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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "BLI_listbase.h"
#include "node_simulation_util.h"
static bNodeSocketTemplate sim_node_set_particle_attribute_in[] = {
{SOCK_STRING, N_("Name")},
{SOCK_FLOAT, N_("Float"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
{SOCK_INT, N_("Int"), 0, 0, 0, 0, -10000, 10000},
{SOCK_BOOLEAN, N_("Boolean")},
{SOCK_VECTOR, N_("Vector")},
{SOCK_RGBA, N_("Color")},
{SOCK_OBJECT, N_("Object")},
{SOCK_IMAGE, N_("Image")},
{-1, ""},
};
static bNodeSocketTemplate sim_node_set_particle_attribute_out[] = {
{SOCK_CONTROL_FLOW, N_("Execute")},
{-1, ""},
};
static void sim_node_set_particle_attribute_update(bNodeTree *UNUSED(ntree), bNode *node)
{
int index = 0;
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
if (index >= 1) {
nodeSetSocketAvailability(sock, sock->type == node->custom1);
}
index++;
}
}
void register_node_type_sim_set_particle_attribute()
{
static bNodeType ntype;
sim_node_type_base(&ntype, SIM_NODE_SET_PARTICLE_ATTRIBUTE, "Set Particle Attribute", 0, 0);
node_type_socket_templates(
&ntype, sim_node_set_particle_attribute_in, sim_node_set_particle_attribute_out);
node_type_update(&ntype, sim_node_set_particle_attribute_update);
nodeRegisterType(&ntype);
}
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