1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
|
/*
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Michel Selten
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef EXPP_BLENDER_H
#define EXPP_BLENDER_H
#include <Python.h>
#include <stdio.h>
#include <BKE_global.h>
#include <BSE_headerbuttons.h>
#include <DNA_ID.h>
#include <DNA_object_types.h>
#include <DNA_scene_types.h>
#include <DNA_userdef_types.h>
#include <BKE_ipo.h>
#include "gen_utils.h"
#include "modules.h"
/*****************************************************************************/
/* Python API function prototypes for the Blender module. */
/*****************************************************************************/
PyObject *Blender_Set (PyObject *self, PyObject *args);
PyObject *Blender_Get (PyObject *self, PyObject *args);
PyObject *Blender_Redraw(PyObject *self, PyObject *args);
/*****************************************************************************/
/* The following string definitions are used for documentation strings. */
/* In Python these will be written to the console when doing a */
/* Blender.__doc__ */
/*****************************************************************************/
char Blender_Set_doc[] =
"(request, data) - Update settings in Blender\n\
\n\
(request) A string indentifying the setting to change\n\
'curframe' - Sets the current frame using the number in data";
char Blender_Get_doc[] =
"(request) - Retrieve settings from Blender\n\
\n\
(request) A string indentifying the data to be returned\n\
'curframe' - Returns the current animation frame\n\
'curtime' - Returns the current animation time\n\
'staframe' - Returns the start frame of the animation\n\
'endframe' - Returns the end frame of the animation\n\
'filename' - Returns the name of the last file read or written\n\
'version' - Returns the Blender version number";
char Blender_Redraw_doc[] = "() - Redraw all 3D windows";
/*****************************************************************************/
/* Python method structure definition. */
/*****************************************************************************/
struct PyMethodDef Blender_methods[] = {
{"Set", &Blender_Set, METH_VARARGS, Blender_Set_doc},
{"Get", &Blender_Get, METH_VARARGS, Blender_Get_doc},
{"Redraw", &Blender_Redraw, METH_VARARGS, Blender_Redraw_doc},
{NULL, NULL}
};
#endif /* EXPP_BLENDER_H */
|