1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
|
/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Joshua Leung, Arystanbek Dyussenov
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <stdio.h>
#include "RNA_define.h"
#include "DNA_anim_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BKE_utildefines.h"
#ifdef RNA_RUNTIME
#include "BKE_animsys.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_scene.h"
#include "BKE_writeavi.h"
static void rna_Scene_frame_set(Scene *scene, int frame, float subframe)
{
scene->r.cfra= frame;
scene->r.subframe= subframe;
CLAMP(scene->r.cfra, MINAFRAME, MAXFRAME);
scene_update_for_newframe(G.main, scene, (1<<20) - 1);
/* cant use NC_SCENE|ND_FRAME because this casues wm_event_do_notifiers to call
* scene_update_for_newframe which will loose any un-keyed changes [#24690] */
/* WM_main_add_notifier(NC_SCENE|ND_FRAME, scene); */
/* instead just redraw the views */
WM_main_add_notifier(NC_WINDOW, NULL);
}
static void rna_Scene_update_tagged(Scene *scene)
{
scene_update_tagged(G.main, scene);
}
static void rna_SceneRender_get_frame_path(RenderData *rd, int frame, char *name)
{
if(BKE_imtype_is_movie(rd->imtype))
BKE_makeanimstring(name, rd);
else
BKE_makepicstring(name, rd->pic, (frame==INT_MIN) ? rd->cfra : frame, rd->imtype, rd->scemode & R_EXTENSION, TRUE);
}
#else
void RNA_api_scene(StructRNA *srna)
{
FunctionRNA *func;
PropertyRNA *parm;
func= RNA_def_function(srna, "frame_set", "rna_Scene_frame_set");
RNA_def_function_ui_description(func, "Set scene frame updating all objects immediately.");
parm= RNA_def_int(func, "frame", 0, MINAFRAME, MAXFRAME, "", "Frame number to set.", MINAFRAME, MAXFRAME);
RNA_def_property_flag(parm, PROP_REQUIRED);
RNA_def_float(func, "subframe", 0.0, 0.0, 1.0, "", "Sub-frame time, between 0.0 and 1.0", 0.0, 1.0);
func= RNA_def_function(srna, "update", "rna_Scene_update_tagged");
RNA_def_function_ui_description(func, "Update data tagged to be updated from previous access to data or operators.");
}
void RNA_api_scene_render(StructRNA *srna)
{
FunctionRNA *func;
PropertyRNA *parm;
func= RNA_def_function(srna, "frame_path", "rna_SceneRender_get_frame_path");
RNA_def_function_ui_description(func, "Return the absolute path to the filename to be written for a given frame.");
RNA_def_int(func, "frame", INT_MIN, INT_MIN, INT_MAX, "", "Frame number to use, if unset the current frame will be used.", MINAFRAME, MAXFRAME);
parm= RNA_def_string(func, "filepath", "", FILE_MAX, "File Path", "the resulting filepath from the scenes render settings.");
RNA_def_property_flag(parm, PROP_THICK_WRAP); /* needed for string return value */
RNA_def_property_subtype(parm, PROP_FILEPATH); /* allow non utf8 */
RNA_def_function_output(func, parm);
}
#endif
|