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/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "node_geometry_util.hh"
#include "GEO_realize_instances.hh"
#include "UI_interface.h"
#include "UI_resources.h"
namespace blender::nodes::node_geo_realize_instances_cc {
static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Geometry"));
b.add_output<decl::Geometry>(N_("Geometry"));
}
static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "legacy_behavior", 0, nullptr, ICON_NONE);
}
static void node_geo_exec(GeoNodeExecParams params)
{
const bool legacy_behavior = params.node().custom1 & GEO_NODE_REALIZE_INSTANCES_LEGACY_BEHAVIOR;
if (legacy_behavior) {
params.error_message_add(
NodeWarningType::Info,
TIP_("This node uses legacy behavior with regards to attributes on "
"instances. The behavior can be changed in the node properties in "
"the side bar. In most cases the new behavior is the same for files created in "
"Blender 3.0"));
}
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
geometry::RealizeInstancesOptions options;
options.keep_original_ids = legacy_behavior;
options.realize_instance_attributes = !legacy_behavior;
geometry_set = geometry::realize_instances(geometry_set, options);
params.set_output("Geometry", std::move(geometry_set));
}
} // namespace blender::nodes::node_geo_realize_instances_cc
void register_node_type_geo_realize_instances()
{
namespace file_ns = blender::nodes::node_geo_realize_instances_cc;
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_REALIZE_INSTANCES, "Realize Instances", NODE_CLASS_GEOMETRY);
ntype.declare = file_ns::node_declare;
ntype.draw_buttons_ex = file_ns::node_layout;
ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
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