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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2022 Blender Foundation. All rights reserved. */
/** \file
* \ingroup texnodes
*/
#include "BLI_listbase.h"
#include "NOD_texture.h"
#include "node_texture_util.h"
static bNodeSocketTemplate inputs[] = {
{SOCK_FLOAT, N_("Red"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{SOCK_FLOAT, N_("Green"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{SOCK_FLOAT, N_("Blue"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{SOCK_FLOAT, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{-1, ""},
};
static bNodeSocketTemplate outputs[] = {
{SOCK_RGBA, N_("Color")},
{-1, ""},
};
static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread)
{
int i;
for (i = 0; i < 4; i++) {
out[i] = tex_input_value(in[i], p, thread);
}
/* Apply color space if required. */
switch (node->custom1) {
case NODE_COMBSEP_COLOR_RGB: {
/* Pass */
break;
}
case NODE_COMBSEP_COLOR_HSV: {
hsv_to_rgb_v(out, out);
break;
}
case NODE_COMBSEP_COLOR_HSL: {
hsl_to_rgb_v(out, out);
break;
}
default: {
BLI_assert_unreachable();
break;
}
}
}
static void update(bNodeTree *UNUSED(ntree), bNode *node)
{
node_combsep_color_label(&node->inputs, (NodeCombSepColorMode)node->custom1);
}
static void exec(void *data,
int UNUSED(thread),
bNode *node,
bNodeExecData *execdata,
bNodeStack **in,
bNodeStack **out)
{
tex_output(node, execdata, in, out[0], &colorfn, data);
}
void register_node_type_tex_combine_color(void)
{
static bNodeType ntype;
tex_node_type_base(&ntype, TEX_NODE_COMBINE_COLOR, "Combine Color", NODE_CLASS_OP_COLOR);
node_type_socket_templates(&ntype, inputs, outputs);
node_type_exec(&ntype, NULL, NULL, exec);
node_type_update(&ntype, update);
nodeRegisterType(&ntype);
}
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