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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2006 Blender Foundation. All rights reserved. */
/** \file
* \ingroup cmpnodes
*/
#include "node_composite_util.hh"
/* **************** TEXTURE ******************** */
namespace blender::nodes::node_composite_texture_cc {
static void cmp_node_texture_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Vector>(N_("Offset")).min(-2.0f).max(2.0f).subtype(PROP_TRANSLATION);
b.add_input<decl::Vector>(N_("Scale"))
.default_value({1.0f, 1.0f, 1.0f})
.min(-10.0f)
.max(10.0f)
.subtype(PROP_XYZ);
b.add_output<decl::Float>(N_("Value"));
b.add_output<decl::Color>(N_("Color"));
}
} // namespace blender::nodes::node_composite_texture_cc
void register_node_type_cmp_texture()
{
namespace file_ns = blender::nodes::node_composite_texture_cc;
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_TEXTURE, "Texture", NODE_CLASS_INPUT);
ntype.declare = file_ns::cmp_node_texture_declare;
ntype.flag |= NODE_PREVIEW;
nodeRegisterType(&ntype);
}
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