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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "NOD_node_tree_multi_function.hh"
#include "NOD_type_callbacks.hh"
namespace blender::nodes {
const CPPType *socket_cpp_type_get(const bNodeSocketType &stype)
{
if (stype.get_cpp_type != nullptr) {
return stype.get_cpp_type();
}
return nullptr;
}
std::optional<MFDataType> socket_mf_type_get(const bNodeSocketType &stype)
{
const CPPType *cpp_type = socket_cpp_type_get(stype);
if (cpp_type != nullptr) {
return MFDataType::ForSingle(*cpp_type);
}
return {};
}
bool socket_is_mf_data_socket(const bNodeSocketType &stype)
{
if (!socket_mf_type_get(stype).has_value()) {
return false;
}
if (stype.expand_in_mf_network == nullptr && stype.get_cpp_value == nullptr) {
return false;
}
return true;
}
bool socket_cpp_value_get(const bNodeSocket &socket, void *r_value)
{
if (socket.typeinfo->get_cpp_value != nullptr) {
socket.typeinfo->get_cpp_value(socket, r_value);
return true;
}
return false;
}
void socket_expand_in_mf_network(SocketMFNetworkBuilder &builder)
{
bNodeSocket &socket = builder.bsocket();
if (socket.typeinfo->expand_in_mf_network != nullptr) {
socket.typeinfo->expand_in_mf_network(builder);
}
else if (socket.typeinfo->get_cpp_value != nullptr) {
const CPPType &type = *socket_cpp_type_get(*socket.typeinfo);
void *buffer = builder.resources().linear_allocator().allocate(type.size(), type.alignment());
socket.typeinfo->get_cpp_value(socket, buffer);
builder.set_constant_value(type, buffer);
}
else {
BLI_assert_unreachable();
}
}
} // namespace blender::nodes
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