1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
|
/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup modifiers
*/
#pragma once
/* so modifier types match their defines */
#include "MOD_modifiertypes.h"
#include "DEG_depsgraph_build.h"
#ifdef __cplusplus
extern "C" {
#endif
struct MDeformVert;
struct Mesh;
struct ModifierData;
struct ModifierEvalContext;
struct Object;
void MOD_init_texture(struct MappingInfoModifierData *dmd, const struct ModifierEvalContext *ctx);
/**
* \param cos: may be NULL, in which case we use directly mesh vertices' coordinates.
*/
void MOD_get_texture_coords(struct MappingInfoModifierData *dmd,
const struct ModifierEvalContext *ctx,
struct Object *ob,
struct Mesh *mesh,
float (*cos)[3],
float (*r_texco)[3]);
void MOD_previous_vcos_store(struct ModifierData *md, const float (*vert_coords)[3]);
/**
* \returns a mesh if mesh == NULL, for deforming modifiers that need it.
*/
struct Mesh *MOD_deform_mesh_eval_get(struct Object *ob,
struct BMEditMesh *em,
struct Mesh *mesh,
const float (*vertexCos)[3],
int verts_num,
bool use_orco);
void MOD_get_vgroup(struct Object *ob,
struct Mesh *mesh,
const char *name,
struct MDeformVert **dvert,
int *defgrp_index);
void MOD_depsgraph_update_object_bone_relation(struct DepsNodeHandle *node,
struct Object *object,
const char *bonename,
const char *description);
#ifdef __cplusplus
}
#endif
|