1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
|
/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation. All rights reserved. */
/** \file
* \ingroup modifiers
*/
#include <stdio.h>
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "DNA_mesh_types.h"
#include "DNA_object_force_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_layer.h"
#include "BKE_particle.h"
#include "BKE_screen.h"
#include "BKE_softbody.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_physics.h"
#include "DEG_depsgraph_query.h"
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
static void deformVerts(ModifierData *UNUSED(md),
const ModifierEvalContext *ctx,
Mesh *UNUSED(derivedData),
float (*vertexCos)[3],
int numVerts)
{
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
sbObjectStep(
ctx->depsgraph, scene, ctx->object, DEG_get_ctime(ctx->depsgraph), vertexCos, numVerts);
}
static bool dependsOnTime(struct Scene *UNUSED(scene),
ModifierData *UNUSED(md),
const int UNUSED(dag_eval_mode))
{
return true;
}
static void updateDepsgraph(ModifierData *UNUSED(md), const ModifierUpdateDepsgraphContext *ctx)
{
if (ctx->object->soft) {
/* Actual code uses ccd_build_deflector_hash */
DEG_add_collision_relations(ctx->node,
ctx->object,
ctx->object->soft->collision_group,
eModifierType_Collision,
NULL,
"Softbody Collision");
DEG_add_forcefield_relations(
ctx->node, ctx->object, ctx->object->soft->effector_weights, true, 0, "Softbody Field");
}
/* We need own transformation as well. */
DEG_add_modifier_to_transform_relation(ctx->node, "SoftBody Modifier");
}
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
uiItemL(layout, TIP_("Settings are inside the Physics tab"), ICON_NONE);
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_Softbody, panel_draw);
}
ModifierTypeInfo modifierType_Softbody = {
/* name */ "Softbody",
/* structName */ "SoftbodyModifierData",
/* structSize */ sizeof(SoftbodyModifierData),
/* srna */ &RNA_SoftBodyModifier,
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_RequiresOriginalData | eModifierTypeFlag_Single |
eModifierTypeFlag_UsesPointCache,
/* icon */ ICON_MOD_SOFT,
/* copyData */ NULL,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* modifyMesh */ NULL,
/* modifyGeometrySet */ NULL,
/* initData */ NULL,
/* requiredDataMask */ NULL,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ dependsOnTime,
/* dependsOnNormals */ NULL,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
/* panelRegister */ panelRegister,
/* blendWrite */ NULL,
/* blendRead */ NULL,
};
|