Welcome to mirror list, hosted at ThFree Co, Russian Federation.

MOD_triangulate.c « intern « modifiers « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: e8280bc9c9797ad23ed589dd9890010f4102c566 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
/* SPDX-License-Identifier: GPL-2.0-or-later */

/** \file
 * \ingroup modifiers
 */

#include <string.h>

#include "MEM_guardedalloc.h"

#include "BLI_utildefines.h"

#include "BLT_translation.h"

#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"

#include "BKE_context.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_screen.h"

#include "UI_interface.h"
#include "UI_resources.h"

#include "RNA_access.h"
#include "RNA_prototypes.h"

#include "bmesh.h"
#include "bmesh_tools.h"

#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"

static Mesh *triangulate_mesh(Mesh *mesh,
                              const int quad_method,
                              const int ngon_method,
                              const int min_vertices,
                              const int flag)
{
  Mesh *result;
  BMesh *bm;
  int edges_num, i;
  MEdge *me;
  CustomData_MeshMasks cd_mask_extra = {
      .vmask = CD_MASK_ORIGINDEX, .emask = CD_MASK_ORIGINDEX, .pmask = CD_MASK_ORIGINDEX};

  bool keep_clnors = (flag & MOD_TRIANGULATE_KEEP_CUSTOMLOOP_NORMALS) != 0;

  if (keep_clnors) {
    BKE_mesh_calc_normals_split(mesh);
    /* We need that one to 'survive' to/from BMesh conversions. */
    CustomData_clear_layer_flag(&mesh->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
    cd_mask_extra.lmask |= CD_MASK_NORMAL;
  }

  bm = BKE_mesh_to_bmesh_ex(mesh,
                            &((struct BMeshCreateParams){0}),
                            &((struct BMeshFromMeshParams){
                                .calc_face_normal = true,
                                .calc_vert_normal = false,
                                .cd_mask_extra = cd_mask_extra,
                            }));

  BM_mesh_triangulate(bm, quad_method, ngon_method, min_vertices, false, NULL, NULL, NULL);

  result = BKE_mesh_from_bmesh_for_eval_nomain(bm, &cd_mask_extra, mesh);
  BM_mesh_free(bm);

  if (keep_clnors) {
    float(*lnors)[3] = CustomData_get_layer(&result->ldata, CD_NORMAL);
    BLI_assert(lnors != NULL);

    BKE_mesh_set_custom_normals(result, lnors);

    /* Do some cleanup, we do not want those temp data to stay around. */
    CustomData_set_layer_flag(&mesh->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
    CustomData_set_layer_flag(&result->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
  }

  edges_num = result->totedge;
  me = BKE_mesh_edges_for_write(result);

  /* force drawing of all edges (seems to be omitted in CDDM_from_bmesh) */
  for (i = 0; i < edges_num; i++, me++) {
    me->flag |= ME_EDGEDRAW | ME_EDGERENDER;
  }

  return result;
}

static void initData(ModifierData *md)
{
  TriangulateModifierData *tmd = (TriangulateModifierData *)md;

  BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(tmd, modifier));

  MEMCPY_STRUCT_AFTER(tmd, DNA_struct_default_get(TriangulateModifierData), modifier);

  /* Enable in editmode by default */
  md->mode |= eModifierMode_Editmode;
}

static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
{
  TriangulateModifierData *tmd = (TriangulateModifierData *)md;
  Mesh *result;
  if (!(result = triangulate_mesh(
            mesh, tmd->quad_method, tmd->ngon_method, tmd->min_vertices, tmd->flag))) {
    return mesh;
  }

  return result;
}

static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
  uiLayout *layout = panel->layout;

  PointerRNA ob_ptr;
  PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);

  uiLayoutSetPropSep(layout, true);

  uiItemR(layout, ptr, "quad_method", 0, NULL, ICON_NONE);
  uiItemR(layout, ptr, "ngon_method", 0, NULL, ICON_NONE);
  uiItemR(layout, ptr, "min_vertices", 0, NULL, ICON_NONE);
  uiItemR(layout, ptr, "keep_custom_normals", 0, NULL, ICON_NONE);

  modifier_panel_end(layout, ptr);
}

static void panelRegister(ARegionType *region_type)
{
  modifier_panel_register(region_type, eModifierType_Triangulate, panel_draw);
}

ModifierTypeInfo modifierType_Triangulate = {
    /* name */ N_("Triangulate"),
    /* structName */ "TriangulateModifierData",
    /* structSize */ sizeof(TriangulateModifierData),
    /* srna */ &RNA_TriangulateModifier,
    /* type */ eModifierTypeType_Constructive,
    /* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode |
        eModifierTypeFlag_SupportsMapping | eModifierTypeFlag_EnableInEditmode |
        eModifierTypeFlag_AcceptsCVs,
    /* icon */ ICON_MOD_TRIANGULATE,

    /* copyData */ BKE_modifier_copydata_generic,

    /* deformVerts */ NULL,
    /* deformMatrices */ NULL,
    /* deformVertsEM */ NULL,
    /* deformMatricesEM */ NULL,
    /* modifyMesh */ modifyMesh,
    /* modifyGeometrySet */ NULL,

    /* initData */ initData,
    /* requiredDataMask */ NULL,  // requiredDataMask,
    /* freeData */ NULL,
    /* isDisabled */ NULL,
    /* updateDepsgraph */ NULL,
    /* dependsOnTime */ NULL,
    /* dependsOnNormals */ NULL,
    /* foreachIDLink */ NULL,
    /* foreachTexLink */ NULL,
    /* freeRuntimeData */ NULL,
    /* panelRegister */ panelRegister,
    /* blendWrite */ NULL,
    /* blendRead */ NULL,
};