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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2006 Blender Foundation. All rights reserved. */
/** \file
* \ingroup cmpnodes
*/
#include <climits>
#include "RNA_access.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "COM_node_operation.hh"
#include "node_composite_util.hh"
/* ************ Defocus Node ****************** */
namespace blender::nodes::node_composite_defocus_cc {
static void cmp_node_defocus_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
b.add_input<decl::Float>(N_("Z")).default_value(1.0f).min(0.0f).max(1.0f);
b.add_output<decl::Color>(N_("Image"));
}
static void node_composit_init_defocus(bNodeTree * /*ntree*/, bNode *node)
{
/* defocus node */
NodeDefocus *nbd = MEM_cnew<NodeDefocus>(__func__);
nbd->bktype = 0;
nbd->rotation = 0.0f;
nbd->preview = 1;
nbd->gamco = 0;
nbd->samples = 16;
nbd->fstop = 128.0f;
nbd->maxblur = 16;
nbd->bthresh = 1.0f;
nbd->scale = 1.0f;
nbd->no_zbuf = 1;
node->storage = nbd;
}
static void node_composit_buts_defocus(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
uiLayout *sub, *col;
col = uiLayoutColumn(layout, false);
uiItemL(col, IFACE_("Bokeh Type:"), ICON_NONE);
uiItemR(col, ptr, "bokeh", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
uiItemR(col, ptr, "angle", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
uiItemR(layout, ptr, "use_gamma_correction", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
col = uiLayoutColumn(layout, false);
uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer") == true);
uiItemR(col, ptr, "f_stop", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
uiItemR(layout, ptr, "blur_max", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
uiItemR(layout, ptr, "threshold", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "use_preview", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
uiTemplateID(layout,
C,
ptr,
"scene",
nullptr,
nullptr,
nullptr,
UI_TEMPLATE_ID_FILTER_ALL,
false,
nullptr);
col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "use_zbuffer", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
sub = uiLayoutColumn(col, false);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer") == false);
uiItemR(sub, ptr, "z_scale", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
}
using namespace blender::realtime_compositor;
class DefocusOperation : public NodeOperation {
public:
using NodeOperation::NodeOperation;
void execute() override
{
get_input("Image").pass_through(get_result("Image"));
}
};
static NodeOperation *get_compositor_operation(Context &context, DNode node)
{
return new DefocusOperation(context, node);
}
} // namespace blender::nodes::node_composite_defocus_cc
void register_node_type_cmp_defocus()
{
namespace file_ns = blender::nodes::node_composite_defocus_cc;
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_DEFOCUS, "Defocus", NODE_CLASS_OP_FILTER);
ntype.declare = file_ns::cmp_node_defocus_declare;
ntype.draw_buttons = file_ns::node_composit_buts_defocus;
node_type_init(&ntype, file_ns::node_composit_init_defocus);
node_type_storage(&ntype, "NodeDefocus", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
nodeRegisterType(&ntype);
}
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