Welcome to mirror list, hosted at ThFree Co, Russian Federation.

node_composite_image.c « nodes « composite « nodes « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 243300b0a44c77698b52e42f8839b74214694b9d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2006 Blender Foundation.
 * All rights reserved.
 */

/** \file
 * \ingroup cmpnodes
 */

#include "node_composite_util.h"

#include "BLI_linklist.h"
#include "BLI_utildefines.h"

#include "DNA_scene_types.h"

#include "RE_engine.h"

#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_scene.h"

/* **************** IMAGE (and RenderResult, multilayer image) ******************** */

static bNodeSocketTemplate cmp_node_rlayers_out[] = {
    {SOCK_RGBA, N_("Image"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_FLOAT, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_FLOAT, N_(RE_PASSNAME_Z), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_VECTOR, N_(RE_PASSNAME_NORMAL), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_VECTOR, N_(RE_PASSNAME_UV), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_VECTOR, N_(RE_PASSNAME_VECTOR), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_DEPRECATED), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_DEPRECATED), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_DEPRECATED), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_SHADOW), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_AO), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_DEPRECATED), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_DEPRECATED), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_DEPRECATED), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_FLOAT, N_(RE_PASSNAME_INDEXOB), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_FLOAT, N_(RE_PASSNAME_INDEXMA), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_FLOAT, N_(RE_PASSNAME_MIST), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_EMIT), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_ENVIRONMENT), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_DIFFUSE_DIRECT), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_DIFFUSE_INDIRECT), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_DIFFUSE_COLOR), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_GLOSSY_DIRECT), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_GLOSSY_INDIRECT), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_GLOSSY_COLOR), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_TRANSM_DIRECT), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_TRANSM_INDIRECT), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_TRANSM_COLOR), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_SUBSURFACE_DIRECT), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_SUBSURFACE_INDIRECT), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {SOCK_RGBA, N_(RE_PASSNAME_SUBSURFACE_COLOR), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
    {-1, ""},
};
#define MAX_LEGACY_SOCKET_INDEX 30

static void cmp_node_image_add_pass_output(bNodeTree *ntree,
                                           bNode *node,
                                           const char *name,
                                           const char *passname,
                                           int rres_index,
                                           eNodeSocketDatatype type,
                                           int UNUSED(is_rlayers),
                                           LinkNodePair *available_sockets,
                                           int *prev_index)
{
  bNodeSocket *sock = BLI_findstring(&node->outputs, name, offsetof(bNodeSocket, name));

  /* Replace if types don't match. */
  if (sock && sock->type != type) {
    nodeRemoveSocket(ntree, node, sock);
    sock = NULL;
  }

  /* Create socket if it doesn't exist yet. */
  if (sock == NULL) {
    if (rres_index >= 0) {
      sock = node_add_socket_from_template(
          ntree, node, &cmp_node_rlayers_out[rres_index], SOCK_OUT);
    }
    else {
      sock = nodeAddStaticSocket(ntree, node, SOCK_OUT, type, PROP_NONE, name, name);
    }
    /* extra socket info */
    NodeImageLayer *sockdata = MEM_callocN(sizeof(NodeImageLayer), "node image layer");
    sock->storage = sockdata;
  }

  NodeImageLayer *sockdata = sock->storage;
  if (sockdata) {
    BLI_strncpy(sockdata->pass_name, passname, sizeof(sockdata->pass_name));
  }

  /* Reorder sockets according to order that passes are added. */
  const int after_index = (*prev_index)++;
  bNodeSocket *after_sock = BLI_findlink(&node->outputs, after_index);
  BLI_remlink(&node->outputs, sock);
  BLI_insertlinkafter(&node->outputs, after_sock, sock);

  BLI_linklist_append(available_sockets, sock);
}

static void cmp_node_image_create_outputs(bNodeTree *ntree,
                                          bNode *node,
                                          LinkNodePair *available_sockets)
{
  Image *ima = (Image *)node->id;
  ImBuf *ibuf;
  int prev_index = -1;
  if (ima) {
    ImageUser *iuser = node->storage;
    ImageUser load_iuser = {NULL};
    int offset = BKE_image_sequence_guess_offset(ima);

    /* It is possible that image user in this node is not
     * properly updated yet. In this case loading image will
     * fail and sockets detection will go wrong.
     *
     * So we manually construct image user to be sure first
     * image from sequence (that one which is set as filename
     * for image datablock) is used for sockets detection
     */
    load_iuser.ok = 1;
    load_iuser.framenr = offset;

    /* make sure ima->type is correct */
    ibuf = BKE_image_acquire_ibuf(ima, &load_iuser, NULL);

    if (ima->rr) {
      RenderLayer *rl = BLI_findlink(&ima->rr->layers, iuser->layer);

      if (rl) {
        RenderPass *rpass;
        for (rpass = rl->passes.first; rpass; rpass = rpass->next) {
          int type;
          if (rpass->channels == 1) {
            type = SOCK_FLOAT;
          }
          else {
            type = SOCK_RGBA;
          }

          cmp_node_image_add_pass_output(ntree,
                                         node,
                                         rpass->name,
                                         rpass->name,
                                         -1,
                                         type,
                                         false,
                                         available_sockets,
                                         &prev_index);
          /* Special handling for the Combined pass to ensure compatibility. */
          if (STREQ(rpass->name, RE_PASSNAME_COMBINED)) {
            cmp_node_image_add_pass_output(ntree,
                                           node,
                                           "Alpha",
                                           rpass->name,
                                           -1,
                                           SOCK_FLOAT,
                                           false,
                                           available_sockets,
                                           &prev_index);
          }
        }
        BKE_image_release_ibuf(ima, ibuf, NULL);
        return;
      }
    }
  }

  cmp_node_image_add_pass_output(ntree,
                                 node,
                                 "Image",
                                 RE_PASSNAME_COMBINED,
                                 -1,
                                 SOCK_RGBA,
                                 false,
                                 available_sockets,
                                 &prev_index);
  cmp_node_image_add_pass_output(ntree,
                                 node,
                                 "Alpha",
                                 RE_PASSNAME_COMBINED,
                                 -1,
                                 SOCK_FLOAT,
                                 false,
                                 available_sockets,
                                 &prev_index);

  if (ima) {
    if (!ima->rr) {
      cmp_node_image_add_pass_output(ntree,
                                     node,
                                     RE_PASSNAME_Z,
                                     RE_PASSNAME_Z,
                                     -1,
                                     SOCK_FLOAT,
                                     false,
                                     available_sockets,
                                     &prev_index);
    }
    BKE_image_release_ibuf(ima, ibuf, NULL);
  }
}

typedef struct RLayerUpdateData {
  LinkNodePair *available_sockets;
  int prev_index;
} RLayerUpdateData;

void node_cmp_rlayers_register_pass(bNodeTree *ntree,
                                    bNode *node,
                                    Scene *scene,
                                    ViewLayer *view_layer,
                                    const char *name,
                                    eNodeSocketDatatype type)
{
  RLayerUpdateData *data = node->storage;

  if (scene == NULL || view_layer == NULL || data == NULL || node->id != (ID *)scene) {
    return;
  }

  ViewLayer *node_view_layer = BLI_findlink(&scene->view_layers, node->custom1);
  if (node_view_layer != view_layer) {
    return;
  }

  /* Special handling for the Combined pass to ensure compatibility. */
  if (STREQ(name, RE_PASSNAME_COMBINED)) {
    cmp_node_image_add_pass_output(
        ntree, node, "Image", name, -1, type, true, data->available_sockets, &data->prev_index);
    cmp_node_image_add_pass_output(ntree,
                                   node,
                                   "Alpha",
                                   name,
                                   -1,
                                   SOCK_FLOAT,
                                   true,
                                   data->available_sockets,
                                   &data->prev_index);
  }
  else {
    cmp_node_image_add_pass_output(
        ntree, node, name, name, -1, type, true, data->available_sockets, &data->prev_index);
  }
}

static void cmp_node_rlayer_create_outputs_cb(void *UNUSED(userdata),
                                              Scene *scene,
                                              ViewLayer *view_layer,
                                              const char *name,
                                              int UNUSED(channels),
                                              const char *UNUSED(chanid),
                                              eNodeSocketDatatype type)
{
  /* Register the pass in all scenes that have a render layer node for this layer.
   * Since multiple scenes can be used in the compositor, the code must loop over all scenes
   * and check whether their nodetree has a node that needs to be updated. */
  /* NOTE: using G_MAIN seems valid here,
   * unless we want to register that for every other temp Main we could generate??? */
  ntreeCompositRegisterPass(scene->nodetree, scene, view_layer, name, type);

  for (Scene *sce = G_MAIN->scenes.first; sce; sce = sce->id.next) {
    if (sce->nodetree && sce != scene) {
      ntreeCompositRegisterPass(sce->nodetree, scene, view_layer, name, type);
    }
  }
}

static void cmp_node_rlayer_create_outputs(bNodeTree *ntree,
                                           bNode *node,
                                           LinkNodePair *available_sockets)
{
  Scene *scene = (Scene *)node->id;

  if (scene) {
    RenderEngineType *engine_type = RE_engines_find(scene->r.engine);
    if (engine_type && engine_type->update_render_passes) {
      ViewLayer *view_layer = BLI_findlink(&scene->view_layers, node->custom1);
      if (view_layer) {
        RLayerUpdateData *data = MEM_mallocN(sizeof(RLayerUpdateData), "render layer update data");
        data->available_sockets = available_sockets;
        data->prev_index = -1;
        node->storage = data;

        RenderEngine *engine = RE_engine_create(engine_type);
        RE_engine_update_render_passes(
            engine, scene, view_layer, cmp_node_rlayer_create_outputs_cb, NULL);
        RE_engine_free(engine);

        if ((scene->r.mode & R_EDGE_FRS) &&
            (view_layer->freestyle_config.flags & FREESTYLE_AS_RENDER_PASS)) {
          ntreeCompositRegisterPass(ntree, scene, view_layer, RE_PASSNAME_FREESTYLE, SOCK_RGBA);
        }

        MEM_freeN(data);
        node->storage = NULL;

        return;
      }
    }
  }

  int prev_index = -1;
  cmp_node_image_add_pass_output(ntree,
                                 node,
                                 "Image",
                                 RE_PASSNAME_COMBINED,
                                 RRES_OUT_IMAGE,
                                 SOCK_RGBA,
                                 true,
                                 available_sockets,
                                 &prev_index);
  cmp_node_image_add_pass_output(ntree,
                                 node,
                                 "Alpha",
                                 RE_PASSNAME_COMBINED,
                                 RRES_OUT_ALPHA,
                                 SOCK_FLOAT,
                                 true,
                                 available_sockets,
                                 &prev_index);
}

/* XXX make this into a generic socket verification function for dynamic socket replacement
 * (multilayer, groups, static templates) */
static void cmp_node_image_verify_outputs(bNodeTree *ntree, bNode *node, bool rlayer)
{
  bNodeSocket *sock, *sock_next;
  LinkNodePair available_sockets = {NULL, NULL};
  int sock_index;

  /* XXX make callback */
  if (rlayer) {
    cmp_node_rlayer_create_outputs(ntree, node, &available_sockets);
  }
  else {
    cmp_node_image_create_outputs(ntree, node, &available_sockets);
  }

  /* Get rid of sockets whose passes are not available in the image.
   * If sockets that are not available would be deleted, the connections to them would be lost
   * when e.g. opening a file (since there's no render at all yet).
   * Therefore, sockets with connected links will just be set as unavailable.
   *
   * Another important detail comes from compatibility with the older socket model, where there
   * was a fixed socket per pass type that was just hidden or not. Therefore, older versions expect
   * the first 31 passes to belong to a specific pass type.
   * So, we keep those 31 always allocated before the others as well,
   * even if they have no links attached. */
  sock_index = 0;
  for (sock = node->outputs.first; sock; sock = sock_next, sock_index++) {
    sock_next = sock->next;
    if (BLI_linklist_index(available_sockets.list, sock) >= 0) {
      sock->flag &= ~(SOCK_UNAVAIL | SOCK_HIDDEN);
    }
    else {
      bNodeLink *link;
      for (link = ntree->links.first; link; link = link->next) {
        if (link->fromsock == sock) {
          break;
        }
      }
      if (!link && (!rlayer || sock_index > MAX_LEGACY_SOCKET_INDEX)) {
        MEM_freeN(sock->storage);
        nodeRemoveSocket(ntree, node, sock);
      }
      else {
        sock->flag |= SOCK_UNAVAIL;
      }
    }
  }

  BLI_linklist_free(available_sockets.list, NULL);
}

static void cmp_node_image_update(bNodeTree *ntree, bNode *node)
{
  /* avoid unnecessary updates, only changes to the image/image user data are of interest */
  if (node->update & NODE_UPDATE_ID) {
    cmp_node_image_verify_outputs(ntree, node, false);
  }

  cmp_node_update_default(ntree, node);
}

static void node_composit_init_image(bNodeTree *ntree, bNode *node)
{
  ImageUser *iuser = MEM_callocN(sizeof(ImageUser), "node image user");
  node->storage = iuser;
  iuser->frames = 1;
  iuser->sfra = 1;
  iuser->ok = 1;
  iuser->flag |= IMA_ANIM_ALWAYS;

  /* setup initial outputs */
  cmp_node_image_verify_outputs(ntree, node, false);
}

static void node_composit_free_image(bNode *node)
{
  bNodeSocket *sock;

  /* free extra socket info */
  for (sock = node->outputs.first; sock; sock = sock->next) {
    MEM_freeN(sock->storage);
  }

  MEM_freeN(node->storage);
}

static void node_composit_copy_image(bNodeTree *UNUSED(dest_ntree),
                                     bNode *dest_node,
                                     const bNode *src_node)
{
  dest_node->storage = MEM_dupallocN(src_node->storage);

  const bNodeSocket *src_output_sock = src_node->outputs.first;
  bNodeSocket *dest_output_sock = dest_node->outputs.first;
  while (dest_output_sock != NULL) {
    dest_output_sock->storage = MEM_dupallocN(src_output_sock->storage);

    src_output_sock = src_output_sock->next;
    dest_output_sock = dest_output_sock->next;
  }
}

void register_node_type_cmp_image(void)
{
  static bNodeType ntype;

  cmp_node_type_base(&ntype, CMP_NODE_IMAGE, "Image", NODE_CLASS_INPUT, NODE_PREVIEW);
  node_type_init(&ntype, node_composit_init_image);
  node_type_storage(&ntype, "ImageUser", node_composit_free_image, node_composit_copy_image);
  node_type_update(&ntype, cmp_node_image_update);
  node_type_label(&ntype, node_image_label);

  nodeRegisterType(&ntype);
}

/* **************** RENDER RESULT ******************** */

void node_cmp_rlayers_outputs(bNodeTree *ntree, bNode *node)
{
  cmp_node_image_verify_outputs(ntree, node, true);
}

const char *node_cmp_rlayers_sock_to_pass(int sock_index)
{
  const char *sock_to_passname[] = {
      RE_PASSNAME_COMBINED,
      RE_PASSNAME_COMBINED,
      RE_PASSNAME_Z,
      RE_PASSNAME_NORMAL,
      RE_PASSNAME_UV,
      RE_PASSNAME_VECTOR,
      RE_PASSNAME_DEPRECATED,
      RE_PASSNAME_DEPRECATED,
      RE_PASSNAME_DEPRECATED,
      RE_PASSNAME_SHADOW,
      RE_PASSNAME_AO,
      RE_PASSNAME_DEPRECATED,
      RE_PASSNAME_DEPRECATED,
      RE_PASSNAME_DEPRECATED,
      RE_PASSNAME_INDEXOB,
      RE_PASSNAME_INDEXMA,
      RE_PASSNAME_MIST,
      RE_PASSNAME_EMIT,
      RE_PASSNAME_ENVIRONMENT,
      RE_PASSNAME_DIFFUSE_DIRECT,
      RE_PASSNAME_DIFFUSE_INDIRECT,
      RE_PASSNAME_DIFFUSE_COLOR,
      RE_PASSNAME_GLOSSY_DIRECT,
      RE_PASSNAME_GLOSSY_INDIRECT,
      RE_PASSNAME_GLOSSY_COLOR,
      RE_PASSNAME_TRANSM_DIRECT,
      RE_PASSNAME_TRANSM_INDIRECT,
      RE_PASSNAME_TRANSM_COLOR,
      RE_PASSNAME_SUBSURFACE_DIRECT,
      RE_PASSNAME_SUBSURFACE_INDIRECT,
      RE_PASSNAME_SUBSURFACE_COLOR,
  };
  if (sock_index > MAX_LEGACY_SOCKET_INDEX) {
    return NULL;
  }
  return sock_to_passname[sock_index];
}

static void node_composit_init_rlayers(const bContext *C, PointerRNA *ptr)
{
  Scene *scene = CTX_data_scene(C);
  bNode *node = ptr->data;
  int sock_index = 0;

  node->id = &scene->id;
  id_us_plus(node->id);

  for (bNodeSocket *sock = node->outputs.first; sock; sock = sock->next, sock_index++) {
    NodeImageLayer *sockdata = MEM_callocN(sizeof(NodeImageLayer), "node image layer");
    sock->storage = sockdata;

    BLI_strncpy(sockdata->pass_name,
                node_cmp_rlayers_sock_to_pass(sock_index),
                sizeof(sockdata->pass_name));
  }
}

static bool node_composit_poll_rlayers(bNodeType *UNUSED(ntype),
                                       bNodeTree *ntree,
                                       const char **r_disabled_hint)
{
  if (!STREQ(ntree->idname, "CompositorNodeTree")) {
    *r_disabled_hint = "Not a compositor node tree";
    return false;
  }

  Scene *scene;

  /* XXX ugly: check if ntree is a local scene node tree.
   * Render layers node can only be used in local scene->nodetree,
   * since it directly links to the scene.
   */
  for (scene = G.main->scenes.first; scene; scene = scene->id.next) {
    if (scene->nodetree == ntree) {
      break;
    }
  }

  if (scene == NULL) {
    *r_disabled_hint = "The node tree must be the compositing node tree of any scene in the file";
    return false;
  }
  return true;
}

static void node_composit_free_rlayers(bNode *node)
{
  bNodeSocket *sock;

  /* free extra socket info */
  for (sock = node->outputs.first; sock; sock = sock->next) {
    if (sock->storage) {
      MEM_freeN(sock->storage);
    }
  }
}

static void node_composit_copy_rlayers(bNodeTree *UNUSED(dest_ntree),
                                       bNode *dest_node,
                                       const bNode *src_node)
{
  /* copy extra socket info */
  const bNodeSocket *src_output_sock = src_node->outputs.first;
  bNodeSocket *dest_output_sock = dest_node->outputs.first;
  while (dest_output_sock != NULL) {
    dest_output_sock->storage = MEM_dupallocN(src_output_sock->storage);

    src_output_sock = src_output_sock->next;
    dest_output_sock = dest_output_sock->next;
  }
}

static void cmp_node_rlayers_update(bNodeTree *ntree, bNode *node)
{
  cmp_node_image_verify_outputs(ntree, node, true);

  cmp_node_update_default(ntree, node);
}

void register_node_type_cmp_rlayers(void)
{
  static bNodeType ntype;

  cmp_node_type_base(&ntype, CMP_NODE_R_LAYERS, "Render Layers", NODE_CLASS_INPUT, NODE_PREVIEW);
  node_type_socket_templates(&ntype, NULL, cmp_node_rlayers_out);
  ntype.initfunc_api = node_composit_init_rlayers;
  ntype.poll = node_composit_poll_rlayers;
  node_type_storage(&ntype, NULL, node_composit_free_rlayers, node_composit_copy_rlayers);
  node_type_update(&ntype, cmp_node_rlayers_update);
  node_type_init(&ntype, node_cmp_rlayers_outputs);
  node_type_size_preset(&ntype, NODE_SIZE_LARGE);

  nodeRegisterType(&ntype);
}