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TEX_mixRgb.c « TEX_nodes « intern « nodes « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/**
 *
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. 
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2005 Blender Foundation.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL LICENSE BLOCK *****
 */

#include "../TEX_util.h"


/* **************** MIX RGB ******************** */
static bNodeSocketType inputs[]= {
	{ SOCK_VALUE, 1, "Factor", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f },
	{ SOCK_RGBA,  1, "Color1", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f },
	{ SOCK_RGBA , 1, "Color2", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f },
	{ -1, 0, "" }
};
static bNodeSocketType outputs[]= {
	{ SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f },
	{ -1, 0, "" }
};

static void colorfn(float *out, float *coord, bNode *node, bNodeStack **in, short thread)
{
	float fac  = tex_input_value(in[0], coord, thread);
	float col1[4], col2[4];
	
	tex_input_rgba(col1, in[1], coord, thread);
	tex_input_rgba(col2, in[2], coord, thread);
	
	CLAMP(fac, 0.0f, 1.0f);
	
	QUATCOPY(out, col1);
	ramp_blend(node->custom1, out, out+1, out+2, fac, col2);
}

static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
	tex_output(node, in, out[0], &colorfn);
	
	tex_do_preview(node, out[0], data);
}

bNodeType tex_node_mix_rgb= {
	/* *next,*prev */	NULL, NULL,
	/* type code   */	TEX_NODE_MIX_RGB,
	/* name        */	"Mix",
	/* width+range */	100, 60, 150,
	/* class+opts  */	NODE_CLASS_OP_COLOR, NODE_OPTIONS,
	/* input sock  */	inputs,
	/* output sock */	outputs,
	/* storage     */	"", 
	/* execfunc    */	exec,
	/* butfunc     */	NULL,
	/* initfunc    */	NULL,
	/* freestoragefunc    */	NULL,
	/* copystoragefunc    */	NULL,
	/* id          */	NULL
	
};