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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#include "node_geometry_util.hh"

static bNodeSocketTemplate geo_node_attribute_remove_in[] = {
    {SOCK_GEOMETRY, N_("Geometry")},
    {SOCK_STRING, N_("Attribute")},
    {-1, ""},
};

static bNodeSocketTemplate geo_node_attribute_remove_out[] = {
    {SOCK_GEOMETRY, N_("Geometry")},
    {-1, ""},
};

namespace blender::nodes {

static void remove_attribute(GeometryComponent &component, const GeoNodeExecParams &params)
{
  const std::string attribute_name = params.get_input<std::string>("Attribute");
  if (attribute_name.empty()) {
    return;
  }

  if (!component.attribute_try_delete(attribute_name)) {
    params.error_message_add(NodeWarningType::Error,
                             TIP_("Cannot delete attribute with name \"") + attribute_name + "\"");
  }
}

static void geo_node_attribute_remove_exec(GeoNodeExecParams params)
{
  GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");

  geometry_set = geometry_set_realize_instances(geometry_set);

  if (geometry_set.has<MeshComponent>()) {
    remove_attribute(geometry_set.get_component_for_write<MeshComponent>(), params);
  }
  if (geometry_set.has<PointCloudComponent>()) {
    remove_attribute(geometry_set.get_component_for_write<PointCloudComponent>(), params);
  }

  params.set_output("Geometry", geometry_set);
}
}  // namespace blender::nodes

void register_node_type_geo_attribute_remove()
{
  static bNodeType ntype;

  geo_node_type_base(
      &ntype, GEO_NODE_ATTRIBUTE_REMOVE, "Attribute Remove", NODE_CLASS_ATTRIBUTE, 0);
  node_type_socket_templates(&ntype, geo_node_attribute_remove_in, geo_node_attribute_remove_out);
  ntype.geometry_node_execute = blender::nodes::geo_node_attribute_remove_exec;
  nodeRegisterType(&ntype);
}