1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
|
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*/
/** \file
* \ingroup cmpnodes
*/
#include "UI_interface.h"
#include "UI_resources.h"
#include "node_composite_util.hh"
/* **************** Anti-Aliasing (SMAA 1x) ******************** */
namespace blender::nodes {
static void cmp_node_antialiasing_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
b.add_output<decl::Color>(N_("Image"));
}
} // namespace blender::nodes
static void node_composit_init_antialiasing(bNodeTree *UNUSED(ntree), bNode *node)
{
NodeAntiAliasingData *data = MEM_cnew<NodeAntiAliasingData>(__func__);
data->threshold = CMP_DEFAULT_SMAA_THRESHOLD;
data->contrast_limit = CMP_DEFAULT_SMAA_CONTRAST_LIMIT;
data->corner_rounding = CMP_DEFAULT_SMAA_CORNER_ROUNDING;
node->storage = data;
}
static void node_composit_buts_antialiasing(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *col;
col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "threshold", 0, nullptr, ICON_NONE);
uiItemR(col, ptr, "contrast_limit", 0, nullptr, ICON_NONE);
uiItemR(col, ptr, "corner_rounding", 0, nullptr, ICON_NONE);
}
void register_node_type_cmp_antialiasing()
{
static bNodeType ntype;
cmp_node_type_base(
&ntype, CMP_NODE_ANTIALIASING, "Anti-Aliasing", NODE_CLASS_OP_FILTER, NODE_PREVIEW);
ntype.declare = blender::nodes::cmp_node_antialiasing_declare;
ntype.draw_buttons = node_composit_buts_antialiasing;
node_type_size(&ntype, 170, 140, 200);
node_type_init(&ntype, node_composit_init_antialiasing);
node_type_storage(
&ntype, "NodeAntiAliasingData", node_free_standard_storage, node_copy_standard_storage);
nodeRegisterType(&ntype);
}
|