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/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Joseph Gilbert
*
* ***** END GPL LICENSE BLOCK *****
*/
//Include this file for access to vector, quat, matrix, euler, etc...
#ifndef EXPP_Mathutils_H
#define EXPP_Mathutils_H
#include <Python.h>
#include "../intern/bpy_compat.h"
#include "vector.h"
#include "matrix.h"
#include "quat.h"
#include "euler.h"
PyObject *Mathutils_Init( const char * from );
PyObject *quat_rotation(PyObject *arg1, PyObject *arg2);
int EXPP_FloatsAreEqual(float A, float B, int floatSteps);
int EXPP_VectorsAreEqual(float *vecA, float *vecB, int size, int floatSteps);
#define Py_PI 3.14159265358979323846
#define Py_NEW 1
#define Py_WRAP 2
/* Mathutils is used by the BGE and Blender so have to define
* some things here for luddite mac users of py2.3 */
#ifndef Py_RETURN_NONE
#define Py_RETURN_NONE return Py_INCREF(Py_None), Py_None
#endif
#ifndef Py_RETURN_FALSE
#define Py_RETURN_FALSE return Py_INCREF(Py_False), Py_False
#endif
#ifndef Py_RETURN_TRUE
#define Py_RETURN_TRUE return Py_INCREF(Py_True), Py_True
#endif
typedef struct Mathutils_Callback Mathutils_Callback;
struct Mathutils_Callback {
int (*check)(PyObject *user); /* checks the user is still valid */
int (*get)(PyObject *user, int subtype, float *from); /* gets the vector from the user */
int (*set)(PyObject *user, int subtype, float *to); /* sets the users vector values once the vector is modified */
int (*get_index)(PyObject *user, int subtype, float *from,int index); /* same as above but only for an index */
int (*set_index)(PyObject *user, int subtype, float *to, int index); /* same as above but only for an index */
};
int Mathutils_RegisterCallback(Mathutils_Callback *cb);
int _Vector_ReadCallback(VectorObject *self);
int _Vector_WriteCallback(VectorObject *self);
int _Vector_ReadIndexCallback(VectorObject *self, int index);
int _Vector_WriteIndexCallback(VectorObject *self, int index);
/* since this is called so often avoid where possible */
#define Vector_ReadCallback(_self) (((_self)->cb_user ? _Vector_ReadCallback(_self):1))
#define Vector_WriteCallback(_self) (((_self)->cb_user ?_Vector_WriteCallback(_self):1))
#define Vector_ReadIndexCallback(_self, _index) (((_self)->cb_user ? _Vector_ReadIndexCallback(_self, _index):1))
#define Vector_WriteIndexCallback(_self, _index) (((_self)->cb_user ? _Vector_WriteIndexCallback(_self, _index):1))
int _Matrix_ReadCallback(MatrixObject *self);
int _Matrix_WriteCallback(MatrixObject *self);
#define Matrix_ReadCallback(_self) (((_self)->cb_user ?_Matrix_ReadCallback(_self):1))
#define Matrix_WriteCallback(_self) (((_self)->cb_user ?_Matrix_WriteCallback(_self):1))
#endif /* EXPP_Mathutils_H */
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