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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
#include "BKE_geometry_set.hh"
#include "NOD_socket_declarations.hh"
namespace blender::nodes::decl {
class GeometryBuilder;
class Geometry : public SocketDeclaration {
private:
blender::Vector<GeometryComponentType> supported_types_;
bool only_realized_data_ = false;
bool only_instances_ = false;
friend GeometryBuilder;
public:
using Builder = GeometryBuilder;
bNodeSocket &build(bNodeTree &ntree, bNode &node) const override;
bool matches(const bNodeSocket &socket) const override;
bool can_connect(const bNodeSocket &socket) const override;
Span<GeometryComponentType> supported_types() const;
bool only_realized_data() const;
bool only_instances() const;
};
class GeometryBuilder : public SocketDeclarationBuilder<Geometry> {
public:
GeometryBuilder &supported_type(GeometryComponentType supported_type);
GeometryBuilder &supported_type(blender::Vector<GeometryComponentType> supported_types);
GeometryBuilder &only_realized_data(bool value = true);
GeometryBuilder &only_instances(bool value = true);
};
} // namespace blender::nodes::decl
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