Welcome to mirror list, hosted at ThFree Co, Russian Federation.

node_texture_mixRgb.c « nodes « texture « nodes « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 8baac682b18b2845e6b31e5bb6e8c0e75784c5e9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
/*
 *
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. 
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2005 Blender Foundation.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): Robin Allen
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file blender/nodes/texture/nodes/node_texture_mixRgb.c
 *  \ingroup texnodes
 */


#include "node_texture_util.h"
#include "NOD_texture.h"

/* **************** MIX RGB ******************** */
static bNodeSocketTemplate inputs[]= {
	{ SOCK_FLOAT, 1, "Factor", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR },
	{ SOCK_RGBA,  1, "Color1", 0.5f, 0.5f, 0.5f, 1.0f },
	{ SOCK_RGBA , 1, "Color2", 0.5f, 0.5f, 0.5f, 1.0f },
	{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
	{ SOCK_RGBA, 0, "Color" },
	{ -1, 0, "" }
};

static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread)
{
	float fac  = tex_input_value(in[0], p, thread);
	float col1[4], col2[4];
	
	tex_input_rgba(col1, in[1], p, thread);
	tex_input_rgba(col2, in[2], p, thread);
	
	CLAMP(fac, 0.0f, 1.0f);
	
	QUATCOPY(out, col1);
	ramp_blend(node->custom1, out, out+1, out+2, fac, col2);
}

static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
	tex_output(node, in, out[0], &colorfn, data);
}

void register_node_type_tex_mix_rgb(ListBase *lb)
{
	static bNodeType ntype;
	
	node_type_base(&ntype, TEX_NODE_MIX_RGB, "Mix", NODE_CLASS_OP_COLOR, NODE_OPTIONS);
	node_type_socket_templates(&ntype, inputs, outputs);
	node_type_size(&ntype, 100, 60, 150);
	node_type_label(&ntype, node_blend_label);
	node_type_exec(&ntype, exec);
	
	nodeRegisterType(lb, &ntype);
}