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/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. 
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2006 Blender Foundation.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): Bob Holcomb
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file blender/nodes/composite/nodes/node_composite_channelMatte.c
 *  \ingroup cmpnodes
 */


#include "node_composite_util.h"


/* ******************* Channel Matte Node ********************************* */
static bNodeSocketTemplate cmp_node_channel_matte_in[]={
	{SOCK_RGBA,1,"Image", 1.0f, 1.0f, 1.0f, 1.0f},
	{-1,0,""}
};

static bNodeSocketTemplate cmp_node_channel_matte_out[]={
	{SOCK_RGBA,0,"Image"},
	{SOCK_FLOAT,0,"Matte"},
	{-1,0,""}
};

static void do_normalized_rgba_to_ycca2(bNode *UNUSED(node), float *out, float *in)
{
	/*normalize to the range 0.0 to 1.0) */
	rgb_to_ycc(in[0],in[1],in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
	out[0]=(out[0])/255.0f;
	out[1]=(out[1])/255.0f;
	out[2]=(out[2])/255.0f;
	out[3]=in[3];
}

static void do_normalized_ycca_to_rgba2(bNode *UNUSED(node), float *out, float *in)
{
	/*un-normalize the normalize from above */
	in[0]=in[0]*255.0f;
	in[1]=in[1]*255.0f;
	in[2]=in[2]*255.0f;
	ycc_to_rgb(in[0],in[1],in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
	out[3]=in[3];
}


static void do_channel_matte(bNode *node, float *out, float *in)
{
	NodeChroma *c=(NodeChroma *)node->storage;
	float alpha=0.0;	

	switch (c->algorithm) {
	case 0: { /* Alpha=key_channel-limit channel */
		int key_channel=node->custom2-1;
		int limit_channel=c->channel-1;
		alpha=in[key_channel]-in[limit_channel];
		break;
	}
	case 1: { /* Alpha=G-MAX(R, B) */
		switch (node->custom2) {
			case 1: {
				alpha=in[0]-MAX2(in[1],in[2]);
				break;
			}
			case 2: {
				alpha=in[1]-MAX2(in[0],in[2]);
				break;
			}
			case 3: {
				alpha=in[2]-MAX2(in[0],in[1]);
				break;
			}
			default:
				break;
		}
		break;
	}
	default:
		break;
	}

	/*flip because 0.0 is transparent, not 1.0*/
	alpha=1-alpha;
	
	/* test range*/
	if (alpha>c->t1) {
		alpha=in[3]; /*whatever it was prior */
	}
	else if (alpha<c->t2) {
		alpha=0.0;
	}
	else {/*blend */
		alpha=(alpha-c->t2)/(c->t1-c->t2);
	}

	
	/* don't make something that was more transparent less transparent */
	if (alpha<in[3]) {
		out[3]=alpha;
	}
	else {
		out[3]=in[3];
	}
}

static void node_composit_exec_channel_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
	CompBuf *cbuf;
	CompBuf *outbuf;
	
	if (in[0]->hasinput==0) return;
	if (in[0]->data==NULL) return;
	if (out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
	
	cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
	
	outbuf=dupalloc_compbuf(cbuf);
	
	/*convert to colorspace*/
	switch (node->custom1) {
	case CMP_NODE_CHANNEL_MATTE_CS_RGB:
		break;
	case CMP_NODE_CHANNEL_MATTE_CS_HSV: /*HSV*/
		composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_rgba_to_hsva, CB_RGBA);
		break;
	case CMP_NODE_CHANNEL_MATTE_CS_YUV: /*YUV*/
		composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_rgba_to_yuva, CB_RGBA);
		break;
	case CMP_NODE_CHANNEL_MATTE_CS_YCC: /*YCC*/
		composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_normalized_rgba_to_ycca2, CB_RGBA);
		break;
	default:
		break;
	}

	/*use the selected channel information to do the key */
	composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_channel_matte, CB_RGBA);

	/*convert back to RGB colorspace in place*/
	switch (node->custom1) {
	case CMP_NODE_CHANNEL_MATTE_CS_RGB: /*RGB*/
		break;
	case CMP_NODE_CHANNEL_MATTE_CS_HSV: /*HSV*/
		composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_hsva_to_rgba, CB_RGBA);
		break;
	case CMP_NODE_CHANNEL_MATTE_CS_YUV: /*YUV*/
		composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_yuva_to_rgba, CB_RGBA);
		break;
	case CMP_NODE_CHANNEL_MATTE_CS_YCC: /*YCC*/
		composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_normalized_ycca_to_rgba2, CB_RGBA);
		break;
	default:
		break;
	}

	generate_preview(data, node, outbuf);
	out[0]->data=outbuf;
	if (out[1]->hasoutput)
		out[1]->data=valbuf_from_rgbabuf(outbuf, CHAN_A);
	
	if (cbuf!=in[0]->data)
		free_compbuf(cbuf);

}

static void node_composit_init_channel_matte(bNodeTree *UNUSED(ntree), bNode* node, bNodeTemplate *UNUSED(ntemp))
{
	NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma");
	node->storage=c;
	c->t1= 1.0f;
	c->t2= 0.0f;
	c->t3= 0.0f;
	c->fsize= 0.0f;
	c->fstrength= 0.0f;
	c->algorithm=1; /*max channel limiting */
	c->channel=1; /* limit by red */
	node->custom1= 1; /* RGB channel */
	node->custom2= 2; /* Green Channel */
}

void register_node_type_cmp_channel_matte(bNodeTreeType *ttype)
{
	static bNodeType ntype;

	node_type_base(ttype, &ntype, CMP_NODE_CHANNEL_MATTE, "Channel Key", NODE_CLASS_MATTE, NODE_PREVIEW|NODE_OPTIONS);
	node_type_socket_templates(&ntype, cmp_node_channel_matte_in, cmp_node_channel_matte_out);
	node_type_size(&ntype, 200, 80, 250);
	node_type_init(&ntype, node_composit_init_channel_matte);
	node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
	node_type_exec(&ntype, node_composit_exec_channel_matte);

	nodeRegisterType(ttype, &ntype);
}