Welcome to mirror list, hosted at ThFree Co, Russian Federation.

node_geo_boolean.cc « nodes « geometry « nodes « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 34256f231758717a736ea0793b4def84ae3d9ea3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
/* SPDX-License-Identifier: GPL-2.0-or-later */

#include "DNA_mesh_types.h"

#include "BKE_mesh_boolean_convert.hh"

#include "UI_interface.h"
#include "UI_resources.h"

#include "node_geometry_util.hh"

namespace blender::nodes::node_geo_boolean_cc {

static void node_declare(NodeDeclarationBuilder &b)
{
  b.add_input<decl::Geometry>(N_("Mesh 1"))
      .only_realized_data()
      .supported_type(GEO_COMPONENT_TYPE_MESH);
  b.add_input<decl::Geometry>(N_("Mesh 2")).multi_input().supported_type(GEO_COMPONENT_TYPE_MESH);
  b.add_input<decl::Bool>(N_("Self Intersection"));
  b.add_input<decl::Bool>(N_("Hole Tolerant"));
  b.add_output<decl::Geometry>(N_("Mesh"));
}

static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
  uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
}

static void node_update(bNodeTree *ntree, bNode *node)
{
  GeometryNodeBooleanOperation operation = (GeometryNodeBooleanOperation)node->custom1;

  bNodeSocket *geometry_1_socket = (bNodeSocket *)node->inputs.first;
  bNodeSocket *geometry_2_socket = geometry_1_socket->next;

  switch (operation) {
    case GEO_NODE_BOOLEAN_INTERSECT:
    case GEO_NODE_BOOLEAN_UNION:
      nodeSetSocketAvailability(ntree, geometry_1_socket, false);
      nodeSetSocketAvailability(ntree, geometry_2_socket, true);
      node_sock_label(geometry_2_socket, N_("Mesh"));
      break;
    case GEO_NODE_BOOLEAN_DIFFERENCE:
      nodeSetSocketAvailability(ntree, geometry_1_socket, true);
      nodeSetSocketAvailability(ntree, geometry_2_socket, true);
      node_sock_label(geometry_2_socket, N_("Mesh 2"));
      break;
  }
}

static void node_init(bNodeTree *UNUSED(tree), bNode *node)
{
  node->custom1 = GEO_NODE_BOOLEAN_DIFFERENCE;
}

static void node_geo_exec(GeoNodeExecParams params)
{
  GeometryNodeBooleanOperation operation = (GeometryNodeBooleanOperation)params.node().custom1;
  const bool use_self = params.get_input<bool>("Self Intersection");
  const bool hole_tolerant = params.get_input<bool>("Hole Tolerant");

#ifndef WITH_GMP
  params.error_message_add(NodeWarningType::Error,
                           TIP_("Disabled, Blender was compiled without GMP"));
#endif

  Vector<const Mesh *> meshes;
  Vector<const float4x4 *> transforms;

  GeometrySet set_a;
  if (operation == GEO_NODE_BOOLEAN_DIFFERENCE) {
    set_a = params.extract_input<GeometrySet>("Mesh 1");
    /* Note that it technically wouldn't be necessary to realize the instances for the first
     * geometry input, but the boolean code expects the first shape for the difference operation
     * to be a single mesh. */
    const Mesh *mesh_in_a = set_a.get_mesh_for_read();
    if (mesh_in_a != nullptr) {
      meshes.append(mesh_in_a);
      transforms.append(nullptr);
    }
  }

  /* The instance transform matrices are owned by the instance group, so we have to
   * keep all of them around for use during the boolean operation. */
  Vector<bke::GeometryInstanceGroup> set_groups;
  Vector<GeometrySet> geometry_sets = params.extract_multi_input<GeometrySet>("Mesh 2");
  for (const GeometrySet &geometry_set : geometry_sets) {
    bke::geometry_set_gather_instances(geometry_set, set_groups);
  }

  for (const bke::GeometryInstanceGroup &set_group : set_groups) {
    const Mesh *mesh_in = set_group.geometry_set.get_mesh_for_read();
    if (mesh_in != nullptr) {
      meshes.append_n_times(mesh_in, set_group.transforms.size());
      for (const int i : set_group.transforms.index_range()) {
        transforms.append(set_group.transforms.begin() + i);
      }
    }
  }

  Mesh *result = blender::meshintersect::direct_mesh_boolean(
      meshes, transforms, float4x4::identity(), {}, use_self, hole_tolerant, operation);

  params.set_output("Mesh", GeometrySet::create_with_mesh(result));
}

}  // namespace blender::nodes::node_geo_boolean_cc

void register_node_type_geo_boolean()
{
  namespace file_ns = blender::nodes::node_geo_boolean_cc;

  static bNodeType ntype;

  geo_node_type_base(&ntype, GEO_NODE_MESH_BOOLEAN, "Mesh Boolean", NODE_CLASS_GEOMETRY);
  ntype.declare = file_ns::node_declare;
  ntype.draw_buttons = file_ns::node_layout;
  ntype.updatefunc = file_ns::node_update;
  node_type_init(&ntype, file_ns::node_init);
  ntype.geometry_node_execute = file_ns::node_geo_exec;
  nodeRegisterType(&ntype);
}