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/* 
 * $Id$
 *
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA	02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * This is a new part of Blender.
 *
 * Contributor(s): Michel Selten, Willian P. Germano, Alex Mole, Joseph Gilbert
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
*/

#ifndef EXPP_gen_utils_h
#define EXPP_gen_utils_h

#include <Python.h>
#include "compile.h"
#include "eval.h"		/* for PyEval_GetLocals */
#include <stdio.h>
#include <string.h>

#include <BKE_global.h>
#include <BKE_main.h>
#include <BPI_script.h>

#include <DNA_ID.h>
#include <DNA_object_types.h>
#include <DNA_material_types.h>
#include <DNA_scriptlink_types.h>
#include <DNA_listBase.h>

#define Py_PI  3.14159265358979323846

/* 
   Py_RETURN_NONE
   Python 2.4 macro.  
   defined here until we switch to 2.4
*/
#ifndef Py_RETURN_NONE
#define Py_RETURN_NONE  Py_INCREF( Py_None ); return Py_None 
#endif

int StringEqual( const char *string1, const char *string2 );
char *GetIdName( ID * id );
ID *GetIdFromList( ListBase * list, char *name );

PyObject *PythonReturnErrorObject( PyObject * type, char *error_msg );
PyObject *PythonIncRef( PyObject * object );

char *event_to_name( short event );

float EXPP_ClampFloat( float value, float min, float max );
int EXPP_ClampInt( int value, int min, int max );

PyObject *EXPP_incr_ret( PyObject * object );
PyObject *EXPP_incr_ret_True(void);
PyObject *EXPP_incr_ret_False(void);
PyObject *EXPP_ReturnPyObjError( PyObject * type, char *error_msg );
int EXPP_ReturnIntError( PyObject * type, char *error_msg );

int EXPP_check_sequence_consistency( PyObject * seq, PyTypeObject * against );
PyObject *EXPP_tuple_repr( PyObject * self, int size );

/* mapping utilities - see Texture.c for an example of how to use these */
typedef struct {
	const char *sval;
	int ival;
} EXPP_map_pair;

/* maps must end with a pair that has NULL as sval */
int EXPP_map_getIntVal( const EXPP_map_pair * map,
			const char *sval, int *ival );
int EXPP_map_case_getIntVal( const EXPP_map_pair * map,
			     const char *sval, int *ival );
int EXPP_map_getShortVal( const EXPP_map_pair * map,
			  const char *sval, short *ival );
int EXPP_map_getStrVal( const EXPP_map_pair * map,
			int ival, const char **sval );

/* scriplinks-related: */
PyObject *EXPP_getScriptLinks(ScriptLink *slink, PyObject *args, int is_scene);
PyObject *EXPP_addScriptLink(ScriptLink *slink, PyObject *args, int is_scene);
PyObject *EXPP_clearScriptLinks(ScriptLink *slink, PyObject *args);

/* this queues redraws if we're not in background mode: */
void EXPP_allqueue(unsigned short event, short val);

#endif				/* EXPP_gen_utils_h */