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/*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Joseph Gilbert
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef EXPP_SCENERENDER_H
#define EXPP_SCENERENDER_H
#include <Python.h>
#include "DNA_scene_types.h"
PyTypeObject RenderLayer_Type;
#define BPy_RenderData_Check(v) ((v)->ob_type == &RenderData_Type)
#define BPy_RenderLayer_Check(v) ((v)->ob_type == &RenderLayer_Type)
//------------------------------------Struct definitions-------
typedef struct {
PyObject_HEAD
struct RenderData *renderContext;
struct Scene *scene;
} BPy_RenderData;
typedef struct {
PyObject_HEAD
struct SceneRenderLayer *renderLayer; /* this is totally weak, pointer can become invalid */
struct Scene *scene;
} BPy_RenderLayer;
//------------------------------------Visible prototypes-------
PyObject *Render_Init( void );
PyObject *RenderData_CreatePyObject( struct Scene *scene );
PyObject *RenderLayer_CreatePyObject( struct Scene *scene, struct SceneRenderLayer * renderLayer );
#endif /* EXPP_SCENERENDER_H */
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