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#!/usr/bin/env python
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Nathan Letwory.
#
# ***** END GPL LICENSE BLOCK *****

Import('env')

sources = env.Glob('intern/*.c')

incs = [
    '.',
    './intern', 
    '#/intern/guardedalloc',
    '#/intern/elbeem/extern',
    '#/intern/opennl/extern',
    '../render/extern/include',
    '../bmesh',
    '../include',
    '../blenlib',
    '../blenfont',
    '../makesdna',
    '../makesrna',
    '../blenkernel',
    '../gpu',
    env['BF_ZLIB_INC'],
    ]

defs = []

if env['WITH_BF_BOOLEAN']:
    incs.append('#/extern/carve')
    defs.append('WITH_MOD_BOOLEAN')

if env['WITH_BF_REMESH']:
    incs.append('#/intern/dualcon')
    defs.append('WITH_MOD_REMESH')

if env['WITH_BF_FLUID']:
    defs.append('WITH_MOD_FLUID')

if env['WITH_BF_OCEANSIM']:
    defs.append('WITH_OCEANSIM')

if env['WITH_BF_BULLET']:
    defs.append('WITH_BULLET')

if env['WITH_BF_GAMEENGINE']:
    incs.append('#/extern/recastnavigation')
    defs.append('WITH_GAMEENGINE')

if env['WITH_BF_INTERNATIONAL']:
    defs.append('WITH_INTERNATIONAL')
    
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'):
    incs.append(env['BF_PTHREADS_INC'])

env.BlenderLib(libname='bf_modifiers', sources=sources,
               includes=incs, defines=defs,
               libtype=['core', 'player'], priority=[80, 40])