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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "node_function_util.hh"
#include <iomanip>
namespace blender::nodes {
static void fn_node_value_to_string_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Float>(N_("Value"));
b.add_input<decl::Int>(N_("Decimals")).min(0);
b.add_output<decl::String>(N_("String"));
};
static void fn_node_value_to_string_build_multi_function(NodeMultiFunctionBuilder &builder)
{
static fn::CustomMF_SI_SI_SO<float, int, std::string> to_str_fn{
"Value To String", [](float a, int b) {
std::stringstream stream;
stream << std::fixed << std::setprecision(std::max(0, b)) << a;
return stream.str();
}};
builder.set_matching_fn(&to_str_fn);
}
} // namespace blender::nodes
void register_node_type_fn_value_to_string()
{
static bNodeType ntype;
fn_node_type_base(&ntype, FN_NODE_VALUE_TO_STRING, "Value to String", NODE_CLASS_CONVERTER, 0);
ntype.declare = blender::nodes::fn_node_value_to_string_declare;
ntype.build_multi_function = blender::nodes::fn_node_value_to_string_build_multi_function;
nodeRegisterType(&ntype);
}
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