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/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Joseph Gilbert
*
* ***** END GPL LICENSE BLOCK *****
*/
//Include this file for access to vector, quat, matrix, euler, etc...
#ifndef EXPP_Mathutils_H
#define EXPP_Mathutils_H
#include <Python.h>
#include "vector.h"
#include "matrix.h"
#include "quat.h"
#include "euler.h"
/* #define USE_MATHUTILS_DEG - for backwards compat */
/* Can cast different mathutils types to this, use for generic funcs */
extern char BaseMathObject_Wrapped_doc[];
extern char BaseMathObject_Owner_doc[];
typedef struct {
PyObject_VAR_HEAD
float *data; /*array of data (alias), wrapped status depends on wrapped status */
PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */
unsigned char cb_type; /* which user funcs do we adhere to, RNA, GameObject, etc */
unsigned char cb_subtype; /* subtype: location, rotation... to avoid defining many new functions for every attribute of the same type */
unsigned char wrapped; /* wrapped data type? */
} BaseMathObject;
PyObject *BaseMathObject_getOwner( BaseMathObject * self, void * );
PyObject *BaseMathObject_getWrapped( BaseMathObject *self, void * );
void BaseMathObject_dealloc(BaseMathObject * self);
PyObject *Mathutils_Init(void);
PyObject *quat_rotation(PyObject *arg1, PyObject *arg2);
int EXPP_FloatsAreEqual(float A, float B, int floatSteps);
int EXPP_VectorsAreEqual(float *vecA, float *vecB, int size, int floatSteps);
#define Py_PI 3.14159265358979323846
#define Py_NEW 1
#define Py_WRAP 2
/* Mathutils is used by the BGE and Blender so have to define
* some things here for luddite mac users of py2.3 */
#ifndef Py_RETURN_NONE
#define Py_RETURN_NONE return Py_INCREF(Py_None), Py_None
#endif
#ifndef Py_RETURN_FALSE
#define Py_RETURN_FALSE return Py_INCREF(Py_False), Py_False
#endif
#ifndef Py_RETURN_TRUE
#define Py_RETURN_TRUE return Py_INCREF(Py_True), Py_True
#endif
typedef struct Mathutils_Callback Mathutils_Callback;
typedef int (*BaseMathCheckFunc)(PyObject *);
typedef int (*BaseMathGetFunc)(PyObject *, int, float *);
typedef int (*BaseMathSetFunc)(PyObject *, int, float *);
typedef int (*BaseMathGetIndexFunc)(PyObject *, int, float *, int);
typedef int (*BaseMathSetIndexFunc)(PyObject *, int, float *, int);
struct Mathutils_Callback {
int (*check)(PyObject *user); /* checks the user is still valid */
int (*get)(PyObject *user, int subtype, float *from); /* gets the vector from the user */
int (*set)(PyObject *user, int subtype, float *to); /* sets the users vector values once the vector is modified */
int (*get_index)(PyObject *user, int subtype, float *from,int index); /* same as above but only for an index */
int (*set_index)(PyObject *user, int subtype, float *to, int index); /* same as above but only for an index */
};
int Mathutils_RegisterCallback(Mathutils_Callback *cb);
int _BaseMathObject_ReadCallback(BaseMathObject *self);
int _BaseMathObject_WriteCallback(BaseMathObject *self);
int _BaseMathObject_ReadIndexCallback(BaseMathObject *self, int index);
int _BaseMathObject_WriteIndexCallback(BaseMathObject *self, int index);
/* since this is called so often avoid where possible */
#define BaseMath_ReadCallback(_self) (((_self)->cb_user ? _BaseMathObject_ReadCallback((BaseMathObject *)_self):1))
#define BaseMath_WriteCallback(_self) (((_self)->cb_user ?_BaseMathObject_WriteCallback((BaseMathObject *)_self):1))
#define BaseMath_ReadIndexCallback(_self, _index) (((_self)->cb_user ? _BaseMathObject_ReadIndexCallback((BaseMathObject *)_self, _index):1))
#define BaseMath_WriteIndexCallback(_self, _index) (((_self)->cb_user ? _BaseMathObject_WriteIndexCallback((BaseMathObject *)_self, _index):1))
#endif /* EXPP_Mathutils_H */
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