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# Blender.Armature module and the Armature PyType object
"""
The Blender.Armature submodule.
Armature
========
This module provides access to B{Armature} objects in Blender. These are
"skeletons", used to deform and animate other objects -- meshes, for
example.
Example::
import Blender
from Blender import Armature
#
armatures = Armature.Get()
for a in armatures:
print "Armature ", a
print "- The root bones of %s: %s" % (a.name, a.getBones())
"""
def New (name = 'ArmatureData'):
"""
Create a new Armature object.
@type name: string
@param name: The Armature name.
@rtype: Blender Armature
@return: The created Armature object.
"""
def Get (name = None):
"""
Get the Armature object(s) from Blender.
@type name: string
@param name: The name of the Armature.
@rtype: Blender Armature or a list of Blender Armatures
@return: It depends on the I{name} parameter:
- (name): The Armature object with the given I{name};
- (): A list with all Armature objects in the current scene.
"""
class Armature:
"""
The Armature object
===================
This object gives access to Armature-specific data in Blender.
@cvar name: The Armature name.
@cvar bones: The Armature root bones (cannot be set yet).
"""
def getName():
"""
Get the name of this Armature object.
@rtype: string
"""
def setName(name):
"""
Set the name of this Armature object.
@type name: string
@param name: The new name.
"""
def getBones():
"""
Get the Armature root bones.
@rtype: list
@return: a list of Armature bones.
"""
def setBones(bones):
"""
Set the Armature root bones (still unimplemented).
@warn: This method wasn't implemented yet.
"""
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