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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2006 Blender Foundation. All rights reserved. */
/** \file
* \ingroup cmpnodes
*/
#include "UI_interface.h"
#include "UI_resources.h"
#include "node_composite_util.hh"
/* **************** Inpaint/ ******************** */
namespace blender::nodes::node_composite_inpaint_cc {
static void cmp_node_inpaint_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
b.add_output<decl::Color>(N_("Image"));
}
static void node_composit_buts_inpaint(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "distance", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
}
} // namespace blender::nodes::node_composite_inpaint_cc
void register_node_type_cmp_inpaint()
{
namespace file_ns = blender::nodes::node_composite_inpaint_cc;
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_INPAINT, "Inpaint", NODE_CLASS_OP_FILTER);
ntype.declare = file_ns::cmp_node_inpaint_declare;
ntype.draw_buttons = file_ns::node_composit_buts_inpaint;
nodeRegisterType(&ntype);
}
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