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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
#include "FN_multi_function.hh"
namespace blender::nodes {
using fn::CPPType;
using fn::GVArray;
struct ConversionFunctions {
const fn::MultiFunction *multi_function;
void (*convert_single_to_initialized)(const void *src, void *dst);
void (*convert_single_to_uninitialized)(const void *src, void *dst);
};
class DataTypeConversions {
private:
Map<std::pair<fn::MFDataType, fn::MFDataType>, ConversionFunctions> conversions_;
public:
void add(fn::MFDataType from_type,
fn::MFDataType to_type,
const fn::MultiFunction &fn,
void (*convert_single_to_initialized)(const void *src, void *dst),
void (*convert_single_to_uninitialized)(const void *src, void *dst))
{
conversions_.add_new({from_type, to_type},
{&fn, convert_single_to_initialized, convert_single_to_uninitialized});
}
const ConversionFunctions *get_conversion_functions(fn::MFDataType from, fn::MFDataType to) const
{
return conversions_.lookup_ptr({from, to});
}
const ConversionFunctions *get_conversion_functions(const CPPType &from, const CPPType &to) const
{
return this->get_conversion_functions(fn::MFDataType::ForSingle(from),
fn::MFDataType::ForSingle(to));
}
const fn::MultiFunction *get_conversion_multi_function(fn::MFDataType from,
fn::MFDataType to) const
{
const ConversionFunctions *functions = this->get_conversion_functions(from, to);
return functions ? functions->multi_function : nullptr;
}
bool is_convertible(const CPPType &from_type, const CPPType &to_type) const
{
return conversions_.contains(
{fn::MFDataType::ForSingle(from_type), fn::MFDataType::ForSingle(to_type)});
}
void convert_to_uninitialized(const CPPType &from_type,
const CPPType &to_type,
const void *from_value,
void *to_value) const;
fn::GVArrayPtr try_convert(fn::GVArrayPtr varray, const CPPType &to_type) const;
fn::GVMutableArrayPtr try_convert(fn::GVMutableArrayPtr varray, const CPPType &to_type) const;
};
const DataTypeConversions &get_implicit_type_conversions();
} // namespace blender::nodes
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