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/*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Jacques Guignot
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef EXPP_PARTICLE_H
#define EXPP_PARTICLE_H
#include <Python.h>
#include <stdio.h>
#include <BLI_arithb.h>
#include <BLI_blenlib.h>
#include <BKE_main.h>
#include <BKE_global.h>
#include <BKE_object.h>
#include <BKE_library.h>
#include <DNA_effect_types.h>
#include "gen_utils.h"
#include "bpy_types.h"
/*****************************************************************************/
/* Python API function prototypes for the Particle module. */
/*****************************************************************************/
PyObject *M_Particle_New( PyObject * self, PyObject * args );
PyObject *M_Particle_Get( PyObject * self, PyObject * args );
#include"Effect.h"
/*****************************************************************************/
/* Python BPy_Particle methods declarations: */
/*****************************************************************************/
PyObject *Effect_getType( BPy_Effect * self );
PyObject *Effect_setType( BPy_Effect * self, PyObject * args );
PyObject *Effect_getFlag( BPy_Effect * self );
PyObject *Effect_setFlag( BPy_Effect * self, PyObject * args );
PyObject *Particle_getSta( BPy_Particle * self );
PyObject *Particle_setSta( BPy_Particle * self, PyObject * a );
PyObject *Particle_getEnd( BPy_Particle * self );
PyObject *Particle_setEnd( BPy_Particle * self, PyObject * a );
PyObject *Particle_getLifetime( BPy_Particle * self );
PyObject *Particle_setLifetime( BPy_Particle * self, PyObject * a );
PyObject *Particle_getNormfac( BPy_Particle * self );
PyObject *Particle_setNormfac( BPy_Particle * self, PyObject * a );
PyObject *Particle_getObfac( BPy_Particle * self );
PyObject *Particle_setObfac( BPy_Particle * self, PyObject * a );
PyObject *Particle_getRandfac( BPy_Particle * self );
PyObject *Particle_setRandfac( BPy_Particle * self, PyObject * a );
PyObject *Particle_getTexfac( BPy_Particle * self );
PyObject *Particle_setTexfac( BPy_Particle * self, PyObject * a );
PyObject *Particle_getRandlife( BPy_Particle * self );
PyObject *Particle_setRandlife( BPy_Particle * self, PyObject * a );
PyObject *Particle_getNabla( BPy_Particle * self );
PyObject *Particle_setNabla( BPy_Particle * self, PyObject * a );
PyObject *Particle_getVectsize( BPy_Particle * self );
PyObject *Particle_setVectsize( BPy_Particle * self, PyObject * a );
PyObject *Particle_getTotpart( BPy_Particle * self );
PyObject *Particle_setTotpart( BPy_Particle * self, PyObject * a );
PyObject *Particle_getTotkey( BPy_Particle * self );
PyObject *Particle_setTotkey( BPy_Particle * self, PyObject * a );
PyObject *Particle_getSeed( BPy_Particle * self );
PyObject *Particle_setSeed( BPy_Particle * self, PyObject * a );
PyObject *Particle_getForce( BPy_Particle * self );
PyObject *Particle_setForce( BPy_Particle * self, PyObject * a );
PyObject *Particle_getMult( BPy_Particle * self );
PyObject *Particle_setMult( BPy_Particle * self, PyObject * a );
PyObject *Particle_getLife( BPy_Particle * self );
PyObject *Particle_setLife( BPy_Particle * self, PyObject * a );
PyObject *Particle_getMat( BPy_Particle * self );
PyObject *Particle_setMat( BPy_Particle * self, PyObject * a );
PyObject *Particle_getChild( BPy_Particle * self );
PyObject *Particle_setChild( BPy_Particle * self, PyObject * a );
PyObject *Particle_getDefvec( BPy_Particle * self );
PyObject *Particle_setDefvec( BPy_Particle * self, PyObject * a );
/*****************************************************************************/
/* Python Particle_Type callback function prototypes: */
/*****************************************************************************/
void ParticleDeAlloc( BPy_Particle * msh );
//int ParticlePrint (BPy_Particle *msh, FILE *fp, int flags);
int ParticleSetAttr( BPy_Particle * msh, char *name, PyObject * v );
PyObject *ParticleGetAttr( BPy_Particle * msh, char *name );
PyObject *ParticleRepr( BPy_Particle * msh );
PyObject *ParticleCreatePyObject( struct Effect *particle );
int ParticleCheckPyObject( PyObject * py_obj );
struct Particle *ParticleFromPyObject( PyObject * py_obj );
#endif /* EXPP_PARTICLE_H */
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