ICON_EDIT, 0);

	prop= RNA_def_property(srna, "etch_quick", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "bone_sketching", BONE_SKETCHING_QUICK);
	RNA_def_property_ui_text(prop, "Quick Sketching", "DOC BROKEN");

	prop= RNA_def_property(srna, "etch_overdraw", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "bone_sketching", BONE_SKETCHING_ADJUST);
	RNA_def_property_ui_text(prop, "Overdraw Sketching", "DOC BROKEN");
	
	prop= RNA_def_property(srna, "etch_autoname", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "skgen_retarget_options", SK_RETARGET_AUTONAME);
	RNA_def_property_ui_text(prop, "Autoname", "DOC BROKEN");

	prop= RNA_def_property(srna, "etch_number", PROP_STRING, PROP_NONE);
	RNA_def_property_string_sdna(prop, NULL, "skgen_num_string");
	RNA_def_property_ui_text(prop, "Number", "DOC BROKEN");

	prop= RNA_def_property(srna, "etch_side", PROP_STRING, PROP_NONE);
	RNA_def_property_string_sdna(prop, NULL, "skgen_num_string");
	RNA_def_property_ui_text(prop, "Side", "DOC BROKEN");

	prop= RNA_def_property(srna, "etch_template", PROP_POINTER, PROP_NONE);
	RNA_def_property_pointer_sdna(prop, NULL, "skgen_template");
	RNA_def_property_flag(prop, PROP_EDITABLE);
	RNA_def_property_struct_type(prop, "Object");
	RNA_def_property_pointer_funcs(prop, NULL, "rna_Scene_skgen_etch_template_set", NULL);
	RNA_def_property_ui_text(prop, "Template", "Template armature that will be retargeted to the stroke");

	prop= RNA_def_property(srna, "etch_subdivision_number", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "skgen_subdivision_number");
	RNA_def_property_range(prop, 1, 10000);
	RNA_def_property_ui_text(prop, "Subdivisions", "Number of bones in the subdivided stroke");
	RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);

	prop= RNA_def_property(srna, "etch_adaptive_limit", PROP_FLOAT, PROP_FACTOR);
	RNA_def_property_float_sdna(prop, NULL, "skgen_correlation_limit");
	RNA_def_property_range(prop, 0.00001, 1.0);
	RNA_def_property_ui_range(prop, 0.01, 1.0, 0.01, 2);
	RNA_def_property_ui_text(prop, "Limit", "Number of bones in the subdivided stroke");
	RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);

	prop= RNA_def_property(srna, "etch_length_limit", PROP_FLOAT, PROP_DISTANCE);
	RNA_def_property_float_sdna(prop, NULL, "skgen_length_limit");
	RNA_def_property_range(prop, 0.00001, 100000.0);
	RNA_def_property_ui_range(prop, 0.001, 100.0, 0.1, 3);
	RNA_def_property_ui_text(prop, "Length", "Number of bones in the subdivided stroke");
	RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);

	prop= RNA_def_property(srna, "etch_roll_mode", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "skgen_retarget_roll");
	RNA_def_property_enum_items(prop, retarget_roll_items);
	RNA_def_property_ui_text(prop, "Retarget roll mode", "Method used to adjust the roll of bones when retargeting");
	
	prop= RNA_def_property(srna, "etch_convert_mode", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "bone_sketching_convert");
	RNA_def_property_enum_items(prop, sketch_convert_items);
	RNA_def_property_ui_text(prop, "Stroke conversion method", "Method used to convert stroke to bones");
	RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
}


static void rna_def_unit_settings(BlenderRNA  *brna)
{
	StructRNA *srna;
	PropertyRNA *prop;

	static EnumPropertyItem unit_systems[] = {
		{USER_UNIT_NONE, "NONE", 0, "None", ""},
		{USER_UNIT_METRIC, "METRIC", 0, "Metric", ""},
		{USER_UNIT_IMPERIAL, "IMPERIAL", 0, "Imperial", ""},
		{0, NULL, 0, NULL, NULL}};
	
	static EnumPropertyItem rotation_units[] = {
		{0, "DEGREES", 0, "Degrees", ""},
		{USER_UNIT_ROT_RADIANS, "RADIANS", 0, "Radians", ""},
		{0, NULL, 0, NULL, NULL}};

	srna= RNA_def_struct(brna, "UnitSettings", NULL);
	RNA_def_struct_ui_text(srna, "Unit Settings", "");

	/* Units */
	prop= RNA_def_property(srna, "system", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_items(prop, unit_systems);
	RNA_def_property_ui_text(prop, "Unit System", "The unit system to use for button display");
	RNA_def_property_update(prop, NC_WINDOW, NULL);

	prop= RNA_def_property(srna, "scale_length", PROP_FLOAT, PROP_UNSIGNED);
	RNA_def_property_ui_text(prop, "Unit Scale", "Scale to use when converting between blender units and dimensions");
	RNA_def_property_range(prop, 0.00001, 100000.0);
	RNA_def_property_ui_range(prop, 0.001, 100.0, 0.1, 3);
	RNA_def_property_update(prop, NC_WINDOW, NULL);

	prop= RNA_def_property(srna, "use_separate", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_UNIT_OPT_SPLIT);
	RNA_def_property_ui_text(prop, "Separate Units", "Display units in pairs");
	RNA_def_property_update(prop, NC_WINDOW, NULL);
	
	prop= RNA_def_property(srna, "rotation_units", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
	RNA_def_property_enum_items(prop, rotation_units);
	RNA_def_property_ui_text(prop, "Rotation Units", "Unit to use for displaying/editing rotation values");
	RNA_def_property_update(prop, NC_WINDOW, NULL);
}

void rna_def_render_layer_common(StructRNA *srna, int scene)
{
	PropertyRNA *prop;

	prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
	if(scene) RNA_def_property_string_funcs(prop, NULL, NULL, "rna_SceneRenderLayer_name_set");
	else RNA_def_property_string_sdna(prop, NULL, "name");
	RNA_def_property_ui_text(prop, "Name", "Render layer name");
	RNA_def_struct_name_property(srna, prop);
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "material_override", PROP_POINTER, PROP_NONE);
	RNA_def_property_pointer_sdna(prop, NULL, "mat_override");
	RNA_def_property_struct_type(prop, "Material");
	RNA_def_property_flag(prop, PROP_EDITABLE);
	RNA_def_property_ui_text(prop, "Material Override", "Material to override all other materials in this render layer");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "light_override", PROP_POINTER, PROP_NONE);
	RNA_def_property_pointer_sdna(prop, NULL, "light_override");
	RNA_def_property_struct_type(prop, "Group");
	RNA_def_property_flag(prop, PROP_EDITABLE);
	RNA_def_property_ui_text(prop, "Light Override", "Group to override all other lights in this render layer");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	/* layers */
	prop= RNA_def_property(srna, "visible_layers", PROP_BOOLEAN, PROP_LAYER_MEMBER);
	RNA_def_property_boolean_sdna(prop, NULL, "lay", 1);
	RNA_def_property_array(prop, 20);
	RNA_def_property_ui_text(prop, "Visible Layers", "Scene layers included in this render layer");
	if(scene) RNA_def_property_boolean_funcs(prop, NULL, "rna_SceneRenderLayer_layer_set");
	else RNA_def_property_boolean_funcs(prop, NULL, "rna_RenderLayer_layer_set");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "zmask_layers", PROP_BOOLEAN, PROP_LAYER);
	RNA_def_property_boolean_sdna(prop, NULL, "lay_zmask", 1);
	RNA_def_property_array(prop, 20);
	RNA_def_property_ui_text(prop, "Zmask Layers", "Zmask scene layers");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	/* layer options */
	prop= RNA_def_property(srna, "enabled", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_negative_sdna(prop, NULL, "layflag", SCE_LAY_DISABLE);
	RNA_def_property_ui_text(prop, "Enabled", "Disable or enable the render layer");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "zmask", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ZMASK);
	RNA_def_property_ui_text(prop, "Zmask", "Only render what's in front of the solid z values");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "zmask_negate", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_NEG_ZMASK);
	RNA_def_property_ui_text(prop, "Zmask Negate", "For Zmask, only render what is behind solid z values instead of in front");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "all_z", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ALL_Z);
	RNA_def_property_ui_text(prop, "All Z", "Fill in Z values for solid faces in invisible layers, for masking");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "solid", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_SOLID);
	RNA_def_property_ui_text(prop, "Solid", "Render Solid faces in this Layer");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "halo", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_HALO);
	RNA_def_property_ui_text(prop, "Halo", "Render Halos in this Layer (on top of Solid)");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "ztransp", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ZTRA);
	RNA_def_property_ui_text(prop, "ZTransp", "Render Z-Transparent faces in this Layer (On top of Solid and Halos)");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "sky", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_SKY);
	RNA_def_property_ui_text(prop, "Sky", "Render Sky in this Layer");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "edge", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_EDGE);
	RNA_def_property_ui_text(prop, "Edge", "Render Edge-enhance in this Layer (only works for Solid faces)");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "strand", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_STRAND);
	RNA_def_property_ui_text(prop, "Strand", "Render Strands in this Layer");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	/* passes */
	prop= RNA_def_property(srna, "pass_combined", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_COMBINED);
	RNA_def_property_ui_text(prop, "Combined", "Deliver full combined RGBA buffer");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_z", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_Z);
	RNA_def_property_ui_text(prop, "Z", "Deliver Z values pass");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
	
	prop= RNA_def_property(srna, "pass_vector", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_VECTOR);
	RNA_def_property_ui_text(prop, "Vector", "Deliver speed vector pass");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_normal", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_NORMAL);
	RNA_def_property_ui_text(prop, "Normal", "Deliver normal pass");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_uv", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_UV);
	RNA_def_property_ui_text(prop, "UV", "Deliver texture UV pass");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_mist", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_MIST);
	RNA_def_property_ui_text(prop, "Mist", "Deliver mist factor pass (0.0-1.0)");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_object_index", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDEXOB);
	RNA_def_property_ui_text(prop, "Object Index", "Deliver object index pass");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_color", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_RGBA);
	RNA_def_property_ui_text(prop, "Color", "Deliver shade-less color pass");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_diffuse", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE);
	RNA_def_property_ui_text(prop, "Diffuse", "Deliver diffuse pass");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_specular", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SPEC);
	RNA_def_property_ui_text(prop, "Specular", "Deliver specular pass");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_shadow", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SHADOW);
	RNA_def_property_ui_text(prop, "Shadow", "Deliver shadow pass");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_ao", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_AO);
	RNA_def_property_ui_text(prop, "AO", "Deliver AO pass");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
	
	prop= RNA_def_property(srna, "pass_reflection", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_REFLECT);
	RNA_def_property_ui_text(prop, "Reflection", "Deliver raytraced reflection pass");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_refraction", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_REFRACT);
	RNA_def_property_ui_text(prop, "Refraction", "Deliver raytraced refraction pass");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_emit", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_EMIT);
	RNA_def_property_ui_text(prop, "Emit", "Deliver emission pass");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_environment", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_ENVIRONMENT);
	RNA_def_property_ui_text(prop, "Environment", "Deliver environment lighting pass");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_indirect", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDIRECT);
	RNA_def_property_ui_text(prop, "Indirect", "Deliver indirect lighting pass");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_specular_exclude", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SPEC);
	RNA_def_property_ui_text(prop, "Specular Exclude", "Exclude specular pass from combined");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_shadow_exclude", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SHADOW);
	RNA_def_property_ui_text(prop, "Shadow Exclude", "Exclude shadow pass from combined");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_ao_exclude", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_AO);
	RNA_def_property_ui_text(prop, "AO Exclude", "Exclude AO pass from combined");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
	
	prop= RNA_def_property(srna, "pass_reflection_exclude", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFLECT);
	RNA_def_property_ui_text(prop, "Reflection Exclude", "Exclude raytraced reflection pass from combined");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_refraction_exclude", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFRACT);
	RNA_def_property_ui_text(prop, "Refraction Exclude", "Exclude raytraced refraction pass from combined");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_emit_exclude", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_EMIT);
	RNA_def_property_ui_text(prop, "Emit Exclude", "Exclude emission pass from combined");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_environment_exclude", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_ENVIRONMENT);
	RNA_def_property_ui_text(prop, "Environment Exclude", "Exclude environment pass from combined");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "pass_indirect_exclude", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_INDIRECT);
	RNA_def_property_ui_text(prop, "Indirect Exclude", "Exclude indirect pass from combined");
	if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
}

static void rna_def_scene_game_data(BlenderRNA *brna)
{
	StructRNA *srna;
	PropertyRNA *prop;

	static EnumPropertyItem framing_types_items[] ={
		{SCE_GAMEFRAMING_BARS, "LETTERBOX", 0, "Letterbox", "Show the entire viewport in the display window, using bar horizontally or vertically"},
		{SCE_GAMEFRAMING_EXTEND, "EXTEND", 0, "Extend", "Show the entire viewport in the display window, viewing more horizontally or vertically"},
		{SCE_GAMEFRAMING_SCALE, "SCALE", 0, "Scale", "Stretch or squeeze the viewport to fill the display window"},
		{0, NULL, 0, NULL, NULL}};

	static EnumPropertyItem dome_modes_items[] ={
		{DOME_FISHEYE, "FISHEYE", 0, "Fisheye", ""},
		{DOME_TRUNCATED_FRONT, "TRUNCATED_FRONT", 0, "Front-Truncated", ""},
		{DOME_TRUNCATED_REAR, "TRUNCATED_REAR", 0, "Rear-Truncated", ""},
		{DOME_ENVMAP, "ENVMAP", 0, "Cube Map", ""},
		{DOME_PANORAM_SPH, "PANORAM_SPH", 0, "Spherical Panoramic", ""},
		{0, NULL, 0, NULL, NULL}};
		
	 static EnumPropertyItem stereo_modes_items[] ={
		{STEREO_QUADBUFFERED, "QUADBUFFERED", 0, "Quad-Buffer", ""},
		{STEREO_ABOVEBELOW, "ABOVEBELOW", 0, "Above-Below", ""},
		{STEREO_INTERLACED, "INTERLACED", 0, "Interlaced", ""},
		{STEREO_ANAGLYPH, "ANAGLYPH", 0, "Anaglyph", ""},
		{STEREO_SIDEBYSIDE, "SIDEBYSIDE", 0, "Side-by-side", ""},
		{STEREO_VINTERLACE, "VINTERLACE", 0, "Vinterlace", ""},
		{0, NULL, 0, NULL, NULL}};
		
	 static EnumPropertyItem stereo_items[] ={
		{STEREO_NOSTEREO, "NONE", 0, "None", "Disable Stereo and Dome environments"},
		{STEREO_ENABLED, "STEREO", 0, "Stereo", "Enable Stereo environment"},
		{STEREO_DOME, "DOME", 0, "Dome", "Enable Dome environment"},
		{0, NULL, 0, NULL, NULL}};

	static EnumPropertyItem physics_engine_items[] = {
		{WOPHY_NONE, "NONE", 0, "None", ""},
		//{WOPHY_ENJI, "ENJI", 0, "Enji", ""},
		//{WOPHY_SUMO, "SUMO", 0, "Sumo (Deprecated)", ""},
		//{WOPHY_DYNAMO, "DYNAMO", 0, "Dynamo", ""},
		//{WOPHY_ODE, "ODE", 0, "ODE", ""},
		{WOPHY_BULLET, "BULLET", 0, "Bullet", ""},
		{0, NULL, 0, NULL, NULL}};

	static EnumPropertyItem material_items[] ={
		{GAME_MAT_TEXFACE, "TEXTURE_FACE", 0, "Texture Face", "Single texture face materials"},
		{GAME_MAT_MULTITEX, "MULTITEXTURE", 0, "Multitexture", "Multitexture materials"},
		{GAME_MAT_GLSL, "GLSL", 0, "GLSL", "OpenGL shading language shaders"},
		{0, NULL, 0, NULL, NULL}};

	srna= RNA_def_struct(brna, "SceneGameData", NULL);
	RNA_def_struct_sdna(srna, "GameData");
	RNA_def_struct_nested(brna, srna, "Scene");
	RNA_def_struct_ui_text(srna, "Game Data", "Game data for a Scene datablock");
	
	prop= RNA_def_property(srna, "resolution_x", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "xplay");
	RNA_def_property_range(prop, 4, 10000);
	RNA_def_property_ui_text(prop, "Resolution X", "Number of horizontal pixels in the screen");
	RNA_def_property_update(prop, NC_SCENE, NULL);
	
	prop= RNA_def_property(srna, "resolution_y", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "yplay");
	RNA_def_property_range(prop, 4, 10000);
	RNA_def_property_ui_text(prop, "Resolution Y", "Number of vertical pixels in the screen");
	RNA_def_property_update(prop, NC_SCENE, NULL);
	
	prop= RNA_def_property(srna, "depth", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "depth");
	RNA_def_property_range(prop, 8, 32);
	RNA_def_property_ui_text(prop, "Bits", "Displays bit depth of full screen display");
	RNA_def_property_update(prop, NC_SCENE, NULL);
	
	// Do we need it here ? (since we already have it in World
	prop= RNA_def_property(srna, "frequency", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "freqplay");
	RNA_def_property_range(prop, 4, 2000);
	RNA_def_property_ui_text(prop, "Freq", "Displays clock frequency of fullscreen display");
	RNA_def_property_update(prop, NC_SCENE, NULL);
	
	prop= RNA_def_property(srna, "fullscreen", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "fullscreen", 1.0);
	RNA_def_property_ui_text(prop, "Fullscreen", "Starts player in a new fullscreen display");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	/* Framing */
	prop= RNA_def_property(srna, "framing_type", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "framing.type");
	RNA_def_property_enum_items(prop, framing_types_items);
	RNA_def_property_ui_text(prop, "Framing Types", "Select the type of Framing you want");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "framing_color", PROP_FLOAT, PROP_COLOR);
	RNA_def_property_float_sdna(prop, NULL, "framing.col");
	RNA_def_property_array(prop, 3);
	RNA_def_property_ui_text(prop, "Framing Color", "Set colour of the bars");
	RNA_def_property_update(prop, NC_SCENE, NULL);
	
	/* Stereo */
	prop= RNA_def_property(srna, "stereo", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "stereoflag");
	RNA_def_property_enum_items(prop, stereo_items);
	RNA_def_property_ui_text(prop, "Stereo Options", "");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "stereo_mode", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "stereomode");
	RNA_def_property_enum_items(prop, stereo_modes_items);
	RNA_def_property_ui_text(prop, "Stereo Mode", "Stereographic techniques");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "eye_separation", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "eyeseparation");
	RNA_def_property_range(prop, 0.01, 5.0);
	RNA_def_property_ui_text(prop, "Eye Separation", "Set the distance between the eyes - the camera focal length/30 should be fine");
	RNA_def_property_update(prop, NC_SCENE, NULL);
	
	/* Dome */
	prop= RNA_def_property(srna, "dome_mode", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "dome.mode");
	RNA_def_property_enum_items(prop, dome_modes_items);
	RNA_def_property_ui_text(prop, "Dome Mode", "Dome physical configurations");
	RNA_def_property_update(prop, NC_SCENE, NULL);
	
	prop= RNA_def_property(srna, "dome_tesselation", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "dome.res");
	RNA_def_property_ui_range(prop, 1, 8, 1, 1);
	RNA_def_property_ui_text(prop, "Tesselation", "Tesselation level - check the generated mesh in wireframe mode");
	RNA_def_property_update(prop, NC_SCENE, NULL);
	
	prop= RNA_def_property(srna, "dome_buffer_resolution", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "dome.resbuf");
	RNA_def_property_ui_range(prop, 0.1, 1.0, 0.1, 0.1);
	RNA_def_property_ui_text(prop, "Buffer Resolution", "Buffer Resolution - decrease it to increase speed");
	RNA_def_property_update(prop, NC_SCENE, NULL);
	
	prop= RNA_def_property(srna, "dome_angle", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "dome.angle");
	RNA_def_property_ui_range(prop, 90, 250, 1, 1);
	RNA_def_property_ui_text(prop, "Angle", "Field of View of the Dome - it only works in mode Fisheye and Truncated");
	RNA_def_property_update(prop, NC_SCENE, NULL);
	
	prop= RNA_def_property(srna, "dome_tilt", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "dome.tilt");
	RNA_def_property_ui_range(prop, -180, 180, 1, 1);
	RNA_def_property_ui_text(prop, "Tilt", "Camera rotation in horizontal axis");
	RNA_def_property_update(prop, NC_SCENE, NULL);
	
	prop= RNA_def_property(srna, "dome_text", PROP_POINTER, PROP_NONE);
	RNA_def_property_pointer_sdna(prop, NULL, "dome.warptext");
	RNA_def_property_struct_type(prop, "Text");
	RNA_def_property_flag(prop, PROP_EDITABLE);
	RNA_def_property_ui_text(prop, "Warp Data", "Custom Warp Mesh data file");
	RNA_def_property_update(prop, NC_SCENE, NULL);
	
	/* physics */
	prop= RNA_def_property(srna, "physics_engine", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "physicsEngine");
	RNA_def_property_enum_items(prop, physics_engine_items);
	RNA_def_property_ui_text(prop, "Physics Engine", "Physics engine used for physics simulation in the game engine");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "physics_gravity", PROP_FLOAT, PROP_ACCELERATION);
	RNA_def_property_float_sdna(prop, NULL, "gravity");
	RNA_def_property_range(prop, 0.0, 25.0);
	RNA_def_property_ui_text(prop, "Physics Gravity", "Gravitational constant used for physics simulation in the game engine");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "occlusion_culling_resolution", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "occlusionRes");
	RNA_def_property_range(prop, 128.0, 1024.0);
	RNA_def_property_ui_text(prop, "Occlusion Resolution", "The size of the occlusion buffer in pixel, use higher value for better precsion (slower)");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "fps", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "ticrate");
	RNA_def_property_ui_range(prop, 1, 60, 1, 1);
	RNA_def_property_range(prop, 1, 250);
	RNA_def_property_ui_text(prop, "Frames Per Second", "The nominal number of game frames per second. Physics fixed timestep = 1/fps, independently of actual frame rate");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "logic_step_max", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "maxlogicstep");
	RNA_def_property_ui_range(prop, 1, 5, 1, 1);
	RNA_def_property_range(prop, 1, 5);
	RNA_def_property_ui_text(prop, "Max Logic Steps", "Sets the maximum number of logic frame per game frame if graphics slows down the game, higher value allows better synchronization with physics");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "physics_step_max", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "maxphystep");
	RNA_def_property_ui_range(prop, 1, 5, 1, 1);
	RNA_def_property_range(prop, 1, 5);
	RNA_def_property_ui_text(prop, "Max Physics Steps", "Sets the maximum number of physics step per game frame if graphics slows down the game, higher value allows physics to keep up with realtime");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "physics_step_sub", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "physubstep");
	RNA_def_property_ui_range(prop, 1, 5, 1, 1);
	RNA_def_property_range(prop, 1, 5);
	RNA_def_property_ui_text(prop, "Physics Sub Steps", "Sets the number of simulation substep per physic timestep, higher value give better physics precision");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	/* mode */
	prop= RNA_def_property(srna, "use_occlusion_culling", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", (1 << 5)); //XXX mode hardcoded // WO_DBVT_CULLING
	RNA_def_property_ui_text(prop, "DBVT culling", "Use optimized Bullet DBVT tree for view frustrum and occlusion culling");
	
	// not used // deprecated !!!!!!!!!!!!!
	prop= RNA_def_property(srna, "activity_culling", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", (1 << 3)); //XXX mode hardcoded
	RNA_def_property_ui_text(prop, "Activity Culling", "Activity culling is enabled");

	// not used // deprecated !!!!!!!!!!!!!
	prop= RNA_def_property(srna, "activity_culling_box_radius", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "activityBoxRadius");
	RNA_def_property_range(prop, 0.0, 1000.0);
	RNA_def_property_ui_text(prop, "box radius", "Radius of the activity bubble, in Manhattan length. Objects outside the box are activity-culled");

	/* booleans */
	prop= RNA_def_property(srna, "show_debug_properties", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_DEBUG_PROPS);
	RNA_def_property_ui_text(prop, "Show Debug Properties", "Show properties marked for debugging while the game runs");

	prop= RNA_def_property(srna, "show_framerate_profile", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_FRAMERATE);
	RNA_def_property_ui_text(prop, "Show Framerate and Profile", "Show framerate and profiling information while the game runs");

	prop= RNA_def_property(srna, "show_physics_visualization", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_PHYSICS);
	RNA_def_property_ui_text(prop, "Show Physics Visualization", "Show a visualization of physics bounds and interactions");

	prop= RNA_def_property(srna, "use_frame_rate", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_ENABLE_ALL_FRAMES);
	RNA_def_property_ui_text(prop, "Use Frame Rate", "Respect the frame rate rather then rendering as many frames as possible");

	prop= RNA_def_property(srna, "use_display_lists", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_DISPLAY_LISTS);
	RNA_def_property_ui_text(prop, "Display Lists", "Use display lists to speed up rendering by keeping geometry on the GPU");

	prop= RNA_def_property(srna, "use_deprecation_warnings", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_IGNORE_DEPRECATION_WARNINGS);
	RNA_def_property_ui_text(prop, "Deprecation Warnings", "Print warnings when using deprecated features in the python API");

	prop= RNA_def_property(srna, "use_animation_record", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_ENABLE_ANIMATION_RECORD);
	RNA_def_property_ui_text(prop, "Record Animation", "Record animation to fcurves");

	prop= RNA_def_property(srna, "auto_start", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_funcs(prop, "rna_GameSettings_auto_start_get", "rna_GameSettings_auto_start_set");
	RNA_def_property_ui_text(prop, "Auto Start", "Automatically start game at load time");
	
	/* materials */
	prop= RNA_def_property(srna, "material_mode", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "matmode");
	RNA_def_property_enum_items(prop, material_items);
	RNA_def_property_ui_text(prop, "Material Mode", "Material mode to use for rendering");
	RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL);

	prop= RNA_def_property(srna, "glsl_lights", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_LIGHTS);
	RNA_def_property_ui_text(prop, "GLSL Lights", "Use lights for GLSL rendering");
	RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL);

	prop= RNA_def_property(srna, "glsl_shaders", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_SHADERS);
	RNA_def_property_ui_text(prop, "GLSL Shaders", "Use shaders for GLSL rendering");
	RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL);

	prop= RNA_def_property(srna, "glsl_shadows", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_SHADOWS);
	RNA_def_property_ui_text(prop, "GLSL Shadows", "Use shadows for GLSL rendering");
	RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL);

	prop= RNA_def_property(srna, "glsl_ramps", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_RAMPS);
	RNA_def_property_ui_text(prop, "GLSL Ramps", "Use ramps for GLSL rendering");
	RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL);

	prop= RNA_def_property(srna, "glsl_nodes", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_NODES);
	RNA_def_property_ui_text(prop, "GLSL Nodes", "Use nodes for GLSL rendering");
	RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL);

	prop= RNA_def_property(srna, "glsl_extra_textures", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_EXTRA_TEX);
	RNA_def_property_ui_text(prop, "GLSL Extra Textures", "Use extra textures like normal or specular maps for GLSL rendering");
	RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL);
}

static void rna_def_scene_render_layer(BlenderRNA *brna)
{
	StructRNA *srna;

	srna= RNA_def_struct(brna, "SceneRenderLayer", NULL);
	RNA_def_struct_ui_text(srna, "Scene Render Layer", "Render layer");

	rna_def_render_layer_common(srna, 1);
}

static void rna_def_scene_render_data(BlenderRNA *brna)
{
	StructRNA *srna;
	PropertyRNA *prop;
	
	static EnumPropertyItem pixel_filter_items[] ={
		{R_FILTER_BOX, "BOX", 0, "Box", ""},
		{R_FILTER_TENT, "TENT", 0, "Tent", ""},
		{R_FILTER_QUAD, "QUADRATIC", 0, "Quadratic", ""},
		{R_FILTER_CUBIC, "CUBIC", 0, "Cubic", ""},
		{R_FILTER_CATROM, "CATMULLROM", 0, "Catmull-Rom", ""},
		{R_FILTER_GAUSS, "GAUSSIAN", 0, "Gaussian", ""},
		{R_FILTER_MITCH, "MITCHELL", 0, "Mitchell-Netravali", ""},
		{0, NULL, 0, NULL, NULL}};
		
	static EnumPropertyItem alpha_mode_items[] ={
		{R_ADDSKY, "SKY", 0, "Sky", "Transparent pixels are filled with sky color"},
		{R_ALPHAPREMUL, "PREMUL", 0, "Premultiplied", "Transparent RGB pixels are multiplied by the alpha channel"},
		{R_ALPHAKEY, "STRAIGHT", 0, "Straight Alpha", "Transparent RGB and alpha pixels are unmodified"},
		{0, NULL, 0, NULL, NULL}};
		
	static EnumPropertyItem color_mode_items[] ={
		{R_PLANESBW, "BW", 0, "BW", "Images are saved with BW (grayscale) data"},
		{R_PLANES24, "RGB", 0, "RGB", "Images are saved with RGB (color) data"},
		{R_PLANES32, "RGBA", 0, "RGBA", "Images are saved with RGB and Alpha data (if supported)"},
		{0, NULL, 0, NULL, NULL}};
	
	static EnumPropertyItem display_mode_items[] ={
		{R_OUTPUT_SCREEN, "SCREEN", 0, "Full Screen", "Images are rendered in full Screen"},
		{R_OUTPUT_AREA, "AREA", 0, "Image Editor", "Images are rendered in Image Editor"},
		{R_OUTPUT_WINDOW, "WINDOW", 0, "New Window", "Images are rendered in new Window"},
		{0, NULL, 0, NULL, NULL}};
	
	/* Bake */
	static EnumPropertyItem bake_mode_items[] ={
		{RE_BAKE_ALL, "FULL", 0, "Full Render", ""},
		{RE_BAKE_AO, "AO", 0, "Ambient Occlusion", ""},
		{RE_BAKE_SHADOW, "SHADOW", 0, "Shadow", ""},
		{RE_BAKE_NORMALS, "NORMALS", 0, "Normals", ""},
		{RE_BAKE_TEXTURE, "TEXTURE", 0, "Textures", ""},
		{RE_BAKE_DISPLACEMENT, "DISPLACEMENT", 0, "Displacement", ""},
		{0, NULL, 0, NULL, NULL}};

	static EnumPropertyItem bake_normal_space_items[] ={
		{R_BAKE_SPACE_CAMERA, "CAMERA", 0, "Camera", ""},
		{R_BAKE_SPACE_WORLD, "WORLD", 0, "World", ""},
		{R_BAKE_SPACE_OBJECT, "OBJECT", 0, "Object", ""},
		{R_BAKE_SPACE_TANGENT, "TANGENT", 0, "Tangent", ""},
		{0, NULL, 0, NULL, NULL}};

	static EnumPropertyItem bake_qyad_split_items[] ={
		{0, "AUTO", 0, "Automatic", "Split quads to give the least distortion while baking"},
		{1, "FIXED", 0, "Fixed", "Split quads predictably (0,1,2) (0,2,3)"},
		{2, "FIXED_ALT", 0, "Fixed Alternate", "Split quads predictably (1,2,3) (1,3,0)"},
		{0, NULL, 0, NULL, NULL}};
	
	static EnumPropertyItem octree_resolution_items[] = {
		{64, "64", 0, "64", ""},
		{128, "128", 0, "128", ""},
		{256, "256", 0, "256", ""},
		{512, "512", 0, "512", ""},
		{0, NULL, 0, NULL, NULL}};

	static EnumPropertyItem raytrace_structure_items[] = {
		{R_RAYSTRUCTURE_AUTO, "AUTO", 0, "Auto", ""},
		{R_RAYSTRUCTURE_OCTREE, "OCTREE", 0, "Octree", "Use old Octree structure"},
		{R_RAYSTRUCTURE_BLIBVH, "BLIBVH", 0, "BLI BVH", "Use BLI K-Dop BVH.c"},
		{R_RAYSTRUCTURE_VBVH, "VBVH", 0, "vBVH", ""},
		{R_RAYSTRUCTURE_SIMD_SVBVH, "SIMD_SVBVH", 0, "SIMD SVBVH", ""},
		{R_RAYSTRUCTURE_SIMD_QBVH, "SIMD_QBVH", 0, "SIMD QBVH", ""},
		{0, NULL, 0, NULL, NULL}
		};

	static EnumPropertyItem fixed_oversample_items[] = {
		{5, "5", 0, "5", ""},
		{8, "8", 0, "8", ""},
		{11, "11", 0, "11", ""},
		{16, "16", 0, "16", ""},
		{0, NULL, 0, NULL, NULL}};
		
	static EnumPropertyItem field_order_items[] = {
		{0, "EVEN_FIRST", 0, "Upper First", "Upper field first"},
		{R_ODDFIELD, "ODD_FIRST", 0, "Lower First", "Lower field first"},
		{0, NULL, 0, NULL, NULL}};
		
	static EnumPropertyItem threads_mode_items[] = {
		{0, "AUTO", 0, "Auto-detect", "Automatically determine the number of threads, based on CPUs"},
		{R_FIXED_THREADS, "FIXED", 0, "Fixed", "Manually determine the number of threads"},
		{0, NULL, 0, NULL, NULL}};
		
#ifdef WITH_OPENEXR	
	static EnumPropertyItem exr_codec_items[] = {
		{0, "NONE", 0, "None", ""},
		{1, "PXR24", 0, "Pxr24 (lossy)", ""},
		{2, "ZIP", 0, "ZIP (lossless)", ""},
		{3, "PIZ", 0, "PIZ (lossless)", ""},
		{4, "RLE", 0, "RLE (lossless)", ""},
		{0, NULL, 0, NULL, NULL}};
#endif

#ifdef WITH_OPENJPEG
	static EnumPropertyItem jp2_preset_items[] = {
		{0, "NO_PRESET", 0, "No Preset", ""},
		{1, "CINE_24FPS", 0, "Cinema 24fps 2048x1080", ""},
		{2, "CINE_48FPS", 0, "Cinema 48fps 2048x1080", ""},
		{3, "CINE_24FPS_4K", 0, "Cinema 24fps 4096x2160", ""},
		{4, "CINE_SCOPE_48FPS", 0, "Cine-Scope 24fps 2048x858", ""},
		{5, "CINE_SCOPE_48FPS", 0, "Cine-Scope 48fps 2048x858", ""},
		{6, "CINE_FLAT_24FPS", 0, "Cine-Flat 24fps 1998x1080", ""},
		{7, "CINE_FLAT_48FPS", 0, "Cine-Flat 48fps 1998x1080", ""},
		{0, NULL, 0, NULL, NULL}};
		
	static EnumPropertyItem jp2_depth_items[] = {
		{8, "8", 0, "8", "8 bit color channels"},
		{12, "12", 0, "12", "12 bit color channels"},
		{16, "16", 0, "16", "16 bit color channels"},
		{0, NULL, 0, NULL, NULL}};
#endif
	
#ifdef	WITH_QUICKTIME
	static EnumPropertyItem quicktime_codec_type_items[] = {
		{0, "codec", 0, "codec", ""},
		{0, NULL, 0, NULL, NULL}};
#endif

#ifdef WITH_FFMPEG
	static EnumPropertyItem ffmpeg_format_items[] = {
		{FFMPEG_MPEG1, "MPEG1", 0, "MPEG-1", ""},
		{FFMPEG_MPEG2, "MPEG2", 0, "MPEG-2", ""},
		{FFMPEG_MPEG4, "MPEG4", 0, "MPEG-4", ""},
		{FFMPEG_AVI, "AVI", 0, "AVI", ""},
		{FFMPEG_MOV, "QUICKTIME", 0, "Quicktime", ""},
		{FFMPEG_DV, "DV", 0, "DV", ""},
		{FFMPEG_H264, "H264", 0, "H.264", ""},
		{FFMPEG_XVID, "XVID", 0, "Xvid", ""},
		{FFMPEG_OGG, "OGG", 0, "Ogg", ""},
		{FFMPEG_MKV, "MKV", 0, "Matroska", ""},
		{FFMPEG_FLV, "FLASH", 0, "Flash", ""},
		{FFMPEG_WAV, "WAV", 0, "Wav", ""},
		{FFMPEG_MP3, "MP3", 0, "Mp3", ""},
		{0, NULL, 0, NULL, NULL}};

	static EnumPropertyItem ffmpeg_codec_items[] = {
		{CODEC_ID_NONE, "NONE", 0, "None", ""},
		{CODEC_ID_MPEG1VIDEO, "MPEG1", 0, "MPEG-1", ""},
		{CODEC_ID_MPEG2VIDEO, "MPEG2", 0, "MPEG-2", ""},
		{CODEC_ID_MPEG4, "MPEG4", 0, "MPEG-4(divx)", ""},
		{CODEC_ID_HUFFYUV, "HUFFYUV", 0, "HuffYUV", ""},
		{CODEC_ID_DVVIDEO, "DV", 0, "DV", ""},
		{CODEC_ID_H264, "H264", 0, "H.264", ""},
		{CODEC_ID_XVID, "XVID", 0, "Xvid", ""},
		{CODEC_ID_THEORA, "THEORA", 0, "Theora", ""},
		{CODEC_ID_FLV1, "FLASH", 0, "Flash Video", ""},
		{CODEC_ID_FFV1, "FFV1", 0, "FFmpeg video codec #1", ""},
		{0, NULL, 0, NULL, NULL}};

	static EnumPropertyItem ffmpeg_audio_codec_items[] = {
		{CODEC_ID_NONE, "NONE", 0, "None", ""},
		{CODEC_ID_MP2, "MP2", 0, "MP2", ""},
		{CODEC_ID_MP3, "MP3", 0, "MP3", ""},
		{CODEC_ID_AC3, "AC3", 0, "AC3", ""},
		{CODEC_ID_AAC, "AAC", 0, "AAC", ""},
		{CODEC_ID_VORBIS, "VORBIS", 0, "Vorbis", ""},
		{CODEC_ID_FLAC, "FLAC", 0, "FLAC", ""},
		{CODEC_ID_PCM_S16LE, "PCM", 0, "PCM", ""},
		{0, NULL, 0, NULL, NULL}};
#endif

	static EnumPropertyItem engine_items[] = {
		{0, "BLENDER_RENDER", 0, "Blender Render", ""},
		{0, NULL, 0, NULL, NULL}};

	srna= RNA_def_struct(brna, "RenderSettings", NULL);
	RNA_def_struct_sdna(srna, "RenderData");
	RNA_def_struct_nested(brna, srna, "Scene");
	RNA_def_struct_path_func(srna, "rna_RenderSettings_path");
	RNA_def_struct_ui_text(srna, "Render Data", "Rendering settings for a Scene datablock");
	
	prop= RNA_def_property(srna, "color_mode", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "planes");
	RNA_def_property_enum_items(prop, color_mode_items);
	RNA_def_property_ui_text(prop, "Color Mode", "Choose BW for saving greyscale images, RGB for saving red, green and blue channels, AND RGBA for saving red, green, blue + alpha channels");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "resolution_x", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "xsch");
	RNA_def_property_range(prop, 4, 10000);
	RNA_def_property_ui_text(prop, "Resolution X", "Number of horizontal pixels in the rendered image");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "resolution_y", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "ysch");
	RNA_def_property_range(prop, 4, 10000);
	RNA_def_property_ui_text(prop, "Resolution Y", "Number of vertical pixels in the rendered image");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "resolution_percentage", PROP_INT, PROP_PERCENTAGE);
	RNA_def_property_int_sdna(prop, NULL, "size");
	RNA_def_property_ui_range(prop, 1, 100, 10, 1);
	RNA_def_property_ui_text(prop, "Resolution %", "Percentage scale for render resolution");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "parts_x", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "xparts");
	RNA_def_property_range(prop, 1, 512);
	RNA_def_property_ui_text(prop, "Parts X", "Number of horizontal tiles to use while rendering");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "parts_y", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "yparts");
	RNA_def_property_range(prop, 1, 512);
	RNA_def_property_ui_text(prop, "Parts Y", "Number of vertical tiles to use while rendering");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "pixel_aspect_x", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "xasp");
	RNA_def_property_range(prop, 1.0f, 200.0f);
	RNA_def_property_ui_text(prop, "Pixel Aspect X", "Horizontal aspect ratio - for anamorphic or non-square pixel output");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "pixel_aspect_y", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "yasp");
	RNA_def_property_range(prop, 1.0f, 200.0f);
	RNA_def_property_ui_text(prop, "Pixel Aspect Y", "Vertical aspect ratio - for anamorphic or non-square pixel output");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	/* JPEG and AVI JPEG */
	
	prop= RNA_def_property(srna, "file_quality", PROP_INT, PROP_PERCENTAGE);
	RNA_def_property_int_sdna(prop, NULL, "quality");
	RNA_def_property_range(prop, 1, 100);
	RNA_def_property_ui_text(prop, "Quality", "Quality of JPEG images, AVI Jpeg and SGI movies");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	/* Tiff */
	
	prop= RNA_def_property(srna, "tiff_bit", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "subimtype", R_TIFF_16BIT);
	RNA_def_property_ui_text(prop, "16 Bit", "Save TIFF with 16 bits per channel");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	/* Cineon and DPX */
	
	prop= RNA_def_property(srna, "cineon_log", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "subimtype", R_CINEON_LOG);
	RNA_def_property_ui_text(prop, "Log", "Convert to logarithmic color space");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "cineon_black", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "cineonblack");
	RNA_def_property_range(prop, 0, 1024);
	RNA_def_property_ui_text(prop, "B", "Log conversion reference blackpoint");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "cineon_white", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "cineonwhite");
	RNA_def_property_range(prop, 0, 1024);
	RNA_def_property_ui_text(prop, "W", "Log conversion reference whitepoint");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "cineon_gamma", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "cineongamma");
	RNA_def_property_range(prop, 0.0f, 10.0f);
	RNA_def_property_ui_text(prop, "G", "Log conversion gamma");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

#ifdef WITH_OPENEXR	
	/* OpenEXR */

	prop= RNA_def_property(srna, "exr_codec", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "quality");
	RNA_def_property_enum_items(prop, exr_codec_items);
	RNA_def_property_ui_text(prop, "Codec", "Codec settings for OpenEXR");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "exr_half", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "subimtype", R_OPENEXR_HALF);
	RNA_def_property_ui_text(prop, "Half", "Use 16 bit floats instead of 32 bit floats per channel");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "exr_zbuf", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "subimtype", R_OPENEXR_ZBUF);
	RNA_def_property_ui_text(prop, "Zbuf", "Save the z-depth per pixel (32 bit unsigned int zbuffer)");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "exr_preview", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "subimtype", R_PREVIEW_JPG);
	RNA_def_property_ui_text(prop, "Preview", "When rendering animations, save JPG preview images in same directory");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
#endif

#ifdef WITH_OPENJPEG
	/* Jpeg 2000 */

	prop= RNA_def_property(srna, "jpeg2k_preset", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "jp2_preset");
	RNA_def_property_enum_items(prop, jp2_preset_items);
	RNA_def_property_enum_funcs(prop, NULL, "rna_RenderSettings_jpeg2k_preset_set", NULL);
	RNA_def_property_ui_text(prop, "Preset", "Use a DCI Standard preset for saving jpeg2000");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "jpeg2k_depth", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "jp2_depth");
	RNA_def_property_enum_items(prop, jp2_depth_items);
	RNA_def_property_enum_funcs(prop, NULL, "rna_RenderSettings_jpeg2k_depth_set", NULL);
	RNA_def_property_ui_text(prop, "Depth", "Bit depth per channel");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "jpeg2k_ycc", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "subimtype", R_JPEG2K_YCC);
	RNA_def_property_ui_text(prop, "YCC", "Save luminance-chrominance-chrominance channels instead of RGB colors");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
#endif

#ifdef WITH_QUICKTIME
	/* QuickTime */
	
	prop= RNA_def_property(srna, "quicktime_codec_type", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "qtcodecsettings.codecType");
	RNA_def_property_enum_items(prop, quicktime_codec_type_items);
	RNA_def_property_enum_funcs(prop, "rna_RenderSettings_qtcodecsettings_codecType_get",
								"rna_RenderSettings_qtcodecsettings_codecType_set",
								"rna_RenderSettings_qtcodecsettings_codecType_itemf");
	RNA_def_property_ui_text(prop, "Codec", "QuickTime codec type");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "quicktime_codec_spatial_quality", PROP_INT, PROP_PERCENTAGE);
	RNA_def_property_int_sdna(prop, NULL, "qtcodecsettings.codecSpatialQuality");
	RNA_def_property_range(prop, 0, 100);
	RNA_def_property_ui_text(prop, "Spatial quality", "Intra-frame spatial quality level");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);	
#endif
	
#ifdef WITH_FFMPEG
	/* FFMPEG Video*/
	
	prop= RNA_def_property(srna, "ffmpeg_format", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "ffcodecdata.type");
	RNA_def_property_enum_items(prop, ffmpeg_format_items);
	RNA_def_property_ui_text(prop, "Format", "Output file format");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "ffmpeg_codec", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "ffcodecdata.codec");
	RNA_def_property_enum_items(prop, ffmpeg_codec_items);
	RNA_def_property_ui_text(prop, "Codec", "FFMpeg codec to use");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "ffmpeg_video_bitrate", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "ffcodecdata.video_bitrate");
	RNA_def_property_range(prop, 1, 14000);
	RNA_def_property_ui_text(prop, "Bitrate", "Video bitrate(kb/s)");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "ffmpeg_minrate", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "ffcodecdata.rc_min_rate");
	RNA_def_property_range(prop, 0, 9000);
	RNA_def_property_ui_text(prop, "Min Rate", "Rate control: min rate(kb/s)");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "ffmpeg_maxrate", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "ffcodecdata.rc_max_rate");
	RNA_def_property_range(prop, 1, 14000);
	RNA_def_property_ui_text(prop, "Max Rate", "Rate control: max rate(kb/s)");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "ffmpeg_muxrate", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "ffcodecdata.mux_rate");
	RNA_def_property_range(prop, 0, 100000000);
	RNA_def_property_ui_text(prop, "Mux Rate", "Mux rate (bits/s(!))");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "ffmpeg_gopsize", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "ffcodecdata.gop_size");
	RNA_def_property_range(prop, 0, 100);
	RNA_def_property_ui_text(prop, "GOP Size", "Distance between key frames");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "ffmpeg_buffersize", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "ffcodecdata.rc_buffer_size");
	RNA_def_property_range(prop, 0, 2000);
	RNA_def_property_ui_text(prop, "Buffersize", "Rate control: buffer size (kb)");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "ffmpeg_packetsize", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "ffcodecdata.mux_packet_size");
	RNA_def_property_range(prop, 0, 16384);
	RNA_def_property_ui_text(prop, "Mux Packet Size", "Mux packet size (byte)");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "ffmpeg_autosplit", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "ffcodecdata.flags", FFMPEG_AUTOSPLIT_OUTPUT);
	RNA_def_property_ui_text(prop, "Autosplit Output", "Autosplit output at 2GB boundary");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	/* FFMPEG Audio*/
	prop= RNA_def_property(srna, "ffmpeg_audio_codec", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "ffcodecdata.audio_codec");
	RNA_def_property_enum_items(prop, ffmpeg_audio_codec_items);
	RNA_def_property_ui_text(prop, "Audio Codec", "FFMpeg audio codec to use");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "ffmpeg_audio_bitrate", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "ffcodecdata.audio_bitrate");
	RNA_def_property_range(prop, 32, 384);
	RNA_def_property_ui_text(prop, "Bitrate", "Audio bitrate(kb/s)");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "ffmpeg_audio_mixrate", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "ffcodecdata.audio_mixrate");
	RNA_def_property_range(prop, 8000, 192000);
	RNA_def_property_ui_text(prop, "Samplerate", "Audio samplerate(samples/s)");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "ffmpeg_audio_volume", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "ffcodecdata.audio_volume");
	RNA_def_property_range(prop, 0.0f, 1.0f);
	RNA_def_property_ui_text(prop, "Volume", "Audio volume");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

#endif

	prop= RNA_def_property(srna, "fps", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "frs_sec");
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_range(prop, 1, 120);
	RNA_def_property_ui_text(prop, "FPS", "Framerate, expressed in frames per second");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "fps_base", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "frs_sec_base");
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_range(prop, 0.1f, 120.0f);
	RNA_def_property_ui_text(prop, "FPS Base", "Framerate base");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "dither_intensity", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "dither_intensity");
	RNA_def_property_range(prop, 0.0f, 2.0f);
	RNA_def_property_ui_text(prop, "Dither Intensity", "Amount of dithering noise added to the rendered image to break up banding");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "pixel_filter", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "filtertype");
	RNA_def_property_enum_items(prop, pixel_filter_items);
	RNA_def_property_ui_text(prop, "Pixel Filter", "Reconstruction filter used for combining anti-aliasing samples");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "filter_size", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "gauss");
	RNA_def_property_range(prop, 0.5f, 1.5f);
	RNA_def_property_ui_text(prop, "Filter Size", "Pixel width over which the reconstruction filter combines samples");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "alpha_mode", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "alphamode");
	RNA_def_property_enum_items(prop, alpha_mode_items);
	RNA_def_property_ui_text(prop, "Alpha Mode", "Representation of alpha information in the RGBA pixels");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "octree_resolution", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "ocres");
	RNA_def_property_enum_items(prop, octree_resolution_items);
	RNA_def_property_ui_text(prop, "Octree Resolution", "Resolution of raytrace accelerator. Use higher resolutions for larger scenes");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "raytrace_structure", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "raytrace_structure");
	RNA_def_property_enum_items(prop, raytrace_structure_items);
	RNA_def_property_ui_text(prop, "Raytrace Acceleration Structure", "Type of raytrace accelerator structure");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "use_instances", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "raytrace_options", R_RAYTRACE_USE_INSTANCES);
	RNA_def_property_ui_text(prop, "Use Instances", "Instance support leads to effective memory reduction when using duplicates");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "use_local_coords", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "raytrace_options", R_RAYTRACE_USE_LOCAL_COORDS);
	RNA_def_property_ui_text(prop, "Use Local Coords", "Vertex coordinates are stored localy on each primitive. Increases memory usage, but may have impact on speed");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "antialiasing", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", R_OSA);
	RNA_def_property_ui_text(prop, "Anti-Aliasing", "Render and combine multiple samples per pixel to prevent jagged edges");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "antialiasing_samples", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "osa");
	RNA_def_property_enum_items(prop, fixed_oversample_items);
	RNA_def_property_ui_text(prop, "Anti-Aliasing Samples", "Amount of anti-aliasing samples per pixel");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "fields", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", R_FIELDS);
	RNA_def_property_ui_text(prop, "Fields", "Render image to two fields per frame, for interlaced TV output");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "field_order", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "mode");
	RNA_def_property_enum_items(prop, field_order_items);
	RNA_def_property_ui_text(prop, "Field Order", "Order of video fields. Select which lines get rendered first, to create smooth motion for TV output");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "fields_still", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", R_FIELDSTILL);
	RNA_def_property_ui_text(prop, "Fields Still", "Disable the time difference between fields");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "render_shadows", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SHADOW);
	RNA_def_property_ui_text(prop, "Render Shadows", "Calculate shadows while rendering");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "render_envmaps", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", R_ENVMAP);
	RNA_def_property_ui_text(prop, "Render Environment Maps", "Calculate environment maps while rendering");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "render_radiosity", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", R_RADIO);
	RNA_def_property_ui_text(prop, "Render Radiosity", "Calculate radiosity in a pre-process before rendering");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "render_sss", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SSS);
	RNA_def_property_ui_text(prop, "Render SSS", "Calculate sub-surface scattering in materials rendering");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "render_raytracing", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", R_RAYTRACE);
	RNA_def_property_ui_text(prop, "Render Raytracing", "Pre-calculate the raytrace accelerator and render raytracing effects");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "render_textures", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_negative_sdna(prop, NULL, "scemode", R_NO_TEX);
	RNA_def_property_ui_text(prop, "Render Textures", "Use textures to affect material properties");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "edge", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", R_EDGE);
	RNA_def_property_ui_text(prop, "Edge", "Create a toon outline around the edges of geometry");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "edge_threshold", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "edgeint");
	RNA_def_property_range(prop, 0, 255);
	RNA_def_property_ui_text(prop, "Edge Threshold", "Threshold for drawing outlines on geometry edges");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "edge_color", PROP_FLOAT, PROP_COLOR);
	RNA_def_property_float_sdna(prop, NULL, "edgeR");
	RNA_def_property_array(prop, 3);
	RNA_def_property_ui_text(prop, "Edge Color", "");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "threads", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "threads");
	RNA_def_property_range(prop, 1, BLENDER_MAX_THREADS);
	RNA_def_property_int_funcs(prop, "rna_RenderSettings_threads_get", NULL, NULL);
	RNA_def_property_ui_text(prop, "Threads", "Number of CPU threads to use simultaneously while rendering (for multi-core/CPU systems)");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "threads_mode", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "mode");
	RNA_def_property_enum_items(prop, threads_mode_items);
	RNA_def_property_ui_text(prop, "Threads Mode", "Determine the amount of render threads used");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "motion_blur", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", R_MBLUR);
	RNA_def_property_ui_text(prop, "Motion Blur", "Use multi-sampled 3D scene motion blur");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "motion_blur_samples", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "mblur_samples");
	RNA_def_property_range(prop, 1, 32);
	RNA_def_property_ui_text(prop, "Motion Samples", "Number of scene samples to take with motion blur");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "use_border", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", R_BORDER);
	RNA_def_property_ui_text(prop, "Border", "Render a user-defined border region, within the frame size. Note, this disables save_buffers and full_sample");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "border_min_x", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "border.xmin");
	RNA_def_property_range(prop, 0.0f, 1.0f);
	RNA_def_property_ui_text(prop, "Border Minimum X", "Sets minimum X value to for the render border");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "border_min_y", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "border.ymin");
	RNA_def_property_range(prop, 0.0f, 1.0f);
	RNA_def_property_ui_text(prop, "Border Minimum Y", "Sets minimum Y value for the render border");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "border_max_x", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "border.xmax");
	RNA_def_property_range(prop, 0.0f, 1.0f);
	RNA_def_property_ui_text(prop, "Border Maximum X", "Sets maximum X value for the render border");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "border_max_y", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "border.ymax");
	RNA_def_property_range(prop, 0.0f, 1.0f);
	RNA_def_property_ui_text(prop, "Border Maximum Y", "Sets maximum Y value for the render border");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "crop_to_border", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", R_CROP);
	RNA_def_property_ui_text(prop, "Crop to Border", "Crop the rendered frame to the defined border size");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "use_placeholder", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", R_TOUCH);
	RNA_def_property_ui_text(prop, "Placeholders", "Create empty placeholder files while rendering frames (similar to Unix 'touch')");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "use_overwrite", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_negative_sdna(prop, NULL, "mode", R_NO_OVERWRITE);
	RNA_def_property_ui_text(prop, "Overwrite", "Overwrite existing files while rendering");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "use_compositing", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_DOCOMP);
	RNA_def_property_ui_text(prop, "Compositing", "Process the render result through the compositing pipeline, if compositing nodes are enabled");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "use_sequencer", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_DOSEQ);
	RNA_def_property_ui_text(prop, "Sequencer", "Process the render (and composited) result through the video sequence editor pipeline, if sequencer strips exist");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "color_management", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "color_mgt_flag", R_COLOR_MANAGEMENT);
	RNA_def_property_ui_text(prop, "Color Management", "Use color profiles and gamma corrected imaging pipeline");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS|NC_MATERIAL|ND_SHADING, "rna_RenderSettings_color_management_update");
	
	prop= RNA_def_property(srna, "use_file_extension", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_EXTENSION);
	RNA_def_property_ui_text(prop, "File Extensions", "Add the file format extensions to the rendered file name (eg: filename + .jpg)");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "file_format", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "imtype");
	RNA_def_property_enum_items(prop, image_type_items);
	RNA_def_property_enum_funcs(prop, NULL, "rna_RenderSettings_file_format_set", NULL);
	RNA_def_property_ui_text(prop, "File Format", "File format to save the rendered images as");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "file_extension", PROP_STRING, PROP_NONE);
	RNA_def_property_string_funcs(prop, "rna_SceneRender_file_ext_get", "rna_SceneRender_file_ext_length", NULL);
	RNA_def_property_ui_text(prop, "Extension", "The file extension used for saving renders");
	RNA_def_property_clear_flag(prop, PROP_EDITABLE);

	prop= RNA_def_property(srna, "is_movie_format", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_is_movie_fomat_get", NULL);
	RNA_def_property_clear_flag(prop, PROP_EDITABLE);
	RNA_def_property_ui_text(prop, "Movie Format", "When true the format is a movie");

	prop= RNA_def_property(srna, "free_image_textures", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_FREE_IMAGE);
	RNA_def_property_ui_text(prop, "Free Image Textures", "Free all image texture from memory after render, to save memory before compositing");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "free_unused_nodes", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_FREE_IMAGE);
	RNA_def_property_ui_text(prop, "Free Unused Nodes", "Free Nodes that are not used while compositing, to save memory");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "save_buffers", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_EXR_TILE_FILE);
	RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_save_buffers_get", NULL);
	RNA_def_property_ui_text(prop, "Save Buffers","Save tiles for all RenderLayers and SceneNodes to files in the temp directory (saves memory, required for Full Sample)");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "full_sample", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_FULL_SAMPLE);
	 RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_full_sample_get", NULL);
	RNA_def_property_ui_text(prop, "Full Sample","Save for every anti-aliasing sample the entire RenderLayer results. This solves anti-aliasing issues with compositing");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "backbuf", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "bufflag", R_BACKBUF);
	RNA_def_property_ui_text(prop, "Back Buffer", "Render backbuffer image");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "display_mode", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "displaymode");
	RNA_def_property_enum_items(prop, display_mode_items);
	RNA_def_property_ui_text(prop, "Display", "Select where rendered images will be displayed");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "output_path", PROP_STRING, PROP_DIRPATH);
	RNA_def_property_string_sdna(prop, NULL, "pic");
	RNA_def_property_ui_text(prop, "Output Path", "Directory/name to save animations, # characters defines the position and length of frame numbers");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	/* Bake */
	
	prop= RNA_def_property(srna, "bake_type", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "bake_mode");
	RNA_def_property_enum_items(prop, bake_mode_items);
	RNA_def_property_ui_text(prop, "Bake Mode", "Choose shading information to bake into the image");
	
	prop= RNA_def_property(srna, "bake_normal_space", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "bake_normal_space");
	RNA_def_property_enum_items(prop, bake_normal_space_items);
	RNA_def_property_ui_text(prop, "Normal Space", "Choose normal space for baking");
	
	prop= RNA_def_property(srna, "bake_quad_split", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_items(prop, bake_qyad_split_items);
	RNA_def_property_ui_text(prop, "Quad Split", "Choose the method used to split a quad into 2 triangles for baking");
	
	prop= RNA_def_property(srna, "bake_aa_mode", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "bake_osa");
	RNA_def_property_enum_items(prop, fixed_oversample_items);
	RNA_def_property_ui_text(prop, "Anti-Aliasing Level", "");
	
	prop= RNA_def_property(srna, "bake_active", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_TO_ACTIVE);
	RNA_def_property_ui_text(prop, "Selected to Active", "Bake shading on the surface of selected objects to the active object");
	
	prop= RNA_def_property(srna, "bake_normalized", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_NORMALIZE);
	RNA_def_property_ui_text(prop, "Normalized", "With displacement normalize to the distance, with ambient occlusion normalize without using material settings");
	
	prop= RNA_def_property(srna, "bake_clear", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_CLEAR);
	RNA_def_property_ui_text(prop, "Clear", "Clear Images before baking");
	
	prop= RNA_def_property(srna, "bake_enable_aa", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_OSA);
	RNA_def_property_ui_text(prop, "Anti-Aliasing", "Enables Anti-aliasing");
	
	prop= RNA_def_property(srna, "bake_margin", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "bake_filter");
	RNA_def_property_range(prop, 0, 32);
	RNA_def_property_ui_text(prop, "Margin", "Amount of pixels to extend the baked result with, as post process filter");

	prop= RNA_def_property(srna, "bake_distance", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "bake_maxdist");
	RNA_def_property_range(prop, 0.0, 1000.0);
	RNA_def_property_ui_text(prop, "Distance", "Maximum distance from active object to other object (in blender units");
	
	prop= RNA_def_property(srna, "bake_bias", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "bake_biasdist");
	RNA_def_property_range(prop, 0.0, 1000.0);
	RNA_def_property_ui_text(prop, "Bias", "Bias towards faces further away from the object (in blender units)");
	
	/* stamp */
	
	prop= RNA_def_property(srna, "stamp_time", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_TIME);
	RNA_def_property_ui_text(prop, "Stamp Time", "Include the render frame as HH:MM:SS.FF in image metadata");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "stamp_date", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_DATE);
	RNA_def_property_ui_text(prop, "Stamp Date", "Include the current date in image metadata");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "stamp_frame", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_FRAME);
	RNA_def_property_ui_text(prop, "Stamp Frame", "Include the frame number in image metadata");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "stamp_camera", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_CAMERA);
	RNA_def_property_ui_text(prop, "Stamp Camera", "Include the name of the active camera in image metadata");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "stamp_scene", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_SCENE);
	RNA_def_property_ui_text(prop, "Stamp Scene", "Include the name of the active scene in image metadata");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "stamp_note", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_NOTE);
	RNA_def_property_ui_text(prop, "Stamp Note", "Include a custom note in image metadata");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "stamp_marker", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_MARKER);
	RNA_def_property_ui_text(prop, "Stamp Marker", "Include the name of the last marker in image metadata");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "stamp_filename", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_FILENAME);
	RNA_def_property_ui_text(prop, "Stamp Filename", "Include the filename of the .blend file in image metadata");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "stamp_sequencer_strip", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_SEQSTRIP);
	RNA_def_property_ui_text(prop, "Stamp Sequence Strip", "Include the name of the foreground sequence strip in image metadata");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "stamp_render_time", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_RENDERTIME);
	RNA_def_property_ui_text(prop, "Stamp Render Time", "Include the render time in the stamp image");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "stamp_note_text", PROP_STRING, PROP_NONE);
	RNA_def_property_string_sdna(prop, NULL, "stamp_udata");
	RNA_def_property_ui_text(prop, "Stamp Note Text", "Custom text to appear in the stamp note");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "render_stamp", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_DRAW);
	RNA_def_property_ui_text(prop, "Render Stamp", "Render the stamp info text in the rendered image");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "stamp_font_size", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "stamp_font_id");
	RNA_def_property_range(prop, 8, 64);
	RNA_def_property_ui_text(prop, "Font Size", "Size of the font used when rendering stamp text");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "stamp_foreground", PROP_FLOAT, PROP_COLOR);
	RNA_def_property_float_sdna(prop, NULL, "fg_stamp");
	RNA_def_property_array(prop, 4);
	RNA_def_property_range(prop,0.0,1.0);
	RNA_def_property_ui_text(prop, "Stamp Text Color", "Color to use for stamp text");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	prop= RNA_def_property(srna, "stamp_background", PROP_FLOAT, PROP_COLOR);
	RNA_def_property_float_sdna(prop, NULL, "bg_stamp");
	RNA_def_property_array(prop, 4);
	RNA_def_property_range(prop,0.0,1.0);
	RNA_def_property_ui_text(prop, "Stamp Background", "Color to use behind stamp text");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	/* sequencer draw options */

	prop= RNA_def_property(srna, "use_sequencer_gl_preview", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "seq_flag", R_SEQ_GL_PREV);
	RNA_def_property_ui_text(prop, "Sequencer OpenGL", "");

	prop= RNA_def_property(srna, "use_sequencer_gl_render", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "seq_flag", R_SEQ_GL_REND);
	RNA_def_property_ui_text(prop, "Sequencer OpenGL", "");


	prop= RNA_def_property(srna, "sequencer_gl_preview", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "seq_prev_type");
	RNA_def_property_enum_items(prop, viewport_shading_items);
	RNA_def_property_ui_text(prop, "Sequencer Preview Shading", "Method to draw in the sequencer view");

	prop= RNA_def_property(srna, "sequencer_gl_render", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "seq_rend_type");
	RNA_def_property_enum_items(prop, viewport_shading_items);
	RNA_def_property_ui_text(prop, "Sequencer Preview Shading", "Method to draw in the sequencer view");

	/* layers */
	
	prop= RNA_def_property(srna, "layers", PROP_COLLECTION, PROP_NONE);
	RNA_def_property_collection_sdna(prop, NULL, "layers", NULL);
	RNA_def_property_struct_type(prop, "SceneRenderLayer");
	RNA_def_property_ui_text(prop, "Render Layers", "");

	prop= RNA_def_property(srna, "single_layer", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_SINGLE_LAYER);
	RNA_def_property_ui_text(prop, "Single Layer", "Only render the active layer");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	prop= RNA_def_property(srna, "active_layer_index", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "actlay");
	RNA_def_property_int_funcs(prop, "rna_RenderSettings_active_layer_index_get", "rna_RenderSettings_active_layer_index_set", "rna_RenderSettings_active_layer_index_range");
	RNA_def_property_ui_text(prop, "Active Layer Index", "Active index in render layer array");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);

	/* engine */
	prop= RNA_def_property(srna, "engine", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_items(prop, engine_items);
	RNA_def_property_enum_funcs(prop, "rna_RenderSettings_engine_get", "rna_RenderSettings_engine_set", "rna_RenderSettings_engine_itemf");
	RNA_def_property_ui_text(prop, "Engine", "Engine to use for rendering");
	RNA_def_property_update(prop, NC_WINDOW, NULL);

	prop= RNA_def_property(srna, "multiple_engines", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_multiple_engines_get", NULL);
	RNA_def_property_clear_flag(prop, PROP_EDITABLE);
	RNA_def_property_ui_text(prop, "Multiple Engines", "More than one rendering engine is available");

	prop= RNA_def_property(srna, "use_game_engine", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_game_engine_get", NULL);
	RNA_def_property_clear_flag(prop, PROP_EDITABLE);
	RNA_def_property_ui_text(prop, "Use Game Engine", "Current rendering engine is a game engine");

	/* simplify */
	prop= RNA_def_property(srna, "use_simplify", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SIMPLIFY);
	RNA_def_property_ui_text(prop, "Use Simplify", "Enable simplification of scene for quicker preview renders");
	RNA_def_property_update(prop, 0, "rna_Scene_simplify_update");

	prop= RNA_def_property(srna, "simplify_subdivision", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "simplify_subsurf");
	RNA_def_property_ui_range(prop, 0, 6, 1, 0);
	RNA_def_property_ui_text(prop, "Simplify Subdivision", "Global maximum subdivision level");
	RNA_def_property_update(prop, 0, "rna_Scene_simplify_update");

	prop= RNA_def_property(srna, "simplify_child_particles", PROP_FLOAT, PROP_FACTOR);
	RNA_def_property_float_sdna(prop, NULL, "simplify_particles");
	RNA_def_property_ui_text(prop, "Simplify Child Particles", "Global child particles percentage");
	RNA_def_property_update(prop, 0, "rna_Scene_simplify_update");

	prop= RNA_def_property(srna, "simplify_shadow_samples", PROP_INT, PROP_UNSIGNED);
	RNA_def_property_int_sdna(prop, NULL, "simplify_shadowsamples");
	RNA_def_property_ui_range(prop, 1, 16, 1, 0);
	RNA_def_property_ui_text(prop, "Simplify Shadow Samples", "Global maximum shadow samples");
	RNA_def_property_update(prop, 0, "rna_Scene_simplify_update");

	prop= RNA_def_property(srna, "simplify_ao_sss", PROP_FLOAT, PROP_FACTOR);
	RNA_def_property_float_sdna(prop, NULL, "simplify_aosss");
	RNA_def_property_ui_text(prop, "Simplify AO and SSS", "Global approximate AA and SSS quality factor");
	RNA_def_property_update(prop, 0, "rna_Scene_simplify_update");

	prop= RNA_def_property(srna, "simplify_triangulate", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "simplify_flag", R_SIMPLE_NO_TRIANGULATE);
	RNA_def_property_ui_text(prop, "Skip Quad to Triangles", "Disables non-planer quads being triangulated");

	/* Scene API */
	RNA_api_scene_render(srna);
}

/* scene.objects */
static void rna_def_scene_objects(BlenderRNA *brna, PropertyRNA *cprop)
{
	StructRNA *srna;
	PropertyRNA *prop;

	FunctionRNA *func;
	PropertyRNA *parm;
	
	RNA_def_property_srna(cprop, "SceneObjects");
	srna= RNA_def_struct(brna, "SceneObjects", NULL);
	RNA_def_struct_sdna(srna, "Scene");
	RNA_def_struct_ui_text(srna, "Scene Objects", "Collection of scene objects");

	func= RNA_def_function(srna, "link", "rna_Scene_object_link");
	RNA_def_function_ui_description(func, "Link object to scene.");
	RNA_def_function_flag(func, FUNC_USE_REPORTS);
	parm= RNA_def_pointer(func, "object", "Object", "", "Object to add to scene.");
	RNA_def_property_flag(parm, PROP_REQUIRED);
	parm= RNA_def_pointer(func, "base", "ObjectBase", "", "The newly created base.");
	RNA_def_function_return(func, parm);

	func= RNA_def_function(srna, "unlink", "rna_Scene_object_unlink");
	RNA_def_function_ui_description(func, "Unlink object from scene.");
	RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
	parm= RNA_def_pointer(func, "object", "Object", "", "Object to remove from scene.");
	RNA_def_property_flag(parm, PROP_REQUIRED);

	prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
	RNA_def_property_struct_type(prop, "Object");
	RNA_def_property_pointer_funcs(prop, "rna_Scene_active_object_get", "rna_Scene_active_object_set", NULL);
	RNA_def_property_flag(prop, PROP_EDITABLE);
	RNA_def_property_ui_text(prop, "Active Object", "Active object for this scene");
	/* Could call: ED_base_object_activate(C, scene->basact);
	 * but would be a bad level call and it seems the notifier is enough */
	RNA_def_property_update(prop, NC_SCENE|ND_OB_ACTIVE, NULL);
}


/* scene.bases.* */
static void rna_def_scene_bases(BlenderRNA *brna, PropertyRNA *cprop)
{
	StructRNA *srna;
	PropertyRNA *prop;

//	FunctionRNA *func;
//	PropertyRNA *parm;

	RNA_def_property_srna(cprop, "SceneBases");
	srna= RNA_def_struct(brna, "SceneBases", NULL);
	RNA_def_struct_sdna(srna, "Scene");
	RNA_def_struct_ui_text(srna, "Scene Bases", "Collection of scene bases");

	prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
	RNA_def_property_struct_type(prop, "ObjectBase");
	RNA_def_property_pointer_sdna(prop, NULL, "basact");
	RNA_def_property_flag(prop, PROP_EDITABLE);
	RNA_def_property_ui_text(prop, "Active Base", "Active object base in the scene");
	RNA_def_property_update(prop, NC_SCENE|ND_OB_ACTIVE, NULL);
}

/* scene.timeline_markers */
static void rna_def_timeline_markers(BlenderRNA *brna, PropertyRNA *cprop)
{
	StructRNA *srna;

	FunctionRNA *func;
	PropertyRNA *parm;

	RNA_def_property_srna(cprop, "TimelineMarkers");
	srna= RNA_def_struct(brna, "TimelineMarkers", NULL);
	RNA_def_struct_sdna(srna, "Scene");
	RNA_def_struct_ui_text(srna, "Timeline Markers", "Collection of timeline markers");

	func= RNA_def_function(srna, "add", "rna_TimeLine_add");
	RNA_def_function_ui_description(func, "Add a keyframe to the curve.");
	parm= RNA_def_string(func, "name", "Marker", 0, "", "New name for the marker (not unique).");
	RNA_def_property_flag(parm, PROP_REQUIRED);

	parm= RNA_def_pointer(func, "marker", "TimelineMarker", "", "Newly created timeline marker");
	RNA_def_function_return(func, parm);


	func= RNA_def_function(srna, "remove", "rna_TimeLine_remove");
	RNA_def_function_ui_description(func, "Remove a timeline marker.");
	RNA_def_function_flag(func, FUNC_USE_REPORTS);
	parm= RNA_def_pointer(func, "marker", "TimelineMarker", "", "Timeline marker to remove.");
	RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
}

void RNA_def_scene(BlenderRNA *brna)
{
	StructRNA *srna;
	PropertyRNA *prop;
	FunctionRNA *func;
	
	static EnumPropertyItem audio_distance_model_items[] = {
		{0, "NONE", 0, "None", "No distance attenuation"},
		{1, "INVERSE", 0, "Inverse", "Inverse distance model"},
		{2, "INVERSE_CLAMPED", 0, "Inverse Clamped", "Inverse distance model with clamping"},
		{3, "LINEAR", 0, "Linear", "Linear distance model"},
		{4, "LINEAR_CLAMPED", 0, "Linear Clamped", "Linear distance model with clamping"},
		{5, "EXPONENT", 0, "Exponent", "Exponent distance model"},
		{6, "EXPONENT_CLAMPED", 0, "Exponent Clamped", "Exponent distance model with clamping"},
		{0, NULL, 0, NULL, NULL}};

	static EnumPropertyItem sync_mode_items[] = {
		{0, "NONE", 0, "No Sync", "Do not sync, play every frame"},
		{SCE_FRAME_DROP, "FRAME_DROP", 0, "Frame Dropping", "Drop frames if playback is too slow"},
		{AUDIO_SYNC, "AUDIO_SYNC", 0, "AV-sync", "Sync to audio playback, dropping frames"},
		{0, NULL, 0, NULL, NULL}};

	/* Struct definition */
	srna= RNA_def_struct(brna, "Scene", "ID");
	RNA_def_struct_ui_text(srna, "Scene", "Scene consisting objects and defining time and render related settings");
	RNA_def_struct_ui_icon(srna, ICON_SCENE_DATA);
	RNA_def_struct_clear_flag(srna, STRUCT_ID_REFCOUNT);
	
	/* Global Settings */
	prop= RNA_def_property(srna, "camera", PROP_POINTER, PROP_NONE);
	RNA_def_property_flag(prop, PROP_EDITABLE);
	RNA_def_property_ui_text(prop, "Camera", "Active camera used for rendering the scene");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "set", PROP_POINTER, PROP_NONE);
	RNA_def_property_pointer_sdna(prop, NULL, "set");
	RNA_def_property_struct_type(prop, "Scene");
	RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK);
	RNA_def_property_pointer_funcs(prop, NULL, "rna_Scene_set_set", NULL);
	RNA_def_property_ui_text(prop, "Background Scene", "Background set scene");
	RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL);

	prop= RNA_def_property(srna, "world", PROP_POINTER, PROP_NONE);
	RNA_def_property_flag(prop, PROP_EDITABLE);
	RNA_def_property_ui_text(prop, "World", "World used for rendering the scene");
	RNA_def_property_update(prop, NC_SCENE|NC_WORLD, NULL);

	prop= RNA_def_property(srna, "cursor_location", PROP_FLOAT, PROP_XYZ|PROP_UNIT_LENGTH);
	RNA_def_property_float_sdna(prop, NULL, "cursor");
	RNA_def_property_ui_text(prop, "Cursor Location", "3D cursor location");
	RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 4);
	RNA_def_property_update(prop, NC_WINDOW, NULL);
	
	/* Bases/Objects */
	prop= RNA_def_property(srna, "bases", PROP_COLLECTION, PROP_NONE);
	RNA_def_property_collection_sdna(prop, NULL, "base", NULL);
	RNA_def_property_struct_type(prop, "ObjectBase");
	RNA_def_property_ui_text(prop, "Bases", "");
	rna_def_scene_bases(brna, prop);

	prop= RNA_def_property(srna, "objects", PROP_COLLECTION, PROP_NONE);
	RNA_def_property_collection_sdna(prop, NULL, "base", NULL);
	RNA_def_property_struct_type(prop, "Object");
	RNA_def_property_ui_text(prop, "Objects", "");
	RNA_def_property_collection_funcs(prop, 0, 0, 0, "rna_Scene_objects_get", 0, 0, 0);
	rna_def_scene_objects(brna, prop);

	/* Layers */
	prop= RNA_def_property(srna, "visible_layers", PROP_BOOLEAN, PROP_LAYER_MEMBER);
	RNA_def_property_boolean_sdna(prop, NULL, "lay", 1);
	RNA_def_property_array(prop, 20);
	RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_layer_set");
	RNA_def_property_ui_text(prop, "Visible Layers", "Layers visible when rendering the scene");
	RNA_def_property_update(prop, NC_SCENE|ND_LAYER, "rna_Scene_layer_update");
	
	/* Frame Range Stuff */
	prop= RNA_def_property(srna, "frame_current", PROP_INT, PROP_TIME);
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_int_sdna(prop, NULL, "r.cfra");
	RNA_def_property_range(prop, MINAFRAME, MAXFRAME);
	RNA_def_property_int_funcs(prop, NULL, "rna_Scene_current_frame_set", NULL);
	RNA_def_property_ui_text(prop, "Current Frame", "");
	RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
	RNA_def_property_update(prop, NC_SCENE|ND_FRAME, "rna_Scene_frame_update");
	
	prop= RNA_def_property(srna, "frame_start", PROP_INT, PROP_TIME);
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_int_sdna(prop, NULL, "r.sfra");
	RNA_def_property_int_funcs(prop, NULL, "rna_Scene_start_frame_set", NULL);
	RNA_def_property_range(prop, MINFRAME, MAXFRAME);
	RNA_def_property_ui_text(prop, "Start Frame", "First frame of the playback/rendering range");
	RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);
	
	prop= RNA_def_property(srna, "frame_end", PROP_INT, PROP_TIME);
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_int_sdna(prop, NULL, "r.efra");
	RNA_def_property_int_funcs(prop, NULL, "rna_Scene_end_frame_set", NULL);
	RNA_def_property_range(prop, MINFRAME, MAXFRAME);
	RNA_def_property_ui_text(prop, "End Frame", "Final frame of the playback/rendering range");
	RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);
	
	prop= RNA_def_property(srna, "frame_step", PROP_INT, PROP_TIME);
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_int_sdna(prop, NULL, "r.frame_step");
	RNA_def_property_range(prop, 0, MAXFRAME);
	RNA_def_property_ui_range(prop, 1, 100, 1, 0);
	RNA_def_property_ui_text(prop, "Frame Step", "Number of frames to skip forward while rendering/playing back each frame");
	RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);
	
	/* Preview Range (frame-range for UI playback) */
	prop=RNA_def_property(srna, "use_preview_range", PROP_BOOLEAN, PROP_NONE); 
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_boolean_sdna(prop, NULL, "r.flag", SCER_PRV_RANGE);
	RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_use_preview_range_set");
	RNA_def_property_ui_text(prop, "Use Preview Range", "");
	RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);
	
	prop= RNA_def_property(srna, "preview_range_frame_start", PROP_INT, PROP_TIME);
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_int_sdna(prop, NULL, "r.psfra");
	RNA_def_property_int_funcs(prop, NULL, "rna_Scene_preview_range_start_frame_set", NULL);
	RNA_def_property_ui_text(prop, "Preview Range Start Frame", "");
	RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);
	
	prop= RNA_def_property(srna, "preview_range_frame_end", PROP_INT, PROP_TIME);
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_int_sdna(prop, NULL, "r.pefra");
	RNA_def_property_int_funcs(prop, NULL, "rna_Scene_preview_range_end_frame_set", NULL);
	RNA_def_property_ui_text(prop, "Preview Range End Frame", "");
	RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);
	
	/* Stamp */
	prop= RNA_def_property(srna, "stamp_note", PROP_STRING, PROP_NONE);
	RNA_def_property_string_sdna(prop, NULL, "r.stamp_udata");
	RNA_def_property_ui_text(prop, "Stamp Note", "User define note for the render stamping");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	/* Animation Data (for Scene) */
	rna_def_animdata_common(srna);
	
	/* Readonly Properties */
	prop= RNA_def_property(srna, "nla_tweakmode_on", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", SCE_NLA_EDIT_ON);
	RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* DO NOT MAKE THIS EDITABLE, OR NLA EDITOR BREAKS */
	RNA_def_property_ui_text(prop, "NLA TweakMode", "Indicates whether there is any action referenced by NLA being edited. Strictly read-only");
	RNA_def_property_update(prop, NC_SPACE|ND_SPACE_GRAPH, NULL);
	
	/* Frame dropping flag for playback and sync enum */
	prop= RNA_def_property(srna, "frame_drop", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", SCE_FRAME_DROP);
	RNA_def_property_ui_text(prop, "Frame Dropping", "Play back dropping frames if frame display is too slow");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "sync_mode", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_funcs(prop, "rna_Scene_sync_mode_get", "rna_Scene_sync_mode_set", NULL);
	RNA_def_property_enum_items(prop, sync_mode_items);
	RNA_def_property_ui_text(prop, "Sync Mode", "How to sync playback");
	RNA_def_property_update(prop, NC_SCENE, NULL);


	/* Nodes (Compositing) */
	prop= RNA_def_property(srna, "nodetree", PROP_POINTER, PROP_NONE);
	RNA_def_property_ui_text(prop, "Node Tree", "Compositing node tree");

	prop= RNA_def_property(srna, "use_nodes", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "use_nodes", 1);
	RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_use_nodes_set");
	RNA_def_property_ui_text(prop, "Use Nodes", "Enable the compositing node tree");
	RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
	
	/* Sequencer */
	prop= RNA_def_property(srna, "sequence_editor", PROP_POINTER, PROP_NONE);
	RNA_def_property_pointer_sdna(prop, NULL, "ed");
	RNA_def_property_struct_type(prop, "SequenceEditor");
	RNA_def_property_ui_text(prop, "Sequence Editor", "");
	
	/* Keying Sets */
	prop= RNA_def_property(srna, "keying_sets", PROP_COLLECTION, PROP_NONE);
	RNA_def_property_collection_sdna(prop, NULL, "keyingsets", NULL);
	RNA_def_property_struct_type(prop, "KeyingSet");
	RNA_def_property_ui_text(prop, "Absolute Keying Sets", "Absolute Keying Sets for this Scene");
	RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
	
	prop= RNA_def_property(srna, "all_keying_sets", PROP_COLLECTION, PROP_NONE);
	RNA_def_property_collection_funcs(prop, "rna_Scene_all_keyingsets_begin", "rna_Scene_all_keyingsets_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0);
	RNA_def_property_struct_type(prop, "KeyingSet");
	RNA_def_property_ui_text(prop, "All Keying Sets", "All Keying Sets available for use (builtins and Absolute Keying Sets for this Scene)");
	RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
	
	prop= RNA_def_property(srna, "active_keying_set", PROP_POINTER, PROP_NONE);
	RNA_def_property_struct_type(prop, "KeyingSet");
	RNA_def_property_flag(prop, PROP_EDITABLE);
	RNA_def_property_pointer_funcs(prop, "rna_Scene_active_keying_set_get", "rna_Scene_active_keying_set_set", NULL);
	RNA_def_property_ui_text(prop, "Active Keying Set", "Active Keying Set used to insert/delete keyframes");
	RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
	
	prop= RNA_def_property(srna, "active_keying_set_index", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "active_keyingset");
	//RNA_def_property_int_funcs(prop, NULL, NULL, "rna_Scene_active_keying_set_index_range"); // XXX
	RNA_def_property_ui_text(prop, "Active Keying Set Index", "Current Keying Set index (negative for 'builtin' and positive for 'absolute')");
	RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
	
	/* Tool Settings */
	prop= RNA_def_property(srna, "tool_settings", PROP_POINTER, PROP_NONE);
	RNA_def_property_flag(prop, PROP_NEVER_NULL);
	RNA_def_property_pointer_sdna(prop, NULL, "toolsettings");
	RNA_def_property_struct_type(prop, "ToolSettings");
	RNA_def_property_ui_text(prop, "Tool Settings", "");

	/* Unit Settings */
	prop= RNA_def_property(srna, "unit_settings", PROP_POINTER, PROP_NONE);
	RNA_def_property_flag(prop, PROP_NEVER_NULL);
	RNA_def_property_pointer_sdna(prop, NULL, "unit");
	RNA_def_property_struct_type(prop, "UnitSettings");
	RNA_def_property_ui_text(prop, "Unit Settings", "Unit editing settings");

	/* Physics Settings */
	prop= RNA_def_property(srna, "gravity", PROP_FLOAT, PROP_ACCELERATION);
	RNA_def_property_float_sdna(prop, NULL, "physics_settings.gravity");
	RNA_def_property_array(prop, 3);
	RNA_def_property_range(prop, -200.0f, 200.0f);
	RNA_def_property_ui_text(prop, "Gravity", "Constant acceleration in a given direction");
	RNA_def_property_update(prop, 0, "rna_Physics_update");

	prop= RNA_def_property(srna, "use_gravity", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "physics_settings.flag", PHYS_GLOBAL_GRAVITY);
	RNA_def_property_ui_text(prop, "Global Gravity", "Use global gravity for all dynamics");
	RNA_def_property_update(prop, 0, "rna_Physics_update");
	
	/* Render Data */
	prop= RNA_def_property(srna, "render", PROP_POINTER, PROP_NONE);
	RNA_def_property_flag(prop, PROP_NEVER_NULL);
	RNA_def_property_pointer_sdna(prop, NULL, "r");
	RNA_def_property_struct_type(prop, "RenderSettings");
	RNA_def_property_ui_text(prop, "Render Data", "");
	
	/* Markers */
	prop= RNA_def_property(srna, "timeline_markers", PROP_COLLECTION, PROP_NONE);
	RNA_def_property_collection_sdna(prop, NULL, "markers", NULL);
	RNA_def_property_struct_type(prop, "TimelineMarker");
	RNA_def_property_ui_text(prop, "Timeline Markers", "Markers used in all timelines for the current scene");
	rna_def_timeline_markers(brna, prop);

	/* Audio Settings */
	prop= RNA_def_property(srna, "mute_audio", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_MUTE);
	RNA_def_property_ui_text(prop, "Audio Muted", "Play back of audio from Sequence Editor will be muted");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "sync_audio", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SYNC);
	RNA_def_property_ui_text(prop, "Audio Sync", "Play back and sync with audio clock, dropping frames if frame display is too slow");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "scrub_audio", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SCRUB);
	RNA_def_property_ui_text(prop, "Audio Scrubbing", "Play audio from Sequence Editor while scrubbing");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "speed_of_sound", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "audio.speed_of_sound");
	RNA_def_property_range(prop, 0.01f, FLT_MAX);
	RNA_def_property_ui_text(prop, "Speed of Sound", "Speed of sound for doppler effect calculation");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "doppler_factor", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "audio.doppler_factor");
	RNA_def_property_range(prop, 0.0, FLT_MAX);
	RNA_def_property_ui_text(prop, "Doppler Factor", "Pitch factor for doppler effect calculation");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	prop= RNA_def_property(srna, "distance_model", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "audio.distance_model");
	RNA_def_property_enum_items(prop, audio_distance_model_items);
	RNA_def_property_ui_text(prop, "Distance Model", "Distance model for distance attenuation calculation");
	RNA_def_property_update(prop, NC_SCENE, NULL);

	/* Game Settings */
	prop= RNA_def_property(srna, "game_data", PROP_POINTER, PROP_NONE);
	RNA_def_property_flag(prop, PROP_NEVER_NULL);
	RNA_def_property_pointer_sdna(prop, NULL, "gm");
	RNA_def_property_struct_type(prop, "SceneGameData");
	RNA_def_property_ui_text(prop, "Game Data", "");

	/* Statistics */
	func= RNA_def_function(srna, "statistics", "ED_info_stats_string");
	prop= RNA_def_string(func, "statistics", "", 0, "Statistics", "");
	RNA_def_function_return(func, prop);
	
	/* Grease Pencil */
	prop= RNA_def_property(srna, "grease_pencil", PROP_POINTER, PROP_NONE);
	RNA_def_property_pointer_sdna(prop, NULL, "gpd");
	RNA_def_property_flag(prop, PROP_EDITABLE);
	RNA_def_property_struct_type(prop, "GreasePencil");
	RNA_def_property_ui_text(prop, "Grease Pencil Data", "Grease Pencil datablock");
	
	/* Transform Orientations */
	prop= RNA_def_property(srna, "orientations", PROP_COLLECTION, PROP_NONE);
	RNA_def_property_collection_sdna(prop, NULL, "transform_spaces", NULL);
	RNA_def_property_struct_type(prop, "TransformOrientation");
	RNA_def_property_ui_text(prop, "Transform Orientations", "");

	/* Nestled Data  */
	rna_def_tool_settings(brna);
	rna_def_unit_settings(brna);
	rna_def_scene_render_data(brna);
	rna_def_scene_game_data(brna);
	rna_def_scene_render_layer(brna);
	rna_def_transform_orientation(brna);
	
	/* Scene API */
	RNA_api_scene(srna);
}

#endif