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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#include "node_geometry_util.hh"

namespace blender::nodes {

static void geo_node_input_material_index_declare(NodeDeclarationBuilder &b)
{
  b.add_output<decl::Int>(N_("Material Index")).field_source();
}

static void geo_node_input_material_index_exec(GeoNodeExecParams params)
{
  Field<int> material_index_field = AttributeFieldInput::Create<int>("material_index");
  params.set_output("Material Index", std::move(material_index_field));
}

}  // namespace blender::nodes

void register_node_type_geo_input_material_index()
{
  static bNodeType ntype;

  geo_node_type_base(&ntype, GEO_NODE_INPUT_MATERIAL_INDEX, "Material Index", NODE_CLASS_INPUT, 0);
  ntype.geometry_node_execute = blender::nodes::geo_node_input_material_index_exec;
  ntype.declare = blender::nodes::geo_node_input_material_index_declare;
  nodeRegisterType(&ntype);
}