Welcome to mirror list, hosted at ThFree Co, Russian Federation.

SHD_dynamic.c « SHD_nodes « intern « nodes « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 49473b213cec9183fc0a90e839e7bfd62b149f01 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
/**
 * $Id$
 *
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. 
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2007 Blender Foundation.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): Nathan Letwory
 *
 * ***** END GPL LICENSE BLOCK *****
 */

#include <Python.h>
#include <compile.h>
#include <eval.h>

#include "DNA_text_types.h"
#include "BKE_text.h"
#include "BKE_utildefines.h"

#include "api2_2x/Node.h"
#include "api2_2x/gen_utils.h"
#include "BPY_extern.h"

#include "../SHD_util.h"

static void node_dynamic_setup(bNode *node);
static void node_dynamic_exec_cb(void *data, bNode *node, bNodeStack **in, bNodeStack **out);
static void node_dynamic_free_storage_cb(bNode *node);

static PyObject *init_dynamicdict(void) {
	PyObject *newscriptdict;
	PyGILState_STATE gilstate = PyGILState_Ensure();

	newscriptdict= PyDict_New();

	PyDict_SetItemString(newscriptdict, "__builtins__", PyEval_GetBuiltins());
	EXPP_dict_set_item_str(newscriptdict, "__name__", PyString_FromString("__main__"));

	PyGILState_Release(gilstate);

	return newscriptdict;
}

static bNodeType *node_dynamic_find_typeinfo(ListBase *list, ID *id)
{
	bNodeType *ntype = list->first;

	while(ntype) {
		if (ntype->type == NODE_DYNAMIC && ntype->id == id)
			break;
		ntype = ntype->next;
	}

	return ntype; /* NULL if doesn't exist */
}

static void node_dynamic_free_typeinfo_sockets(bNodeType *tinfo)
{
	bNodeSocketType *sock;

	if (!tinfo) return;

	if (tinfo->inputs) {
		sock = tinfo->inputs;
		while (sock->type != -1) {
			MEM_freeN(sock->name);
			sock++;
		}
		MEM_freeN(tinfo->inputs);
		tinfo->inputs = NULL;
	}
	if (tinfo->outputs) {
		sock = tinfo->outputs;
		while (sock->type != -1) {
			MEM_freeN(sock->name);
			sock++;
		}
		MEM_freeN(tinfo->outputs);
		tinfo->outputs = NULL;
	}
}

static void node_dynamic_free_typeinfo(bNodeType *tinfo)
{
	if (!tinfo) return;

	node_dynamic_free_typeinfo_sockets(tinfo);

	if (tinfo->name) { MEM_freeN(tinfo->name); }

	MEM_freeN(tinfo);
}

static void node_dynamic_free_sockets(bNode *node)
{
	BLI_freelistN(&node->inputs);
	BLI_freelistN(&node->outputs);
}

/* For now we just remove the socket links. It's the safest
 * route, since an update in the script may change completely the
 * inputs and outputs. Trying to recreate the node links would be
 * nicer for pynode authors, though. */
static void node_dynamic_update_socket_links(bNode *node, bNodeTree *ntree)
{
	if (ntree) {
		nodeVerifyType(ntree, node);
	}
	else {
		Material *ma;

		for (ma= G.main->mat.first; ma; ma= ma->id.next) {
			if (ma->nodetree) {
				bNode *nd;
				for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
					if (nd == node) nodeVerifyType(ma->nodetree, node);
				}
			}
		}
	}
}

static void node_dynamic_free_storage_cb(bNode *node)
{
	NodeScriptDict *nsd;
	PyObject *pydict;
	BPy_Node *pynode;

	if (!node->storage) return;

	nsd = (NodeScriptDict *)(node->storage);
	pydict = nsd->dict;
	if (pydict) {
		Py_DECREF(pydict);
	}
	pynode = nsd->node;
	if (pynode) {
		Py_DECREF(pynode);
	}
	MEM_freeN(node->storage);
	node->storage = NULL;
}

/* Disable pynode when its script fails */
static void node_dynamic_disable(bNode *node)
{
	node->custom1 = 0;
	node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ERROR);
}

/* Disable all pynodes using the given text (script) id */
static void node_dynamic_disable_all_by_id(ID *id)
{
	Material *ma; /* XXX hardcoded for shaders */

	for (ma= G.main->mat.first; ma; ma= ma->id.next) {
		if (ma->nodetree) {
			bNode *nd;
			bNodeTree *ntree = ma->nodetree;
			for (nd= ntree->nodes.first; nd; nd= nd->next) {
				if (nd->id == id) {
					nd->custom1 = 0;
					nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_ERROR);
				}
			}
		}
	}
}

static void node_rem_socklist_links(bNodeTree *ntree, ListBase *lb)
{
	bNodeLink *link, *next;
	bNodeSocket *sock;

	if (!lb) return;

	for (sock= lb->first; sock; sock= sock->next) {
		for (link= ntree->links.first; link; link= next) {
			next= link->next;
			if (link->fromsock==sock || link->tosock==sock) {
				nodeRemLink(ntree, link);
			}
		}
	}
}

/* XXX hardcoded for shaders */
static void node_dynamic_rem_all_links(bNodeType *tinfo)
{
	Material *ma;
	int in, out;

	in = tinfo->inputs ? 1 : 0;
	out = tinfo->outputs ? 1 : 0;

	if (!in && !out) return;

	for (ma= G.main->mat.first; ma; ma= ma->id.next) {
		if (ma->nodetree) {
			bNode *nd;
			bNodeTree *ntree = ma->nodetree;
			for (nd= ntree->nodes.first; nd; nd= nd->next) {
				if (nd->typeinfo == tinfo) {
					if (in)
						node_rem_socklist_links(ntree, &nd->inputs);
					if (out)
						node_rem_socklist_links(ntree, &nd->outputs);
				}
			}
		}
	}
}

/* node_dynamic_reset: clean a pynode, getting rid of all
 * data dynamically created for it. */
static void node_dynamic_reset(bNode *node, int unlink_text)
{
	bNodeType *tinfo, *tinfo_default;
	Material *ma;

	tinfo = node->typeinfo;
	tinfo_default = node_dynamic_find_typeinfo(&node_all_shaders, NULL);

	if ((tinfo == tinfo_default) && unlink_text) {
		ID *textID = node->id;
	/* already at default (empty) state, which happens if this node's
	 * script failed to parse at the first stage: definition. We're here
	 * because its text was removed from Blender. */
		for (ma= G.main->mat.first; ma; ma= ma->id.next) {
			if (ma->nodetree) {
				bNode *nd;
				for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
					if (nd->id == textID) {
						nd->id = NULL;
						nd->custom1 = 0;
						nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_NEW);
						BLI_strncpy(nd->name, "Dynamic", 8);
						return;
					}
				}
			}
		}
	}

	node_dynamic_rem_all_links(tinfo);
	node_dynamic_free_typeinfo_sockets(tinfo);

	/* reset all other XXX shader nodes sharing this typeinfo */
	for (ma= G.main->mat.first; ma; ma= ma->id.next) {
		if (ma->nodetree) {
			bNode *nd;
			for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
				if (nd->typeinfo == tinfo) {
					node_dynamic_free_storage_cb(nd);
					node_dynamic_free_sockets(nd);
					//node_dynamic_update_socket_links(nd, ma->nodetree);
					nd->typeinfo = tinfo_default;
					if (unlink_text) {
						nd->id = NULL;
						nd->custom1 = 0;
						nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_NEW);
						BLI_strncpy(nd->name, "Dynamic", 8);
					}
				}
			}
		}
	}

	/* XXX hardcoded for shaders: */
	if (tinfo->id) { BLI_remlink(&node_all_shaders, tinfo); }
	node_dynamic_free_typeinfo(tinfo);
}

/* Special case of the above function: for working pynodes
 * that were saved on a .blend but fail for some reason when
 * the file is opened. We need this because pynodes are initialized
 * before G.main. */
static void node_dynamic_reset_loaded(bNode *node)
{
	bNodeType *tinfo = node->typeinfo;

	node_dynamic_rem_all_links(tinfo);
	node_dynamic_free_typeinfo_sockets(tinfo);
	node_dynamic_free_storage_cb(node);
	/* XXX hardcoded for shaders: */
	if (tinfo->id) { BLI_remlink(&node_all_shaders, tinfo); }

	node_dynamic_free_typeinfo(tinfo);
	node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders, NULL);
}

int nodeDynamicUnlinkText(ID *txtid) {
	Material *ma;
	bNode *nd;

	/* find one node that uses this text */
	for (ma= G.main->mat.first; ma; ma= ma->id.next) {
		if (ma->nodetree) {
			for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
				if ((nd->type == NODE_DYNAMIC) && (nd->id == txtid)) {
					node_dynamic_reset(nd, 1); /* found, reset all */
					return 1;
				}
			}
		}
	}
	return 0; /* no pynodes used this text */
}

static void node_dynamic_pyerror_print(bNode *node)
{
	PyGILState_STATE gilstate = PyGILState_Ensure();

	fprintf(stderr, "\nError in dynamic node script \"%s\":\n", node->name);
	if (PyErr_Occurred()) { PyErr_Print(); }
	else { fprintf(stderr, "Not a valid dynamic node Python script.\n"); }

	PyGILState_Release(gilstate);
}

static void node_dynamic_register_type(bNode *node)
{
	nodeRegisterType(&node_all_shaders, node->typeinfo);
	/* nodeRegisterType copied it to a new one, so we
	 * free the typeinfo itself, but not what it
	 * points to: */
	MEM_freeN(node->typeinfo);
	node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
	MEM_freeN(node->typeinfo->name);
	node->typeinfo->name = BLI_strdup(node->name);
}

/* node_dynamic_get_pynode:
 * Find the pynode definition from the script */
static PyObject *node_dynamic_get_pynode(PyObject *dict)
{
	PyObject *key= NULL;
	Py_ssize_t pos = 0;
	PyObject *value = NULL;

	/* script writer specified a node? */
	value = PyDict_GetItemString(dict, "__node__");

	if (value) {
		if (PyObject_TypeCheck(value, &PyType_Type)) {
			Py_INCREF(value);
			return value;
		}
		else {
			PyErr_SetString(PyExc_TypeError,
				"expected class object derived from Scripted node");
			return NULL;
		}
	}

	/* case not, search for it in the script's global dictionary */
	while (PyDict_Next(dict, &pos, &key, &value)) {
		/* skip names we know belong to other available objects */
		if (strcmp("Socket", PyString_AsString(key)) == 0)
			continue;
		else if (strcmp("Scripted", PyString_AsString(key)) == 0)
			continue;
		/* naive: we grab the first ob of type 'type': */
		else if (PyObject_TypeCheck(value, &PyType_Type)) {
			Py_INCREF(value);
			return value;
		}
	}

	PyErr_SetString(PyExc_TypeError,
		"no PyNode definition found in the script!");
	return NULL;
}

static int node_dynamic_parse(struct bNode *node)
{
	PyObject *dict= NULL;
	PyObject *pynode_data= NULL;
	PyObject *pynode= NULL;
	PyObject *args= NULL;
	NodeScriptDict *nsd = NULL;
	PyObject *pyresult = NULL;
	char *buf = NULL;
	int is_valid_script = 0;
	PyGILState_STATE gilstate;

	if (!node->id || !node->storage)
		return 0;

	/* READY, no need to be here */
	if (BTST(node->custom1, NODE_DYNAMIC_READY))
		return 0;

	/* for threading */
	gilstate = PyGILState_Ensure();

	nsd = (NodeScriptDict *)node->storage;

	dict = (PyObject *)(nsd->dict);
	buf = txt_to_buf((Text *)node->id);

	pyresult = PyRun_String(buf, Py_file_input, dict, dict);

	MEM_freeN(buf);

	if (!pyresult) {
		if (BTST(node->custom1, NODE_DYNAMIC_LOADED)) {
			node_dynamic_disable(node);
		} else {
		node_dynamic_disable_all_by_id(node->id);
		}
		node_dynamic_pyerror_print(node);
		PyGILState_Release(gilstate);
		return -1;
	}

	Py_DECREF(pyresult);

	pynode_data = node_dynamic_get_pynode(dict);

	if (pynode_data) {
		BPy_NodeSocketLists *socklists = Node_CreateSocketLists(node);

		args = Py_BuildValue("(O)", socklists);

		/* init it to get the input and output sockets */
		pynode = PyObject_Call(pynode_data, args, NULL);

		Py_DECREF(pynode_data);
		Py_DECREF(socklists);
		Py_DECREF(args);

		if (!PyErr_Occurred() && pynode && pytype_is_pynode(pynode)) {
			InitNode((BPy_Node *)(pynode), node);
			nsd->node = pynode;
			node->typeinfo->execfunc = node_dynamic_exec_cb;
			is_valid_script = 1;

			/* for NEW, LOADED, REPARSE */
			if (BNTST(node->custom1, NODE_DYNAMIC_ADDEXIST)) {
				node->typeinfo->pydict = dict;
				node->typeinfo->pynode = pynode;
				node->typeinfo->id = node->id;
				if (BNTST(node->custom1, NODE_DYNAMIC_LOADED))
					nodeAddSockets(node, node->typeinfo);
				if (BNTST(node->custom1, NODE_DYNAMIC_REPARSE))
					node_dynamic_register_type(node);
			}

			node->custom1 = 0;
			node->custom1 = BSET(node->custom1, NODE_DYNAMIC_READY);
		}
	}

	PyGILState_Release(gilstate);

	if (!is_valid_script) { /* not a valid pynode script */
		node_dynamic_disable_all_by_id(node->id);
		node_dynamic_pyerror_print(node);
		return -1;
	}

	return 0;
}

/* node_dynamic_setup: prepare for execution (state: NODE_DYNAMIC_READY)
 * pynodes already linked to a script (node->id != NULL). */
static void node_dynamic_setup(bNode *node)
{
	NodeScriptDict *nsd = NULL;
	bNodeTree *nodetree = NULL;
	bNodeType *ntype = NULL;
	PyGILState_STATE gilstate;

	/* Possible cases:
	 * NEW
	 * ADDEXIST
	 * LOADED
	 * REPARSE
	 * ERROR
	 * READY
	 */

	/* NEW, but not linked to a script: link default (empty) typeinfo */
	if (!node->id) {
		node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders,
				NULL);
		return;
	}

	/* READY, no need to be here */
	if (BTST(node->custom1, NODE_DYNAMIC_READY))
		return;

	gilstate = PyGILState_Ensure();

	/* ERROR, reset to (empty) defaults */
	if (BCLR(node->custom1, NODE_DYNAMIC_ERROR) == 0) {
		node_dynamic_reset(node, 0);
		PyGILState_Release(gilstate);
		return;
	}

	/* User asked to update this pynode, prepare it for reparsing */
	if (BTST(node->custom1, NODE_DYNAMIC_REPARSE)) {
		int needs_parsing = 1;

		node->custom1 = BSET(node->custom1, NODE_DYNAMIC_NEW);

		if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
			node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_REPARSE);
			ntype = node_dynamic_find_typeinfo(&node_all_shaders, node->id);

			if (ntype) {
				node->typeinfo = ntype;
				node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
				node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_ERROR);
				needs_parsing = 0;
			}
			else { nodeMakeDynamicType(node); }

		} else {
			node_dynamic_rem_all_links(node->typeinfo);
			node_dynamic_free_typeinfo_sockets(node->typeinfo);
			node_dynamic_update_socket_links(node, NULL);
			node_dynamic_free_storage_cb(node);
		}

		if (needs_parsing) {
			nsd = MEM_callocN(sizeof(NodeScriptDict), "node script dictionary");
			nsd->dict = init_dynamicdict();
			node->storage = nsd;
			/* prepared, now reparse: */
			node_dynamic_parse(node);
			PyGILState_Release(gilstate);
			return;
		}
	}
	else if (BTST(node->custom1, NODE_DYNAMIC_LOADED)) {
		/* when loading from a .blend we don't have G.main yet, so we
		 * quickly abuse node->storage in ntreeInitTypes (node.c) to have
		 * our nodetree ptr (needed if a pynode script that worked before
		 * saving the .blend for some reason fails upon loading): */
		nodetree = (bNodeTree *)node->storage;
		node->storage = NULL;
	}

	if (node->storage)
		fprintf(stderr, "\nDEBUG: PYNODES ERROR: non NULL node->storage in node_dynamic_setup()\n");

	nsd = MEM_callocN(sizeof(NodeScriptDict), "node script dictionary");
	node->storage = nsd;
	
	/* NEW, LOADED or REPARSE */
	if (BNTST(node->custom1, NODE_DYNAMIC_ADDEXIST)) {
		/* check if there's already a bNodeType linked to this script */
		/* (XXX hardcoded for shader nodes for now) */
		ntype = node_dynamic_find_typeinfo(&node_all_shaders, node->id);

		if (ntype) { /* if so, reuse it */
			node->typeinfo = ntype;
			/* so this is actually an ADDEXIST type */
			node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
		}
		else { /* create bNodeType for this pynode */
			nodeMakeDynamicType(node);
			nsd->dict = init_dynamicdict();
			if ((node_dynamic_parse(node) == -1) && nodetree) {
				node_dynamic_reset_loaded(node);
			}
			PyGILState_Release(gilstate);
			return;
		}
	}

	/* ADDEXIST: new pynode linked to an already registered dynamic type,
	 * we just reuse existing py dict and pynode */
	nsd->dict = node->typeinfo->pydict;
	nsd->node = node->typeinfo->pynode;

	Py_INCREF((PyObject *)(nsd->dict));
	Py_INCREF((PyObject *)(nsd->node));

	if (BTST(node->custom1, NODE_DYNAMIC_NEW)) {
		nodeAddSockets(node, node->typeinfo);
		node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_NEW);
	}

	node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_ADDEXIST);
	node->custom1 = BSET(node->custom1, NODE_DYNAMIC_READY);

	PyGILState_Release(gilstate);

	return;
}

/* node_dynamic_init_cb callback: called when a pynode is created.
 * The pynode type is passed via node->custom2. It can be:
 *  0: for loaded empty nodes
 *  NODE_DYNAMIC_MENU: for the default Dynamic node type
 *  > NODE_DYNAMIC_MENU: for the new types defined by scripts
*/
static void node_dynamic_init_cb(bNode *node) {
	int type = node->custom2;

	node->custom2 = 0;

	if (type >= NODE_DYNAMIC_MENU) {
		node->custom1 = 0;

		if (type == NODE_DYNAMIC_MENU) {
			node->custom1 = BSET(node->custom1, NODE_DYNAMIC_NEW);
			return;
		}

		node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
		node->id = node->typeinfo->id;
	}

	node_dynamic_setup(node);
}

/* node_dynamic_copy_cb: pynode copy callback */
static void node_dynamic_copy_cb(bNode *orig_node, bNode *new_node)
{
	NodeScriptDict *nsd;
	PyGILState_STATE gilstate;

	if (!orig_node->storage) return;

	nsd = (NodeScriptDict *)(orig_node->storage);
	new_node->storage = MEM_dupallocN(orig_node->storage);

	gilstate = PyGILState_Ensure();

	if (nsd->node)
		Py_INCREF((PyObject *)(nsd->node));
	if (nsd->dict)
		Py_INCREF((PyObject *)(nsd->dict));

	PyGILState_Release(gilstate);
}

/* node_dynamic_exec_cb: the execution callback called per pixel
 * during rendering. */
static void node_dynamic_exec_cb(void *data, bNode *node, bNodeStack **in, bNodeStack **out) {
	BPy_Node *mynode = NULL;
	NodeScriptDict *nsd = NULL;
	PyObject *pyresult = NULL;
	PyObject *args = NULL;
	ShadeInput *shi;
	PyGILState_STATE gilstate;

	if (!node->id)
		return;

	/*if (G.scene->r.threads > 1)
		return;*/

	if (BTST2(node->custom1, NODE_DYNAMIC_NEW, NODE_DYNAMIC_REPARSE)) {
		node_dynamic_setup(node);
		return;
	}

	if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
		if (node->storage) node_dynamic_setup(node);
		return;
	}

	if (BTST(node->custom1, NODE_DYNAMIC_READY)) {
		nsd = (NodeScriptDict *)node->storage;
		mynode = (BPy_Node *)(nsd->node);


		if (mynode && PyCallable_Check((PyObject *)mynode)) {

			gilstate = PyGILState_Ensure();

			mynode->node = node;
			shi = ((ShaderCallData *)data)->shi;

			Node_SetStack(mynode, in, NODE_INPUTSTACK);
			Node_SetStack(mynode, out, NODE_OUTPUTSTACK);
			Node_SetShi(mynode, shi);

			args=Py_BuildValue("()");
			pyresult= PyObject_Call((PyObject *)mynode, args, NULL);
			Py_DECREF(args);

			if (!pyresult) {
				PyGILState_Release(gilstate);
				node_dynamic_disable_all_by_id(node->id);
				node_dynamic_pyerror_print(node);
				node_dynamic_setup(node);
				return;
			}
			Py_DECREF(pyresult);
			PyGILState_Release(gilstate);
		}
	}
}

bNodeType node_dynamic_typeinfo = {
	/* next, prev  */	NULL, NULL,
	/* type code   */	NODE_DYNAMIC,
	/* name        */	"Dynamic",
	/* width+range */	150, 60, 300,
	/* class+opts  */	NODE_CLASS_OP_DYNAMIC, NODE_OPTIONS,
	/* input sock  */	NULL,
	/* output sock */	NULL,
	/* storage     */	"NodeScriptDict",
	/* execfunc    */	node_dynamic_exec_cb,
	/* butfunc     */	NULL,
	/* initfunc    */	node_dynamic_init_cb,
	/* freefunc    */	node_dynamic_free_storage_cb,
	/* copyfunc    */	node_dynamic_copy_cb,
	/* id          */	NULL
};